diff options
Diffstat (limited to 'src/yapf/yapf_road.cpp')
-rw-r--r-- | src/yapf/yapf_road.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/yapf/yapf_road.cpp b/src/yapf/yapf_road.cpp index a925ba280..c9422c903 100644 --- a/src/yapf/yapf_road.cpp +++ b/src/yapf/yapf_road.cpp @@ -83,7 +83,7 @@ public: // base tile cost depending on distance between edges segment_cost += Yapf().OneTileCost(tile, trackdir); - const Vehicle* v = Yapf().GetVehicle(); + const Vehicle *v = Yapf().GetVehicle(); // we have reached the vehicle's destination - segment should end here to avoid target skipping if (v->current_order.IsType(OT_GOTO_STATION) && tile == v->dest_tile) break; @@ -253,13 +253,13 @@ public: /// return debug report character to identify the transportation type FORCEINLINE char TransportTypeChar() const {return 'r';} - static Trackdir stChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir) + static Trackdir stChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir) { Tpf pf; return pf.ChooseRoadTrack(v, tile, enterdir); } - FORCEINLINE Trackdir ChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir) + FORCEINLINE Trackdir ChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir) { // handle special case - when next tile is destination tile if (tile == v->dest_tile) { @@ -400,21 +400,22 @@ struct CYapfRoadAnyDepot1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot1, CRoadNod struct CYapfRoadAnyDepot2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot2, CRoadNodeListExitDir , CYapfDestinationAnyDepotRoadT> > {}; -Trackdir YapfChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir) +Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir) { // default is YAPF type 2 - typedef Trackdir (*PfnChooseRoadTrack)(Vehicle*, TileIndex, DiagDirection); + typedef Trackdir (*PfnChooseRoadTrack)(const Vehicle*, TileIndex, DiagDirection); PfnChooseRoadTrack pfnChooseRoadTrack = &CYapfRoad2::stChooseRoadTrack; // default: ExitDir, allow 90-deg // check if non-default YAPF type should be used - if (_settings_game.pf.yapf.disable_node_optimization) + if (_settings_game.pf.yapf.disable_node_optimization) { pfnChooseRoadTrack = &CYapfRoad1::stChooseRoadTrack; // Trackdir, allow 90-deg + } Trackdir td_ret = pfnChooseRoadTrack(v, tile, enterdir); return td_ret; } -uint YapfRoadVehDistanceToTile(const Vehicle* v, TileIndex tile) +uint YapfRoadVehDistanceToTile(const Vehicle *v, TileIndex tile) { // default is YAPF type 2 typedef uint (*PfnDistanceToTile)(const Vehicle*, TileIndex); |