summaryrefslogtreecommitdiff
path: root/src/yapf
diff options
context:
space:
mode:
Diffstat (limited to 'src/yapf')
-rw-r--r--src/yapf/follow_track.hpp2
-rw-r--r--src/yapf/yapf_base.hpp2
-rw-r--r--src/yapf/yapf_costrail.hpp369
-rw-r--r--src/yapf/yapf_node_rail.hpp67
-rw-r--r--src/yapf/yapf_road.cpp2
-rw-r--r--src/yapf/yapf_ship.cpp2
6 files changed, 298 insertions, 146 deletions
diff --git a/src/yapf/follow_track.hpp b/src/yapf/follow_track.hpp
index ea02a9330..0f8f780e5 100644
--- a/src/yapf/follow_track.hpp
+++ b/src/yapf/follow_track.hpp
@@ -252,7 +252,7 @@ protected:
public:
/** Helper for pathfinders - get min/max speed on the m_old_tile/m_old_td */
- int GetSpeedLimit(int *pmin_speed = NULL)
+ int GetSpeedLimit(int *pmin_speed = NULL) const
{
int min_speed = 0;
int max_speed = INT_MAX; // no limit
diff --git a/src/yapf/yapf_base.hpp b/src/yapf/yapf_base.hpp
index b1cb5e993..ecf384213 100644
--- a/src/yapf/yapf_base.hpp
+++ b/src/yapf/yapf_base.hpp
@@ -213,7 +213,7 @@ public:
m_stats_cache_hits++;
}
- bool bValid = Yapf().PfCalcCost(n, tf);
+ bool bValid = Yapf().PfCalcCost(n, &tf);
if (bCached) {
Yapf().PfNodeCacheFlush(n);
diff --git a/src/yapf/yapf_costrail.hpp b/src/yapf/yapf_costrail.hpp
index 9dc2cc701..db6fb8d1a 100644
--- a/src/yapf/yapf_costrail.hpp
+++ b/src/yapf/yapf_costrail.hpp
@@ -19,8 +19,43 @@ public:
typedef typename Node::CachedData CachedData;
protected:
+
+ /* Structure used inside PfCalcCost() to keep basic tile information. */
+ struct TILE {
+ TileIndex tile;
+ Trackdir td;
+ TileType tile_type;
+ RailType rail_type;
+
+ TILE()
+ {
+ tile = INVALID_TILE;
+ td = INVALID_TRACKDIR;
+ tile_type = MP_VOID;
+ rail_type = INVALID_RAILTYPE;
+ }
+
+ TILE(TileIndex tile, Trackdir td)
+ {
+ this->tile = tile;
+ this->td = td;
+ this->tile_type = GetTileType(tile);
+ this->rail_type = GetTileRailType(tile);
+ }
+
+ TILE(const TILE &src)
+ {
+ tile = src.tile;
+ td = src.td;
+ tile_type = src.tile_type;
+ rail_type = src.rail_type;
+ }
+ };
+
+protected:
int m_max_cost;
CBlobT<int> m_sig_look_ahead_costs;
+
public:
bool m_stopped_on_first_two_way_signal;
protected:
@@ -65,8 +100,8 @@ public:
return cost;
}
- /** return one tile cost. If tile is a tunnel entry, it is moved to the end of tunnel */
- FORCEINLINE int OneTileCost(TileIndex prev_tile, TileIndex& tile, Trackdir trackdir)
+ /** Return one tile cost (base cost + level crossing penalty). */
+ FORCEINLINE int OneTileCost(TileIndex& tile, Trackdir trackdir)
{
int cost = 0;
// set base cost
@@ -99,7 +134,7 @@ public:
bool has_signal_along = HasSignalOnTrackdir(tile, trackdir);
if (has_signal_against && !has_signal_along) {
// one-way signal in opposite direction
- n.m_segment->flags_u.flags_s.m_end_of_line = true;
+ n.m_segment->m_end_segment_reason |= ESRB_DEAD_END;
} else if (has_signal_along) {
SignalState sig_state = GetSignalStateByTrackdir(tile, trackdir);
// cache the look-ahead polynomial constant only if we didn't pass more signals than the look-ahead limit is
@@ -117,7 +152,7 @@ public:
// was it first signal which is two-way?
