diff options
Diffstat (limited to 'src/window_gui.h')
-rw-r--r-- | src/window_gui.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/window_gui.h b/src/window_gui.h index c9c1b91bb..e9cb2d066 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -117,10 +117,10 @@ enum WindowEventCodes { WE_DOUBLE_CLICK, ///< Left mouse button double click WE_RCLICK, ///< Right mouse button click WE_MOUSEOVER, - WE_MOUSELOOP, WE_MOUSEWHEEL, - WE_TICK, ///< Regularly occurring event (about once every 20 seconds orso, 10 days) for slowly changing content (typically list sorting) - WE_4, ///< Regularly occurring event for updating continuously changing window content (other than view ports), or timer expiring + WE_MOUSELOOP, ///< Event for each mouse event in the game (at least once every game tick) + WE_TICK, ///< Regularly occurring event (every game tick) + WE_100_TICKS, ///< Regularly occurring event (every 100 game ticks, approximatelly 3 seconds) WE_TIMEOUT, WE_PLACE_OBJ, WE_ABORT_PLACE_OBJ, @@ -504,7 +504,6 @@ enum WindowFlags { /* window.cpp */ void CallWindowEventNP(Window *w, int event); -void CallWindowTickEvent(); Window *BringWindowToFrontById(WindowClass cls, WindowNumber number); Window *FindWindowFromPt(int x, int y); |