diff options
Diffstat (limited to 'src/window.cpp')
-rw-r--r-- | src/window.cpp | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/window.cpp b/src/window.cpp index d38abb4e2..19b1b4cd7 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -18,7 +18,7 @@ #include "genworld.h" #include "helpers.hpp" -// delta between mouse cursor and upper left corner of dragged window +/* delta between mouse cursor and upper left corner of dragged window */ static Point _drag_delta; static Window _windows[25]; @@ -101,7 +101,7 @@ static void DispatchLeftClickEvent(Window *w, int x, int y) if (w->desc_flags & WDF_DEF_WIDGET) { e.we.click.widget = GetWidgetFromPos(w, x, y); - if (e.we.click.widget < 0) return; /* exit if clicked outside of widgets */ + if (e.we.click.widget < 0) return; // exit if clicked outside of widgets /* don't allow any interaction if the button has been disabled */ if (IsWindowWidgetDisabled(w, e.we.click.widget)) return; @@ -157,7 +157,7 @@ static void DispatchRightClickEvent(Window *w, int x, int y) if (w->desc_flags & WDF_STD_TOOLTIPS) { e.we.click.widget = GetWidgetFromPos(w, x, y); if (e.we.click.widget < 0) - return; /* exit if clicked outside of widgets */ + return; // exit if clicked outside of widgets if (w->widget[e.we.click.widget].tooltips != 0) { GuiShowTooltips(w->widget[e.we.click.widget].tooltips); @@ -596,7 +596,7 @@ static Window *LocalAllocateWindow( DeleteWindow(w); } - // Set up window properties + /* Set up window properties */ memset(w, 0, sizeof(*w)); w->window_class = cls; w->flags4 = WF_WHITE_BORDER_MASK; // just opened windows have a white border @@ -685,7 +685,7 @@ static bool IsGoodAutoPlace1(int left, int top) if (left < 0 || top < 22 || right > _screen.width || bottom > _screen.height) return false; - // Make sure it is not obscured by any window. + /* Make sure it is not obscured by any window. */ FOR_ALL_WINDOWS(wz) { const Window *w = *wz; if (w->window_class == WC_MAIN_WINDOW) continue; @@ -714,7 +714,7 @@ static bool IsGoodAutoPlace2(int left, int top) if (left < -(width>>2) || left > _screen.width - (width>>1)) return false; if (top < 22 || top > _screen.height - (height>>2)) return false; - // Make sure it is not obscured by any window. + /* Make sure it is not obscured by any window. */ FOR_ALL_WINDOWS(wz) { const Window *w = *wz; if (w->window_class == WC_MAIN_WINDOW) continue; @@ -936,7 +936,7 @@ static void DecreaseWindowCounters() for (wz = _last_z_window; wz != _z_windows;) { w = *--wz; - // Unclick scrollbar buttons if they are pressed. + /* Unclick scrollbar buttons if they are pressed. */ if (w->flags4 & (WF_SCROLL_DOWN | WF_SCROLL_UP)) { w->flags4 &= ~(WF_SCROLL_DOWN | WF_SCROLL_UP); SetWindowDirty(w); @@ -993,7 +993,7 @@ static bool HandleDragDrop() ResetObjectToPlace(); if (w != NULL) { - // send an event in client coordinates. + /* send an event in client coordinates. */ e.event = WE_DRAGDROP; e.we.dragdrop.pt.x = _cursor.pos.x - w->left; e.we.dragdrop.pt.y = _cursor.pos.y - w->top; @@ -1038,7 +1038,7 @@ static bool HandleMouseOver() w = FindWindowFromPt(_cursor.pos.x, _cursor.pos.y); - // We changed window, put a MOUSEOVER event to the last window + /* We changed window, put a MOUSEOVER event to the last window */ if (last_w != NULL && last_w != w) { e.event = WE_MOUSEOVER; e.we.mouseover.pt.x = -1; @@ -1048,7 +1048,7 @@ static bool HandleMouseOver() last_w = w; if (w != NULL) { - // send an event in client coordinates. + /* send an event in client coordinates. */ e.event = WE_MOUSEOVER; e.we.mouseover.pt.x = _cursor.pos.x - w->left; e.we.mouseover.pt.y = _cursor.pos.y - w->top; @@ -1058,7 +1058,7 @@ static bool HandleMouseOver() w->wndproc(w, &e); } - // Mouseover never stops execution + /* Mouseover never stops execution */ return true; } @@ -1117,10 +1117,10 @@ static bool _dragging_window; static bool HandleWindowDragging() { Window* const *wz; - // Get out immediately if no window is being dragged at all. + /* Get out immediately if no window is being dragged at all. */ if (!