if (Yapf().TreatFirstRedTwoWaySignalAsEOL() && n.flags_u.flags_s.m_choice_seen && has_signal_against && n.m_num_signals_passed == 0) {
// yes, the first signal is two-way red signal => DEAD END
- n.m_segment->flags_u.flags_s.m_end_of_line = true;
+ n.m_segment->m_end_segment_reason |= ESRB_DEAD_END;
Yapf().m_stopped_on_first_two_way_signal = true;
return -1;
}
@@ -170,182 +205,241 @@ public:
public:
FORCEINLINE void SetMaxCost(int max_cost) {m_max_cost = max_cost;}
+
+
/** Called by YAPF to calculate the cost from the origin to the given node.
* Calculates only the cost of given node, adds it to the parent node cost
* and stores the result into Node::m_cost member */
- FORCEINLINE bool PfCalcCost(Node &n, const TrackFollower &tf)
+ FORCEINLINE bool PfCalcCost(Node &n, const TrackFollower *tf)
{
assert(!n.flags_u.flags_s.m_targed_seen);
+ assert(tf->m_new_tile == n.m_key.m_tile);
+ assert((TrackdirToTrackdirBits(n.m_key.m_td) & tf->m_new_td_bits) != TRACKDIR_BIT_NONE);
+
CPerfStart perf_cost(Yapf().m_perf_cost);
- int parent_cost = (n.m_parent != NULL) ? n.m_parent->m_cost : 0;
- int first_tile_cost = 0;
- int segment_cost = 0;
+
+ /* Does the node have some parent node? */
+ bool has_parent = (n.m_parent != NULL);
+
+ /* Do we already have a cached segment? */
+ CachedData &segment = *n.m_segment;
+ bool is_cached_segment = (segment.m_cost >= 0);
+
+ int parent_cost = has_parent ? n.m_parent->m_cost : 0;
+
+ /* Each node cost contains 2 or 3 main components:
+ * 1. Transition cost - cost of the move from previous node (tile):
+ * - curve cost (or zero for straight move)
+ * 2. Tile cost:
+ * - base tile cost
+ * - YAPF_TILE_LENGTH for diagonal tiles
+ * - YAPF_TILE_CORNER_LENGTH for non-diagonal tiles
+ * - tile penalties
+ * - tile slope penalty (upward slopes)
+ * - red signal penalty
+ * - level crossing penalty
+ * - speed-limit penalty (bridges)
+ * - station platform penalty
+ * - penalty for reversing in the depot
+ * - etc.
+ * 3. Extra cost (applies to the last node only)
+ * - last red signal penalty
+ * - penalty for too long or too short platform on the destination station
+ */
+ int transition_cost = 0;
+ int tile_cost = 0;
int extra_cost = 0;
+
+ /* Segment: one or more tiles connected by contiguous tracks of the same type.
+ * Each segment cost includes 'Tile cost' for all its tiles (including the first
+ * and last), and the 'Transition cost' between its tiles. The first transition
+ * cost of segment entry (move from the 'parent' node) is not included!
