diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/pathfinder/npf/npf.cpp | 6 | ||||
-rw-r--r-- | src/pathfinder/npf/npf_func.h | 9 | ||||
-rw-r--r-- | src/roadveh_cmd.cpp | 2 | ||||
-rw-r--r-- | src/ship_cmd.cpp | 2 | ||||
-rw-r--r-- | src/train_cmd.cpp | 2 |
5 files changed, 9 insertions, 12 deletions
diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp index 76c4fc7ce..7d19d4ef1 100644 --- a/src/pathfinder/npf/npf.cpp +++ b/src/pathfinder/npf/npf.cpp @@ -1130,7 +1130,7 @@ FindDepotData NPFRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_penal return FindDepotData(ftd.node.tile, ftd.best_path_dist); } -Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found) +Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found) { NPFFindStationOrTileData fstd; @@ -1152,7 +1152,7 @@ Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDir /*** Ships ***/ -Track NPFShipChooseTrack(const Ship *v, TrackBits tracks, bool &path_found) +Track NPFShipChooseTrack(const Ship *v, bool &path_found) { NPFFindStationOrTileData fstd; Trackdir trackdir = v->GetVehicleTrackdir(); @@ -1255,7 +1255,7 @@ bool NPFTrainCheckReverse(const Train *v) return ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE); } -Track NPFTrainChooseTrack(const Train *v, TrackBits tracks, bool &path_found, bool reserve_track, struct PBSTileInfo *target) +Track NPFTrainChooseTrack(const Train *v, bool &path_found, bool reserve_track, struct PBSTileInfo *target) { NPFFindStationOrTileData fstd; NPFFillWithOrderData(&fstd, v, reserve_track); diff --git a/src/pathfinder/npf/npf_func.h b/src/pathfinder/npf/npf_func.h index 366727f9c..2429989ab 100644 --- a/src/pathfinder/npf/npf_func.h +++ b/src/pathfinder/npf/npf_func.h @@ -32,20 +32,18 @@ FindDepotData NPFRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_penal * @param v the RV that needs to find a path * @param tile the tile to find the path from (should be next tile the RV is about to enter) * @param enterdir diagonal direction which the RV will enter this new tile from - * @param trackdirs available trackdirs on the new tile (to choose from) * @param path_found [out] Whether a path has been found (true) or has been guessed (false) * @return the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found */ -Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found); +Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found); /** * Finds the best path for given ship using NPF. * @param v the ship that needs to find a path - * @param tracks available tracks on the new tile (to choose from) * @param path_found [out] Whether a path has been found (true) or has been guessed (false) * @return the best trackdir for next turn or INVALID_TRACK if the path could not be found */ -Track NPFShipChooseTrack(const Ship *v, TrackBits tracks, bool &path_found); +Track NPFShipChooseTrack(const Ship *v, bool &path_found); /** * Returns true if it is better to reverse the ship before leaving depot using NPF. @@ -85,12 +83,11 @@ bool NPFTrainCheckReverse(const Train *v); /** * Finds the best path for given train using NPF. * @param v the train that needs to find a path - * @param tracks available trackdirs on the new tile (to choose from) * @param path_found [out] Whether a path has been found (true) or has been guessed (false) * @param reserve_track indicates whether YAPF should try to reserve the found path * @param target [out] the target tile of the reservation, free is set to true if path was reserved * @return the best track for next turn */ -Track NPFTrainChooseTrack(const Train *v, TrackBits tracks, bool &path_found, bool reserve_track, struct PBSTileInfo *target); +Track NPFTrainChooseTrack(const Train *v, bool &path_found, bool reserve_track, struct PBSTileInfo *target); #endif /* NPF_FUNC_H */ diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index bd7dced9b..970477001 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -958,7 +958,7 @@ static Trackdir RoadFindPathToDest(RoadVehicle *v, TileIndex tile, DiagDirection } switch (_settings_game.pf.pathfinder_for_roadvehs) { - case VPF_NPF: best_track = NPFRoadVehicleChooseTrack(v, tile, enterdir, trackdirs, path_found); break; + case VPF_NPF: best_track = NPFRoadVehicleChooseTrack(v, tile, enterdir, path_found); break; case VPF_YAPF: best_track = YapfRoadVehicleChooseTrack(v, tile, enterdir, trackdirs, path_found); break; default: NOT_REACHED(); diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 56949ddf5..b357fa64c 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -491,7 +491,7 @@ static Track ChooseShipTrack(Ship *v, TileIndex tile, DiagDirection enterdir, Tr switch (_settings_game.pf.pathfinder_for_ships) { case VPF_OPF: track = OPFShipChooseTrack(v, tile, enterdir, tracks, path_found); break; - case VPF_NPF: track = NPFShipChooseTrack(v, tracks, path_found); break; + case VPF_NPF: track = NPFShipChooseTrack(v, path_found); break; case VPF_YAPF: track = YapfShipChooseTrack(v, tile, enterdir, tracks, path_found, v->path); break; default: NOT_REACHED(); } diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 5e715a373..c4deedde8 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -2313,7 +2313,7 @@ static const byte _initial_tile_subcoord[6][4][3] = { static Track DoTrainPathfind(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, bool do_track_reservation, PBSTileInfo *dest) { switch (_settings_game.pf.pathfinder_for_trains) { - case VPF_NPF: return NPFTrainChooseTrack(v, tracks, path_found, do_track_reservation, dest); + case VPF_NPF: return NPFTrainChooseTrack(v, path_found, do_track_reservation, dest); case VPF_YAPF: return YapfTrainChooseTrack(v, tile, enterdir, tracks, path_found, do_track_reservation, dest); default: NOT_REACHED(); 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