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-rw-r--r--src/station.cpp22
-rw-r--r--src/station_base.h2
-rw-r--r--src/station_cmd.cpp22
3 files changed, 26 insertions, 20 deletions
diff --git a/src/station.cpp b/src/station.cpp
index 128dbe9b7..1c3570d52 100644
--- a/src/station.cpp
+++ b/src/station.cpp
@@ -246,6 +246,28 @@ bool Station::IsBuoy() const
return (had_vehicle_of_type & HVOT_BUOY) != 0;
}
+/** Determines the catchment radius of the station
+ * @return The radius
+ */
+uint Station::GetCatchmentRadius() const
+{
+ uint ret = CA_NONE;
+
+ if (_settings_game.station.modified_catchment) {
+ if (this->bus_stops != NULL) ret = max<uint>(ret, CA_BUS);
+ if (this->truck_stops != NULL) ret = max<uint>(ret, CA_TRUCK);
+ if (this->train_tile != 0) ret = max<uint>(ret, CA_TRAIN);
+ if (this->dock_tile != 0) ret = max<uint>(ret, CA_DOCK);
+ if (this->airport_tile != 0) ret = max<uint>(ret, this->Airport()->catchment);
+ } else {
+ if (this->bus_stops != NULL || this->truck_stops != NULL || this->train_tile != 0 || this->dock_tile != 0 || this->airport_tile != 0) {
+ ret = CA_UNMODIFIED;
+ }
+ }
+
+ return ret;
+}
+
/************************************************************************/
/* StationRect implementation */
diff --git a/src/station_base.h b/src/station_base.h
index 0a0019af2..9e22f231e 100644
--- a/src/station_base.h
+++ b/src/station_base.h
@@ -195,6 +195,8 @@ public:
* @return true if and only is the station exists
*/
inline bool IsValid() const { return this->xy != 0; }
+
+ uint GetCatchmentRadius() const;
};
static inline StationID GetMaxStationIndex()
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index ecddffc75..9adb5aff9 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -97,24 +97,6 @@ static uint GetNumRoadStopsInStation(const Station *st, RoadStopType type)
}
-/** Calculate the radius of the station. Basicly it is the biggest
- * radius that is available within the station
- * @param st Station to query
- * @return the so calculated radius
- */
-static uint FindCatchmentRadius(const Station *st)
-{
- uint ret = CA_NONE;
-
- if (st->bus_stops != NULL) ret = max<uint>(ret, CA_BUS);
- if (st->truck_stops != NULL) ret = max<uint>(ret, CA_TRUCK);
- if (st->train_tile != 0) ret = max<uint>(ret, CA_TRAIN);
- if (st->dock_tile != 0) ret = max<uint>(ret, CA_DOCK);
- if (st->airport_tile) ret = max<uint>(ret, st->Airport()->catchment);
-
- return ret;
-}
-
#define CHECK_STATIONS_ERR ((Station*)-1)
static Station *GetStationAround(TileIndex tile, int w, int h, StationID closest_station)
@@ -575,7 +557,7 @@ static void UpdateStationAcceptance(Station *st, bool show_msg)
TileXY(rect.left, rect.bottom),
rect.right - rect.left + 1,
rect.top - rect.bottom + 1,
- _settings_game.station.modified_catchment ? FindCatchmentRadius(st) : (uint)CA_UNMODIFIED
+ st->GetCatchmentRadius()
);
} else {
memset(accepts, 0, sizeof(accepts));
@@ -2907,7 +2889,7 @@ StationSet FindStationsAroundIndustryTile(TileIndex tile, int w, int h)
const int y_min_prod = max_rad + 1;
const int y_max_prod = max_rad + h_prod;
- int rad = FindCatchmentRadius(st);
+ int rad = st->GetCatchmentRadius();
int x_dist = min(w_cur - x_min_prod, x_max_prod - w_cur);
if (w_cur < x_min_prod) {