+ */
+ int segment_entry_cost = 0;
+ int segment_cost = 0;
+
const Vehicle* v = Yapf().GetVehicle();
// start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment
- TileIndex prev_tile = (n.m_parent != NULL) ? n.m_parent->GetLastTile() : INVALID_TILE;
- Trackdir prev_trackdir = (n.m_parent != NULL) ? n.m_parent->GetLastTrackdir() : INVALID_TRACKDIR;
- TileType prev_tile_type = (n.m_parent != NULL) ? GetTileType(n.m_parent->GetLastTile()) : MP_VOID;
+ TILE cur(n.m_key.m_tile, n.m_key.m_td);
- TileIndex tile = n.m_key.m_tile;
- Trackdir trackdir = n.m_key.m_td;
- TileType tile_type = GetTileType(tile);
+ // the previous tile will be needed for transition cost calculations
+ TILE prev = has_parent ? TILE() : TILE(n.m_parent->GetLastTile(), n.m_parent->GetLastTrackdir());
- RailType rail_type = GetTileRailType(tile);
+ EndSegmentReasonBits end_segment_reason = ESRB_NONE;
- bool target_seen = Yapf().PfDetectDestination(tile, trackdir);
- bool end_by_target_seen = false;
+ TrackFollower tf_local(v, &Yapf().m_perf_ts_cost);
- if (tf.m_is_station) {
- // station tiles have an extra penalty
- segment_cost += Yapf().PfGetSettings().rail_station_penalty * (tf.m_tiles_skipped + 1);
+ if (!has_parent) {
+ /* We will jump to the middle of the cost calculator assuming that segment cache is not used. */
+ assert(!is_cached_segment);
+ /* Skip the first transition cost calculation. */
+ goto no_entry_cost;
}
- while (true) {
- segment_cost += Yapf().OneTileCost(prev_tile, tile, trackdir);
- segment_cost += Yapf().CurveCost(prev_trackdir, trackdir);
- segment_cost += Yapf().SlopeCost(tile, trackdir);
- segment_cost += Yapf().SignalCost(n, tile, trackdir);
- if (n.m_segment->flags_u.flags_s.m_end_of_line) {
- break;
- }
-
- // finish if we have reached the destination
- if (target_seen) {
- end_by_target_seen = true;
- break;
- }
-
- // finish on first station tile - segment should end here to avoid target skipping
- // when cached segments are used
- if (tile_type == MP_STATION && prev_tile_type != MP_STATION) {
- break;
+ for (;;) {
+ /* Transition cost (cost of the move from previous tile) */
+ transition_cost = Yapf().CurveCost(prev.td, cur.td);
+
+ /* First transition cost counts against segment entry cost, other transitions
+ * inside segment will come to segment cost (and will be cached) */
+ if (segment_cost == 0) {
+ /* We just entered the loop. First transition cost goes to segment entry cost)*/
+ segment_entry_cost = transition_cost;
+ transition_cost = 0;
+
+ /* It is the right time now to look if we can reuse the cached segment cost. */
+ if (is_cached_segment) {
+ /* Yes, we already know the segment cost. */
+ segment_cost = segment.m_cost;
+ /* We know also the reason why the segment ends. */
+ end_segment_reason = segment.m_end_segment_reason;
+ /* No further calculation needed. */
+ cur = TILE(n.GetLastTile(), n.GetLastTrackdir());
+ break;
+ }
+ } else {
+ /* Other than first transition cost count as the regular segment cost. */
+ segment_cost += transition_cost;
}
- // finish also on waypoint - same workaround as for first station tile
- if (tile_type == MP_RAILWAY && IsRailWaypoint(tile)) {
- break;
- }
+no_entry_cost: // jump here at the beginning if the node has no parent (it is the first node)
- // if there are no reachable trackdirs on the next tile, we have end of road
- TrackFollower F(v, &Yapf().m_perf_ts_cost);
- if (!F.Follow(tile, trackdir)) {
- // we can't continue?
