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-rw-r--r--src/blitter/32bpp_base.cpp50
-rw-r--r--src/blitter/32bpp_base.hpp1
-rw-r--r--src/blitter/8bpp_base.cpp50
-rw-r--r--src/blitter/8bpp_base.hpp1
-rw-r--r--src/blitter/base.cpp74
-rw-r--r--src/blitter/base.hpp13
6 files changed, 75 insertions, 114 deletions
diff --git a/src/blitter/32bpp_base.cpp b/src/blitter/32bpp_base.cpp
index 23b42fa63..0499f5712 100644
--- a/src/blitter/32bpp_base.cpp
+++ b/src/blitter/32bpp_base.cpp
@@ -36,56 +36,6 @@ void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 colou
} while (--height);
}
-void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour)
-{
- int dy;
- int dx;
- int stepx;
- int stepy;
- int frac;
-
- dy = (y2 - y) * 2;
- if (dy < 0) {
- dy = -dy;
- stepy = -1;
- } else {
- stepy = 1;
- }
-
- dx = (x2 - x) * 2;
- if (dx < 0) {
- dx = -dx;
- stepx = -1;
- } else {
- stepx = 1;
- }
-
- if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour);
- if (dx > dy) {
- frac = dy - (dx / 2);
- while (x != x2) {
- if (frac >= 0) {
- y += stepy;
- frac -= dx;
- }
- x += stepx;
- frac += dy;
- if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour);
- }
- } else {
- frac = dx - (dy / 2);
- while (y != y2) {
- if (frac >= 0) {
- x += stepx;
- frac -= dy;
- }
- y += stepy;
- frac += dx;
- if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour);
- }
- }
-}
-
void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
uint32 *dst = (uint32 *)video;
diff --git a/src/blitter/32bpp_base.hpp b/src/blitter/32bpp_base.hpp
index 79d097e80..8312b00a5 100644
--- a/src/blitter/32bpp_base.hpp
+++ b/src/blitter/32bpp_base.hpp
@@ -25,7 +25,6 @@ public:
/* virtual */ void *MoveTo(const void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
- /* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
diff --git a/src/blitter/8bpp_base.cpp b/src/blitter/8bpp_base.cpp
index 423b0604e..6371e3a8d 100644
--- a/src/blitter/8bpp_base.cpp
+++ b/src/blitter/8bpp_base.cpp
@@ -41,56 +41,6 @@ void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 colour
} while (--height);
}
-void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour)
-{
- int dy;
- int dx;
- int stepx;
- int stepy;
- int frac;
-
- dy = (y2 - y) * 2;
- if (dy < 0) {
- dy = -dy;
- stepy = -1;
- } else {
- stepy = 1;
- }
-
- dx = (x2 - x) * 2;
- if (dx < 0) {
- dx = -dx;
- stepx = -1;
- } else {
- stepx = 1;
- }
-
- if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour);
- if (dx > dy) {
- frac = dy - (dx / 2);
- while (x != x2) {
- if (frac >= 0) {
- y += stepy;
- frac -= dx;
- }
- x += stepx;
- frac += dy;
- if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour);
- }
- } else {
- frac = dx - (dy / 2);
- while (y != y2) {
- if (frac >= 0) {
- x += stepx;
- frac -= dy;
- }
- y += stepy;
- frac += dx;
- if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour);
- }
- }
-}
-
void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
uint8 *dst = (uint8 *)video;
diff --git a/src/blitter/8bpp_base.hpp b/src/blitter/8bpp_base.hpp
index 926d61739..c1e484679 100644
--- a/src/blitter/8bpp_base.hpp
+++ b/src/blitter/8bpp_base.hpp
@@ -23,7 +23,6 @@ public:
/* virtual */ void *MoveTo(const void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
- /* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
diff --git a/src/blitter/base.cpp b/src/blitter/base.cpp
new file mode 100644
index 000000000..b18e9c87a
--- /dev/null
+++ b/src/blitter/base.cpp
@@ -0,0 +1,74 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file base.cpp Implementation of the base for all blitters. */
+
+#include "../stdafx.h"
+#include "base.hpp"
+
+/**
+ * Draw a line with a given colour.
+ * @param video The destination pointer (video-buffer).
+ * @param x The x coordinate from where the line starts.
+ * @param y The y coordinate from where the line starts.
+ * @param x2 The x coordinate to where the line goes.
+ * @param y2 The y coordinate to where the lines goes.
+ * @param screen_width The width of the screen you are drawing in (to avoid buffer-overflows).
+ * @param screen_height The height of the screen you are drawing in (to avoid buffer-overflows).
+ * @param colour A 8bpp mapping colour.
+ */
+void Blitter::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour)
+{
+ int dy;
+ int dx;
+ int stepx;
+ int stepy;
+ int frac;
+
+ dy = (y2 - y) * 2;
+ if (dy < 0) {
+ dy = -dy;
+ stepy = -1;
+ } else {
+ stepy = 1;
+ }
+
+ dx = (x2 - x) * 2;
+ if (dx < 0) {
+ dx = -dx;
+ stepx = -1;
+ } else {
+ stepx = 1;
+ }
+
+ if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour);
+ if (dx > dy) {
+ frac = dy - (dx / 2);
+ while (x != x2) {
+ if (frac >= 0) {
+ y += stepy;
+ frac -= dx;
+ }
+ x += stepx;
+ frac += dy;
+ if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour);
+ }
+ } else {
+ frac = dx - (dy / 2);
+ while (y != y2) {
+ if (frac >= 0) {
+ x += stepx;
+ frac -= dy;
+ }
+ y += stepy;
+ frac += dx;
+ if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour);
+ }
+ }
+}
diff --git a/src/blitter/base.hpp b/src/blitter/base.hpp
index 03898582c..3af376a15 100644
--- a/src/blitter/base.hpp
+++ b/src/blitter/base.hpp
@@ -101,18 +101,7 @@ public:
*/
virtual void DrawRect(void *video, int width, int height, uint8 colour) = 0;
- /**
- * Draw a line with a given colour.
- * @param video The destination pointer (video-buffer).
- * @param x The x coordinate from where the line starts.
- * @param y The y coordinate from where the line starts.
- * @param x2 The x coordinate to where the line goes.
- * @param y2 The y coordinate to where the lines goes.
- * @param screen_width The width of the screen you are drawing in (to avoid buffer-overflows).
- * @param screen_height The height of the screen you are drawing in (to avoid buffer-overflows).
- * @param colour A 8bpp mapping colour.
- */
- virtual void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour) = 0;
+ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour);
/**
* Copy from a buffer to the screen.