diff options
Diffstat (limited to 'src/yapf/yapf_base.hpp')
-rw-r--r-- | src/yapf/yapf_base.hpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/yapf/yapf_base.hpp b/src/yapf/yapf_base.hpp index d31e2fb9e..f09a97d61 100644 --- a/src/yapf/yapf_base.hpp +++ b/src/yapf/yapf_base.hpp @@ -51,11 +51,11 @@ public: NodeList m_nodes; ///< node list multi-container protected: - Node* m_pBestDestNode; ///< pointer to the destination node found at last round - Node* m_pBestIntermediateNode; ///< here should be node closest to the destination if path not found + Node *m_pBestDestNode; ///< pointer to the destination node found at last round + Node *m_pBestIntermediateNode; ///< here should be node closest to the destination if path not found const YAPFSettings *m_settings; ///< current settings (_settings_game.yapf) int m_max_search_nodes; ///< maximum number of nodes we are allowed to visit before we give up - const Vehicle* m_veh; ///< vehicle that we are trying to drive + const Vehicle *m_veh; ///< vehicle that we are trying to drive int m_stats_cost_calcs; ///< stats - how many node's costs were calculated int m_stats_cache_hits; ///< stats - how many node's costs were reused from cache @@ -281,7 +281,7 @@ public: m_nodes.InsertOpenNode(n); } - const Vehicle* GetVehicle() const {return m_veh;} + const Vehicle * GetVehicle() const {return m_veh;} void DumpBase(DumpTarget &dmp) const { |