- // n.m_segment->flags_u.flags_s.m_end_of_line = true;
- break;
- }
+ /* All other tile costs will be calculated here. */
+ segment_cost += Yapf().OneTileCost(cur.tile, cur.td);
- // if there are more trackdirs available & reachable, we are at the end of segment
- if (KillFirstBit2x64(F.m_new_td_bits) != 0) {
- break;
- }
+ /* If we skipped some tunnel/bridge/station tiles, add their base cost */
+ segment_cost += YAPF_TILE_LENGTH * tf->m_tiles_skipped;
- Trackdir new_td = (Trackdir)FindFirstBit2x64(F.m_new_td_bits);
+ /* Slope cost. */
+ segment_cost += Yapf().SlopeCost(cur.tile, cur.td);
- {
- // end segment if train is about to enter simple loop with no junctions
- // so next time it should stop on the next if
- if (segment_cost > s_max_segment_cost && IsTileType(F.m_new_tile, MP_RAILWAY))
- break;
+ /* Signal cost (routine can modify segment data). */
+ segment_cost += Yapf().SignalCost(n, cur.tile, cur.td);
+ end_segment_reason = segment.m_end_segment_reason;
- // stop if train is on simple loop with no junctions
- if (F.m_new_tile == n.m_key.m_tile && new_td == n.m_key.m_td)
- return false;
+ /* Tests for 'potential target' reasons to close the segment. */
+ if (cur.tile == prev.tile) {
+ /* Penalty for reversing in a depot. */
+ assert(IsRailDepot(cur.tile));
+ segment_cost += Yapf().PfGetSettings().rail_depot_reverse_penalty;
+ /* We will end in this pass (depot is possible target) */
+ end_segment_reason |= ESRB_DEPOT;
+
+ } else if (tf->m_is_station) {
+ /* Station penalties. */
+ uint platform_length = tf->m_tiles_skipped + 1;
+ /* We don't know yet if the station is our target or not. Act like
+ * if it is pass-through station (not our destination). */
+ segment_cost += Yapf().PfGetSettings().rail_station_penalty * platform_length;
+ /* We will end in this pass (station is possible target) */
+ end_segment_reason |= ESRB_STATION;
+
+ } else if (cur.tile_type == MP_RAILWAY && IsRailWaypoint(cur.tile)) {
+ /* Waypoint is also a good reason to finish. */
+ end_segment_reason |= ESRB_WAYPOINT;
}
- // if tail type changes, finish segment (cached segment can't contain more rail types)
+ /* Apply min/max speed penalties only when inside the look-ahead radius. Otherwise
+ * it would cause desync in MP. */
+ if (n.m_num_signals_passed < m_sig_look_ahead_costs.Size())
{
- RailType new_rail_type = GetTileRailType(F.m_new_tile);
- if (new_rail_type != rail_type) {
- break;
- }
- rail_type = new_rail_type;
+ int min_speed = 0;
+ int max_speed = tf->GetSpeedLimit(&min_speed);
+ if (max_speed < v->max_speed)
+ extra_cost += YAPF_TILE_LENGTH * (v->max_speed - max_speed) * (4 + tf->m_tiles_skipped) / v->max_speed;
+ if (min_speed > v->max_speed)
+ extra_cost += YAPF_TILE_LENGTH * (min_speed - v->max_speed);
}
- // move to the next tile
- prev_tile = tile;
- prev_trackdir = trackdir;
- prev_tile_type = tile_type;
+ /* Finish if we already exceeded the maximum path cost (i.e. when
+ * searching for the nearest depot). */
+ if (m_max_cost > 0 && (parent_cost + segment_entry_cost + segment_cost) > m_max_cost) {
+ end_segment_reason |= ESRB_PATH_TOO_LONG;
+ }
- tile = F.m_new_tile;
- trackdir = new_td;
- tile_type = GetTileType(tile);
+ /* Move to the next tile/trackdir. */
+ tf = &tf_local;
+ tf_local.Init(v, &Yapf().m_perf_ts_cost);