_dragging_window) return true; - // Otherwise find the window... + /* Otherwise find the window... */ FOR_ALL_WINDOWS(wz) { Window *w = *wz; @@ -1132,7 +1132,7 @@ static bool HandleWindowDragging() int nx; int ny; - // Stop the dragging if the left mouse button was released + /* Stop the dragging if the left mouse button was released */ if (!_left_button_down) { w->flags4 &= ~WF_DRAGGING; break; @@ -1158,14 +1158,14 @@ static bool HandleWindowDragging() if (v == w) continue; // Don't snap at yourself if (y + w->height > v->top && y < v->top + v->height) { - // Your left border <-> other right border + /* Your left border <-> other right border */ delta = abs(v->left + v->width - x); if (delta <= hsnap) { nx = v->left + v->width; hsnap = delta; } - // Your right border <-> other left border + /* Your right border <-> other left border */ delta = abs(v->left - x - w->width); if (delta <= hsnap) { nx = v->left - w->width; @@ -1174,14 +1174,14 @@ static bool HandleWindowDragging() } if (w->top + w->height >= v->top && w->top <= v->top + v->height) { - // Your left border <-> other left border + /* Your left border <-> other left border */ delta = abs(v->left - x); if (delta <= hsnap) { nx = v->left; hsnap = delta; } - // Your right border <-> other right border + /* Your right border <-> other right border */ delta = abs(v->left + v->width - x - w->width); if (delta <= hsnap) { nx = v->left + v->width - w->width; @@ -1190,14 +1190,14 @@ static bool HandleWindowDragging() } if (x + w->width > v->left && x < v->left + v->width) { - // Your top border <-> other bottom border + /* Your top border <-> other bottom border */ delta = abs(v->top + v->height - y); if (delta <= vsnap) { ny = v->top + v->height; vsnap = delta; } - // Your bottom border <-> other top border + /* Your bottom border <-> other top border */ delta = abs(v->top - y - w->height); if (delta <= vsnap) { ny = v->top - w->height; @@ -1206,14 +1206,14 @@ static bool HandleWindowDragging() } if (w->left + w->width >= v->left && w->left <= v->left + v->width) { - // Your top border <-> other top border + /* Your top border <-> other top border */ delta = abs(v->top - y); if (delta <= vsnap) { ny = v->top; vsnap = delta; } - // Your bottom border <-> other bottom border + /* Your bottom border <-> other bottom border */ delta = abs(v->top + v->height - y - w->height); if (delta <= vsnap) { ny = v->top + v->height - w->height; @@ -1223,12 +1223,12 @@ static bool HandleWindowDragging() } } - // Make sure the window doesn't leave the screen - // 13 is the height of the title bar + /* Make sure the window doesn't leave the screen + * 13 is the height of the title bar */ nx = clamp(nx, 13 - t->right, _screen.width - 13 - t->left); ny = clamp(ny, 0, _screen.height - 13); - // Make sure the title bar isn't hidden by behind the main tool bar + /* Make sure the title bar isn't hidden by behind the main tool bar */ v = FindWindowById(WC_MAIN_TOOLBAR, 0); if (v != NULL) { int v_bottom = v->top + v->height; @@ -1345,15 +1345,15 @@ static bool HandleScrollbarScrolling() int pos; Scrollbar *sb; - // Get out quickly if no item is being scrolled + /* Get out quickly if no item is being scrolled */ if (!_scrolling_scrollbar) return true; - // Find the scrolling window + /* Find the scrolling window */ FOR_ALL_WINDOWS(wz) { Window *w = *wz; if (w->flags4 & WF_SCROLL_MIDDLE) { - // Abort if no button is clicked any more. + /* Abort if no button is clicked any more. */ if (!