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-rw-r--r--src/widgets/tree_widget.h14
1 files changed, 2 insertions, 12 deletions
diff --git a/src/widgets/tree_widget.h b/src/widgets/tree_widget.h
index 7da9fa4a8..7474667a8 100644
--- a/src/widgets/tree_widget.h
+++ b/src/widgets/tree_widget.h
@@ -12,20 +12,10 @@
/** Widgets of the #BuildTreesWindow class. */
enum BuildTreesWidgets {
- WID_BT_TYPE_11, ///< Tree 1st column 1st row.
- WID_BT_TYPE_12, ///< Tree 1st column 2nd row.
- WID_BT_TYPE_13, ///< Tree 1st column 3rd row.
- WID_BT_TYPE_14, ///< Tree 1st column 4th row.
- WID_BT_TYPE_21, ///< Tree 2st column 1st row.
- WID_BT_TYPE_22, ///< Tree 2st column 2nd row.
- WID_BT_TYPE_23, ///< Tree 2st column 3rd row.
- WID_BT_TYPE_24, ///< Tree 2st column 4th row.
- WID_BT_TYPE_31, ///< Tree 3st column 1st row.
- WID_BT_TYPE_32, ///< Tree 3st column 2nd row.
- WID_BT_TYPE_33, ///< Tree 3st column 3rd row.
- WID_BT_TYPE_34, ///< Tree 3st column 4th row.
WID_BT_TYPE_RANDOM, ///< Button to build random type of tree.
+ WID_BT_SE_PANE, ///< Selection pane to show/hide scenario editor tools.
WID_BT_MANY_RANDOM, ///< Button to build many random trees.
+ WID_BT_TYPE_BUTTON_FIRST, ///< First tree type selection button. (This must be last in the enum.)
};
#endif /* WIDGETS_TREE_WIDGET_H */