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-rw-r--r--src/newgrf_generic.cpp148
-rw-r--r--src/newgrf_spritegroup.h10
2 files changed, 78 insertions, 80 deletions
diff --git a/src/newgrf_generic.cpp b/src/newgrf_generic.cpp
index d53e7b7ce..2ab7b483b 100644
--- a/src/newgrf_generic.cpp
+++ b/src/newgrf_generic.cpp
@@ -18,6 +18,42 @@
#include "water_map.h"
#include <list>
+/** Scope resolver for generic objects and properties. */
+struct GenericScopeResolver : public ScopeResolver {
+ CargoID cargo_type;
+ uint8 default_selection;
+ uint8 src_industry; ///< Source industry substitute type. 0xFF for "town", 0xFE for "unknown".
+ uint8 dst_industry; ///< Destination industry substitute type. 0xFF for "town", 0xFE for "unknown".
+ uint8 distance;
+ AIConstructionEvent event;
+ uint8 count;
+ uint8 station_size;
+
+ GenericScopeResolver(ResolverObject *ro, bool ai_callback);
+
+ /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
+
+private:
+ bool ai_callback; ///< Callback comes from the AI.
+};
+
+
+/** Resolver object for generic objects/properties. */
+struct GenericResolverObject : public ResolverObject {
+ GenericScopeResolver generic_scope;
+
+ GenericResolverObject(bool ai_callback, CallbackID callback = CBID_NO_CALLBACK);
+
+ /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
+ {
+ switch (scope) {
+ case VSG_SCOPE_SELF: return &this->generic_scope;
+ default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
+ }
+ }
+
+ /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
+};
struct GenericCallback {
const GRFFile *file;
@@ -64,49 +100,24 @@ void AddGenericCallback(uint8 feature, const GRFFile *file, const SpriteGroup *g
_gcl[feature].push_front(GenericCallback(file, group));
}
-
-static uint32 GenericCallbackGetRandomBits(const ResolverObject *object)
-{
- return 0;
-}
-
-
-static uint32 GenericCallbackGetTriggers(const ResolverObject *object)
-{
- return 0;
-}
-
-
-static void GenericCallbackSetTriggers(const ResolverObject *object, int triggers)
+/* virtual */ uint32 GenericScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
{
- return;
-}
-
-
-static uint32 GenericCallbackGetVariable(const ResolverObject *object, byte variable, uint32 parameter, bool *available)
-{
- DEBUG(grf, 1, "Unhandled generic feature variable 0x%02X", variable);
-
- *available = false;
- return UINT_MAX;
-}
-
-static uint32 GenericAiCallbackGetVariable(const ResolverObject *object, byte variable, uint32 parameter, bool *available)
-{
- switch (variable) {
- case 0x40: return object->grffile->cargo_map[object->u.generic.cargo_type];
-
- case 0x80: return object->u.generic.cargo_type;
- case 0x81: return CargoSpec::Get(object->u.generic.cargo_type)->bitnum;
- case 0x82: return object->u.generic.default_selection;
- case 0x83: return object->u.generic.src_industry;
- case 0x84: return object->u.generic.dst_industry;
- case 0x85: return object->u.generic.distance;
- case 0x86: return object->u.generic.event;
- case 0x87: return object->u.generic.count;
- case 0x88: return object->u.generic.station_size;
-
- default: break;
+ if (this->ai_callback) {
+ switch (variable) {
+ case 0x40: return this->ro->grffile->cargo_map[this->cargo_type];
+
+ case 0x80: return this->cargo_type;
+ case 0x81: return CargoSpec::Get(this->cargo_type)->bitnum;
+ case 0x82: return this->default_selection;
+ case 0x83: return this->src_industry;
+ case 0x84: return this->dst_industry;
+ case 0x85: return this->distance;
+ case 0x86: return this->event;
+ case 0x87: return this->count;
+ case 0x88: return this->station_size;
+
+ default: break;
+ }
}
DEBUG(grf, 1, "Unhandled generic feature variable 0x%02X", variable);
@@ -116,7 +127,7 @@ static uint32 GenericAiCallbackGetVariable(const ResolverObject *object, byte va
}
-static const SpriteGroup *GenericCallbackResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
+/* virtual */ const SpriteGroup *GenericResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (group->num_loaded == 0) return NULL;
@@ -124,18 +135,21 @@ static const SpriteGroup *GenericCallbackResolveReal(const ResolverObject *objec