_left_button_down) { w->flags4 &= ~WF_SCROLL_MIDDLE; SetWindowDirty(w); @@ -1371,7 +1371,7 @@ static bool HandleScrollbarScrolling() i = _cursor.pos.y - _cursorpos_drag_start.y; } - // Find the item we want to move to and make sure it's inside bounds. + /* Find the item we want to move to and make sure it's inside bounds. */ pos = min(max(0, i + _scrollbar_start_pos) * sb->count / _scrollbar_size, max(0, sb->count - sb->cap)); if (pos != sb->pos) { sb->pos = pos; @@ -1482,7 +1482,7 @@ static bool MaybeBringWindowToFront(const Window *w) } /** Send a message from one window to another. The receiving window is found by - * @param w @see Window pointer pointing to the other window + * @param w see Window pointer pointing to the other window * @param msg Specifies the message to be sent * @param wparam Specifies additional message-specific information * @param lparam Specifies additional message-specific information @@ -1500,8 +1500,8 @@ static void SendWindowMessageW(Window *w, uint msg, uint wparam, uint lparam) } /** Send a message from one window to another. The receiving window is found by - * @param wnd_class @see WindowClass class AND - * @param wnd_num @see WindowNumber number, mostly 0 + * @param wnd_class see WindowClass class AND + * @param wnd_num see WindowNumber number, mostly 0 * @param msg Specifies the message to be sent * @param wparam Specifies additional message-specific information * @param lparam Specifies additional message-specific information @@ -1514,7 +1514,7 @@ void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int /** Send a message from one window to another. The message will be sent * to ALL windows of the windowclass specified in the first parameter - * @param wnd_class @see WindowClass class + * @param wnd_class see WindowClass class * @param msg Specifies the message to be sent * @param wparam Specifies additional message-specific information * @param lparam Specifies additional message-specific information @@ -1551,13 +1551,13 @@ void HandleKeypress(uint32 key) */ if (!IsGeneratingWorld()) _current_player = _local_player; - // Setup event + /* Setup event */ e.event = WE_KEYPRESS; e.we.keypress.key = GB(key, 0, 16); e.we.keypress.keycode = GB(key, 16, 16); e.we.keypress.cont = true; - // check if we have a query string window open before allowing hotkeys + /* check if we have a query string window open before allowing hotkeys */ if (FindWindowById(WC_QUERY_STRING, 0) != NULL || FindWindowById(WC_SEND_NETWORK_MSG, 0) != NULL || FindWindowById(WC_GENERATE_LANDSCAPE, 0) != NULL || @@ -1566,11 +1566,11 @@ void HandleKeypress(uint32 key) query_open = true; } - // Call the event, start with the uppermost window. + /* Call the event, start with the uppermost window. */ for (wz = _last_z_window; wz != _z_windows;) { Window *w = *--wz; - // if a query window is open, only call the event for certain window types + /* if a query window is open, only call the event for certain window types */ if (query_open && w->window_class != WC_QUERY_STRING && w->window_class != WC_SEND_NETWORK_MSG && @@ -1585,7 +1585,7 @@ void HandleKeypress(uint32 key) if (e.we.keypress.cont) { Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0); - // When there is no toolbar w is null, check for that + /* When there is no toolbar w is null, check for that */ if (w != NULL) w->wndproc(w, &e); } } @@ -1616,7 +1616,7 @@ static void HandleAutoscroll() if (vp != NULL) { x -= vp->left; y -= vp->top; - //here allows scrolling in both x and y axis + /* here allows scrolling in both x and y axis */ #define scrollspeed 3 if (x - 15 < 0) { WP(w, vp_d).scrollpos_x += (x - 15) * scrollspeed << vp->zoom; @@ -1685,7 +1685,7 @@ void MouseLoop(int click, int mousewheel) case 1: DEBUG(misc, 2, "Cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite); if (_thd.place_mode != 0 && - // query button and place sign button work in pause mode + /* query button and place sign button work in pause mode */ _cursor.sprite != SPR_CURSOR_QUERY && _cursor.sprite != SPR_CURSOR_SIGN && _pause_game != 0 && @@ -1736,7 +1736,7 @@ void HandleMouseEvents() */ if (!IsGeneratingWorld()) _current_player = _local_player; - // Mouse event? + /* Mouse event? */ click = 0; if (_left_button_down && !_left_button_clicked) { _left_button_clicked = true; @@ -1793,7 +1793,7 @@ void UpdateWindows() if ((*wz)->viewport != NULL) UpdateViewportPosition(*wz); } DrawTextMessage(); - // Redraw mouse cursor in case it was hidden + /* Redraw mouse cursor in case it was hidden */ DrawMouseCursor(); } |