- target_seen = Yapf().PfDetectDestination(tile, trackdir);
+ if (!tf_local.Follow(cur.tile, cur.td)) {
+ /* Can't move to the next tile (EOL?). */
+ end_segment_reason |= ESRB_DEAD_END;
+ break;
+ }
- // reversing in depot penalty
- if (tile == prev_tile) {
- segment_cost += Yapf().PfGetSettings().rail_depot_reverse_penalty;
+ /* Check if the next tile is not a choice. */
+ if (KillFirstBit2x64(tf_local.m_new_td_bits) != 0) {
+ /* More than one segment will follow. Close this one. */
+ end_segment_reason |= ESRB_CHOICE_FOLLOWS;
break;
}
- // if we skipped some tunnel tiles, add their cost
- segment_cost += YAPF_TILE_LENGTH * F.m_tiles_skipped;
+ /* Gather the next tile/trackdir/tile_type/rail_type. */
+ TILE next(tf_local.m_new_tile, (Trackdir)FindFirstBit2x64(tf_local.m_new_td_bits));
- // add penalty for skipped station tiles
- if (F.m_is_station)
- {
- uint platform_length = F.m_tiles_skipped + 1;
- if (target_seen) {
- // it is our destination station
- segment_cost += PlatformLengthPenalty(platform_length);
- } else {
- // station is not our destination station, apply penalty for skipped platform tiles
- segment_cost += Yapf().PfGetSettings().rail_station_penalty * platform_length;
- }
+ /* Check the next tile for the rail type. */
+ if (next.rail_type != cur.rail_type) {
+ /* Segment must consist from the same rail_type tiles. */
+ end_segment_reason |= ESRB_RAIL_TYPE;
+ break;
}
- // add min/max speed penalties
- int min_speed = 0;
- int max_speed = F.GetSpeedLimit(&min_speed);
- if (max_speed < v->max_speed)
- segment_cost += YAPF_TILE_LENGTH * (v->max_speed - max_speed) / v->max_speed;
- if (min_speed > v->max_speed)
- segment_cost += YAPF_TILE_LENGTH * (min_speed - v->max_speed);
-
- // finish if we already exceeded the maximum cost
- if (m_max_cost > 0 && (parent_cost + first_tile_cost + segment_cost) > m_max_cost) {
- return false;
+ /* Avoid infinite looping. */
+ if (next.tile == n.m_key.m_tile && next.td == n.m_key.m_td) {
+ end_segment_reason |= ESRB_INFINITE_LOOP;
+ break;
}
- if (first_tile_cost == 0) {
- // we just have done first tile
- first_tile_cost = segment_cost;
- segment_cost = 0;
-
- // look if we can reuse existing (cached) segment cost
- if (n.m_segment->m_cost >= 0) {
- // reuse the cached segment cost
+ if (segment_cost > s_max_segment_cost) {
+ /* Potentially in the infinite loop (or only very long segment?). We should
+ * not force it to finish prematurely unless we are on a regular tile. */
+ if (IsTileType(tf->m_new_tile, MP_RAILWAY)) {
+ end_segment_reason |= ESRB_SEGMENT_TOO_LONG;
break;
}
}
- // segment cost was not filled yes, we have not cached it yet
- n.SetLastTileTrackdir(tile, trackdir);
- } // while (true)
+ /* Any other reason bit set? */
+ if (end_segment_reason != ESRB_NONE) {
+ break;
+ }
+
+ /* For the next loop set new prev and cur tile info. */
+ prev = cur;
+ cur = next;
+
+ } // for (;;)
- if (first_tile_cost == 0) {
- // we have just finished first tile
- first_tile_cost = segment_cost;
- segment_cost = 0;
+ bool target_seen = false;
+ if ((end_segment_reason & ESRB_POSSIBLE_TARGET) != ESRB_NONE) {
+ /* Depot, station or waypoint. */
+ if (Yapf().PfDetectDestination(cur.tile, cur.td)) {
+ /* Destination found. */
+ target_seen = true;
+ }
}
- // do we have cached segment cost?