}
-static inline void NewGenericResolver(ResolverObject *res, bool ai_callback)
+GenericResolverObject::GenericResolverObject(bool ai_callback, CallbackID callback) : ResolverObject(NULL, callback), generic_scope(this, ai_callback)
+{
+}
+
+GenericScopeResolver::GenericScopeResolver(ResolverObject *ro, bool ai_callback) : ScopeResolver(ro)
{
- res->GetRandomBits = &GenericCallbackGetRandomBits;
- res->GetTriggers = &GenericCallbackGetTriggers;
- res->SetTriggers = &GenericCallbackSetTriggers;
- res->GetVariable = ai_callback ? &GenericAiCallbackGetVariable : &GenericCallbackGetVariable;
- res->ResolveRealMethod = &GenericCallbackResolveReal;
-
- res->callback = CBID_NO_CALLBACK;
- res->callback_param1 = 0;
- res->callback_param2 = 0;
- res->ResetState();
+ this->cargo_type = 0;
+ this->default_selection = 0;
+ this->src_industry = 0;
+ this->dst_industry = 0;
+ this->distance = 0;
+ this->event = (AIConstructionEvent)0;
+ this->count = 0;
+ this->station_size = 0;
+ this->ai_callback = ai_callback;
}
@@ -192,9 +206,7 @@ static uint16 GetGenericCallbackResult(uint8 feature, ResolverObject *object, ui
*/
uint16 GetAiPurchaseCallbackResult(uint8 feature, CargoID cargo_type, uint8 default_selection, IndustryType src_industry, IndustryType dst_industry, uint8 distance, AIConstructionEvent event, uint8 count, uint8 station_size, const GRFFile **file)
{
- ResolverObject object;
-
- NewGenericResolver(&object, true);
+ GenericResolverObject object(true, CBID_GENERIC_AI_PURCHASE_SELECTION);
if (src_industry != IT_AI_UNKNOWN && src_industry != IT_AI_TOWN) {
const IndustrySpec *is = GetIndustrySpec(src_industry);
@@ -208,15 +220,14 @@ uint16 GetAiPurchaseCallbackResult(uint8 feature, CargoID cargo_type, uint8 defa
if (is->grf_prop.subst_id != INVALID_INDUSTRYTYPE) dst_industry = is->grf_prop.subst_id;
}
- object.callback = CBID_GENERIC_AI_PURCHASE_SELECTION;
- object.u.generic.cargo_type = cargo_type;
- object.u.generic.default_selection = default_selection;
- object.u.generic.src_industry = src_industry;
- object.u.generic.dst_industry = dst_industry;
- object.u.generic.distance = distance;
- object.u.generic.event = event;
- object.u.generic.count = count;
- object.u.generic.station_size = station_size;
+ object.generic_scope.cargo_type = cargo_type;
+ object.generic_scope.default_selection = default_selection;
+ object.generic_scope.src_industry = src_industry;
+ object.generic_scope.dst_industry = dst_industry;
+ object.generic_scope.distance = distance;
+ object.generic_scope.event = event;
+ object.generic_scope.count = count;
+ object.generic_scope.station_size = station_size;
uint16 callback = GetGenericCallbackResult(feature, &object, 0, 0, file);
if (callback != CALLBACK_FAILED) callback = GB(callback, 0, 8);
@@ -236,11 +247,8 @@ void AmbientSoundEffectCallback(TileIndex tile)
uint32 r; // Save for later
if (!Chance16R(1, 200, r)) return;
- ResolverObject object;
-
/* Prepare resolver object. */
- NewGenericResolver(&object, false);
- object.callback = CBID_SOUNDS_AMBIENT_EFFECT;
+ GenericResolverObject object(false, CBID_SOUNDS_AMBIENT_EFFECT);
uint32 param1_v7 = GetTileType(tile) << 28 | Clamp(TileHeight(tile), 0, 15) << 24 | GB(r, 16, 8) << 16 | GetTerrainType(tile);
uint32 param1_v8 = GetTileType(tile) << 24 | GetTileZ(tile) << 16 | GB(r, 16, 8) << 8 | (HasTileWaterClass(tile) ? GetWaterClass(tile) : 0) << 3 | GetTerrainType(tile);
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index 746219725..d8351ca44 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -363,16 +363,6 @@ struct ResolverObject {
IndustryGfx gfx;
IndustryType type;
} industry;
- struct {
- CargoID cargo_type;
- uint8 default_selection;
- uint8 src_industry; ///< Source industry substitute type. 0xFF for "town", 0xFE for "unknown".
- uint8 dst_industry; ///< Destination industry substitute type. 0xFF for "town", 0xFE for "unknown".
- uint8 distance;
- AIConstructionEvent event;
- uint8 count;
- uint8 station_size;
- } generic;
} u;
uint32 (*GetRandomBits)(const struct ResolverObject*);