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-rw-r--r--src/gfx.cpp2
-rw-r--r--src/misc_cmd.cpp4
-rw-r--r--src/openttd.h5
-rw-r--r--src/saveload/oldloader.cpp2
4 files changed, 6 insertions, 7 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp
index 5165fe01c..4fd705b9f 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -46,7 +46,7 @@ bool _screen_disable_anim = false; ///< Disable palette animation (important f
bool _exit_game;
GameMode _game_mode;
SwitchMode _switch_mode; ///< The next mainloop command.
-PauseModeByte _pause_mode;
+PauseMode _pause_mode;
Palette _cur_palette;
static byte _stringwidth_table[FS_END][224]; ///< Cache containing width of often used characters. @see GetCharacterWidth()
diff --git a/src/misc_cmd.cpp b/src/misc_cmd.cpp
index f0ccfbd74..4271f5758 100644
--- a/src/misc_cmd.cpp
+++ b/src/misc_cmd.cpp
@@ -173,9 +173,9 @@ CommandCost CmdPause(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2,
PauseMode prev_mode = _pause_mode;
if (p2 == 0) {
- _pause_mode = _pause_mode & ~p1;
+ _pause_mode = static_cast<PauseMode>(_pause_mode & (byte)~p1);
} else {
- _pause_mode = _pause_mode | p1;
+ _pause_mode = static_cast<PauseMode>(_pause_mode | (byte)p1);
}
NetworkHandlePauseChange(prev_mode, (PauseMode)p1);
diff --git a/src/openttd.h b/src/openttd.h
index 5e360d6fc..539b7e14f 100644
--- a/src/openttd.h
+++ b/src/openttd.h
@@ -54,7 +54,7 @@ extern SwitchMode _switch_mode;
extern bool _exit_game;
/** Modes of pausing we've got */
-enum PauseMode {
+enum PauseMode : byte {
PM_UNPAUSED = 0, ///< A normal unpaused game
PM_PAUSED_NORMAL = 1 << 0, ///< A game normally paused
PM_PAUSED_SAVELOAD = 1 << 1, ///< A game paused for saving/loading
@@ -67,10 +67,9 @@ enum PauseMode {
PMB_PAUSED_NETWORK = PM_PAUSED_ACTIVE_CLIENTS | PM_PAUSED_JOIN,
};
DECLARE_ENUM_AS_BIT_SET(PauseMode)
-typedef SimpleTinyEnumT<PauseMode, byte> PauseModeByte;
/** The current pause mode */
-extern PauseModeByte _pause_mode;
+extern PauseMode _pause_mode;
void AskExitGame();
void AskExitToGameMenu();
diff --git a/src/saveload/oldloader.cpp b/src/saveload/oldloader.cpp
index 9b24750d2..11eb058fa 100644
--- a/src/saveload/oldloader.cpp
+++ b/src/saveload/oldloader.cpp
@@ -314,7 +314,7 @@ bool LoadOldSaveGame(const char *file)
return false;
}
- _pause_mode = 2;
+ _pause_mode = PM_PAUSED_SAVELOAD;
return true;
}