- if (n.m_segment->m_cost >= 0) {
- // reuse the cached segment cost
- segment_cost = n.m_segment->m_cost;
- } else {
- // save segment cost
- n.m_segment->m_cost = segment_cost;
+ /* Update the segment if needed. */
+ if (!is_cached_segment) {
+ /* Write back the segment information so it can be reused the next time. */
+ segment.m_cost = segment_cost;
+ segment.m_end_segment_reason = end_segment_reason & ESRB_CACHED_MASK;
+ assert(segment.m_end_segment_reason != ESRB_NONE);
+ /* Save end of segment back to the node. */
+ n.SetLastTileTrackdir(cur.tile, cur.td);
+ }
- // save end of segment back to the node
- n.SetLastTileTrackdir(tile, trackdir);
+ /* Do we have an excuse why not to continue pathfinding in this direction? */
+ if (!target_seen && (end_segment_reason & ESRB_ABORT_PF_MASK) != ESRB_NONE) {
+ /* Reason to not continue. Stop this PF branch. */
+ return false;
}
- // special costs for the case we have reached our target
- if (end_by_target_seen) {
+ /* Special costs for the case we have reached our target. */
+ if (target_seen) {
n.flags_u.flags_s.m_targed_seen = true;
+ /* Last-red and last-red-exit penalties. */
if (n.flags_u.flags_s.m_last_signal_was_red) {
if (n.m_last_red_signal_type == SIGTYPE_EXIT) {
// last signal was red pre-signal-exit
@@ -355,12 +449,23 @@ public:
extra_cost += Yapf().PfGetSettings().rail_lastred_penalty;
}
}
+
+ /* Station platform-length penalty. */
+ if ((end_segment_reason & ESRB_STATION) != ESRB_NONE) {
+ Station *st = GetStationByTile(n.GetLastTile());
+ assert(st != NULL);
+ uint platform_length = st->GetPlatformLength(n.GetLastTile(), ReverseDiagDir(TrackdirToExitdir(n.GetLastTrackdir())));
+ /* Reduce the extra cost caused by passing-station penalty (each station receives it in the segment cost). */
+ extra_cost -= Yapf().PfGetSettings().rail_station_penalty * platform_length;
+ /* Add penalty for the inappropriate platform length. */
+ extra_cost += PlatformLengthPenalty(platform_length);
+ }
}
// total node cost
- n.m_cost = parent_cost + first_tile_cost + segment_cost + extra_cost;
+ n.m_cost = parent_cost + segment_entry_cost + segment_cost + extra_cost;
- return !n.m_segment->flags_u.flags_s.m_end_of_line || end_by_target_seen;
+ return true;
}
FORCEINLINE bool CanUseGlobalCache(Node& n) const
diff --git a/src/yapf/yapf_node_rail.hpp b/src/yapf/yapf_node_rail.hpp
index 549bf76b7..20737c3aa 100644
--- a/src/yapf/yapf_node_rail.hpp
+++ b/src/yapf/yapf_node_rail.hpp
@@ -22,6 +22,60 @@ struct CYapfRailSegmentKey
FORCEINLINE bool operator == (const CYapfRailSegmentKey& other) const {return m_value == other.m_value;}
};
+/* Enum used in PfCalcCost() to see why was the segment closed. */
+enum EndSegmentReason {
+ /* The following reasons can be saved into cached segment */
+ ESR_DEAD_END = 0, ///< track ends here
+ ESR_RAIL_TYPE, ///< the next tile has a different rail type than our tiles
+ ESR_INFINITE_LOOP, ///< infinite loop detected
+ ESR_SEGMENT_TOO_LONG, ///< the segment is too long (possible infinite loop)
+ ESR_CHOICE_FOLLOWS, ///< the next tile contains a choice (the track splits to more than one segments)
+ ESR_DEPOT, ///< stop in the depot (could be a target next time)
+ ESR_WAYPOINT, ///< waypoint encountered (could be a target next time)
+ ESR_STATION, ///< station encountered (could be a target next time)
+
+ /* The following reasons are used only internally by PfCalcCost().
+ * They should not be found in the cached segment. */
+ ESR_PATH_TOO_LONG, ///< the path is too long (searching for the nearest depot in the given radius)
