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-rw-r--r--src/saveload/afterload.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 2ff9b1667..91e826567 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -237,7 +237,8 @@ static bool InitializeWindowsAndCaches()
typedef void (CDECL *SignalHandlerPointer)(int);
static SignalHandlerPointer _prev_segfault = NULL;
-static SignalHandlerPointer _prev_abort = NULL;
+static SignalHandlerPointer _prev_abort = NULL;
+static SignalHandlerPointer _prev_fpe = NULL;
static void CDECL HandleSavegameLoadCrash(int signum);
@@ -248,7 +249,8 @@ static void CDECL HandleSavegameLoadCrash(int signum);
static void SetSignalHandlers()
{
_prev_segfault = signal(SIGSEGV, HandleSavegameLoadCrash);
- _prev_abort = signal(SIGABRT, HandleSavegameLoadCrash);
+ _prev_abort = signal(SIGABRT, HandleSavegameLoadCrash);
+ _prev_fpe = signal(SIGFPE, HandleSavegameLoadCrash);
}
/**
@@ -258,6 +260,7 @@ static void ResetSignalHandlers()
{
signal(SIGSEGV, _prev_segfault);
signal(SIGABRT, _prev_abort);
+ signal(SIGFPE, _prev_fpe);
}
/**
@@ -300,7 +303,13 @@ static void CDECL HandleSavegameLoadCrash(int signum)
ShowInfo(buffer);
- SignalHandlerPointer call = signum == SIGSEGV ? _prev_segfault : _prev_abort;
+ SignalHandlerPointer call = NULL;
+ switch (signum) {
+ case SIGSEGV: call = _prev_segfault; break;
+ case SIGABRT: call = _prev_abort; break;
+ case SIGFPE: call = _prev_fpe; break;
+ default: NOT_REACHED();
+ }
if (call != NULL) call(signum);
}