+ ESR_FIRST_TWO_WAY_RED, ///< first signal was 2-way and it was red
+ ESR_LOOK_AHEAD_END, ///< we have just passed the last look-ahead signal
+ ESR_TARGET_REACHED, ///< we have just reached the destination
+
+ /* Special values */
+ ESR_NONE = 0xFF, ///< no reason to end the segment here
+};
+
+enum EndSegmentReasonBits {
+ ESRB_NONE = 0,
+
+ ESRB_DEAD_END = 1 << ESR_DEAD_END,
+ ESRB_RAIL_TYPE = 1 << ESR_RAIL_TYPE,
+ ESRB_INFINITE_LOOP = 1 << ESR_INFINITE_LOOP,
+ ESRB_SEGMENT_TOO_LONG = 1 << ESR_SEGMENT_TOO_LONG,
+ ESRB_CHOICE_FOLLOWS = 1 << ESR_CHOICE_FOLLOWS,
+ ESRB_DEPOT = 1 << ESR_DEPOT,
+ ESRB_WAYPOINT = 1 << ESR_WAYPOINT,
+ ESRB_STATION = 1 << ESR_STATION,
+
+ ESRB_PATH_TOO_LONG = 1 << ESR_PATH_TOO_LONG,
+ ESRB_FIRST_TWO_WAY_RED = 1 << ESR_FIRST_TWO_WAY_RED,
+ ESRB_LOOK_AHEAD_END = 1 << ESR_LOOK_AHEAD_END,
+ ESRB_TARGET_REACHED = 1 << ESR_TARGET_REACHED,
+
+ /* Additional (composite) values. */
+
+ /* What reasons mean that the target can be fond and needs to be detected. */
+ ESRB_POSSIBLE_TARGET = ESRB_DEPOT | ESRB_WAYPOINT | ESRB_STATION,
+
+ /* What reasons can be stored back into cached segment. */
+ ESRB_CACHED_MASK = ESRB_DEAD_END | ESRB_RAIL_TYPE | ESRB_INFINITE_LOOP | ESRB_SEGMENT_TOO_LONG | ESRB_CHOICE_FOLLOWS | ESRB_DEPOT | ESRB_WAYPOINT | ESRB_STATION,
+
+ /* Reasons to abort pathfinding in this direction. */
+ ESRB_ABORT_PF_MASK = ESRB_DEAD_END | ESRB_PATH_TOO_LONG | ESRB_INFINITE_LOOP | ESRB_FIRST_TWO_WAY_RED,
+};
+
+DECLARE_ENUM_AS_BIT_SET(EndSegmentReasonBits);
+
/** cached segment cost for rail YAPF */
struct CYapfRailSegment
{
@@ -33,14 +87,8 @@ struct CYapfRailSegment
int m_cost;
TileIndex m_last_signal_tile;
Trackdir m_last_signal_td;
+ EndSegmentReasonBits m_end_segment_reason;
CYapfRailSegment* m_hash_next;
- union {
- byte m_flags;
- struct {
- bool m_end_of_line : 1;
- } flags_s;
- } flags_u;
- byte m_reserve[3];
FORCEINLINE CYapfRailSegment(const CYapfRailSegmentKey& key)
: m_key(key)
@@ -49,10 +97,9 @@ struct CYapfRailSegment
, m_cost(-1)
, m_last_signal_tile(INVALID_TILE)
, m_last_signal_td(INVALID_TRACKDIR)
+ , m_end_segment_reason(ESRB_NONE)
, m_hash_next(NULL)
- {
- flags_u.m_flags = 0;
- }
+ {}
FORCEINLINE const Key& GetKey() const {return m_key;}
FORCEINLINE TileIndex GetTile() const {return m_key.GetTile();}
diff --git a/src/yapf/yapf_road.cpp b/src/yapf/yapf_road.cpp
index 125e7c822..d048bbbe9 100644
--- a/src/yapf/yapf_road.cpp
+++ b/src/yapf/yapf_road.cpp
@@ -72,7 +72,7 @@ public:
/** Called by YAPF to calculate the cost from the origin to the given node.
* Calculates only the cost of given node, adds it to the parent node cost
* and stores the result into Node::m_cost member */
- FORCEINLINE bool PfCalcCost(Node& n, const TrackFollower &tf)
+ FORCEINLINE bool PfCalcCost(Node& n, const TrackFollower *tf)
{
int segment_cost = 0;
// start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment
diff --git a/src/yapf/yapf_ship.cpp b/src/yapf/yapf_ship.cpp
index cb9176a99..b3cee7aa6 100644
--- a/src/yapf/yapf_ship.cpp
+++ b/src/yapf/yapf_ship.cpp
@@ -100,7 +100,7 @@ public:
/** Called by YAPF to calculate the cost from the origin to the given node.
* Calculates only the cost of given node, adds it to the parent node cost
* and stores the result into Node::m_cost member */
- FORCEINLINE bool PfCalcCost(Node& n, const TrackFollower &tf)
+ FORCEINLINE bool PfCalcCost(Node& n, const TrackFollower *tf)
{
// base tile cost depending on distance
int c = IsDiagonalTrackdir(n.GetTrackdir()) ? 10 : 7;