diff options
Diffstat (limited to 'src/widgets/town_widget.h')
-rw-r--r-- | src/widgets/town_widget.h | 75 |
1 files changed, 35 insertions, 40 deletions
diff --git a/src/widgets/town_widget.h b/src/widgets/town_widget.h index 35164ffe1..7e554f239 100644 --- a/src/widgets/town_widget.h +++ b/src/widgets/town_widget.h @@ -14,57 +14,52 @@ /** Widgets of the WC_TOWN_DIRECTORY. */ enum TownDirectoryWidgets { - TDW_SORTNAME, - TDW_SORTPOPULATION, - TDW_CENTERTOWN, - TDW_SCROLLBAR, - TDW_BOTTOM_PANEL, - TDW_BOTTOM_TEXT, + WID_TD_SORT_NAME, ///< Sort by town name. + WID_TD_SORT_POPULATION, ///< Sort by town population. + WID_TD_LIST, ///< List of towns. + WID_TD_SCROLLBAR, ///< Scrollbar for the town list. + WID_TD_WORLD_POPULATION, ///< The world's population. }; /** Widgets of the WC_TOWN_AUTHORITY. */ enum TownAuthorityWidgets { - TWA_CAPTION, - TWA_RATING_INFO, ///< Overview with ratings for each company. - TWA_COMMAND_LIST, ///< List of commands for the player. - TWA_SCROLLBAR, - TWA_ACTION_INFO, ///< Additional information about the action. - TWA_EXECUTE, ///< Do-it button. + WID_TA_CAPTION, ///< Caption of window. + WID_TA_RATING_INFO, ///< Overview with ratings for each company. + WID_TA_COMMAND_LIST, ///< List of commands for the player. + WID_TA_SCROLLBAR, ///< Scrollbar of the list of commands. + WID_TA_ACTION_INFO, ///< Additional information about the action. + WID_TA_EXECUTE, ///< Do-it button. }; /** Widgets of the WC_TOWN_VIEW. */ enum TownViewWidgets { - TVW_CAPTION, - TVW_VIEWPORT, - TVW_INFOPANEL, - TVW_CENTERVIEW, - TVW_SHOWAUTHORITY, - TVW_CHANGENAME, - TVW_EXPAND, - TVW_DELETE, + WID_TV_CAPTION, ///< Caption of window. + WID_TV_VIEWPORT, ///< View of the center of the town. + WID_TV_INFO, ///< General information about the town. + WID_TV_CENTER_VIEW, ///< Center the main view on this town. + WID_TV_SHOW_AUTHORITY, ///< Show the town authority window. + WID_TV_CHANGE_NAME, ///< Change the name of this town. + WID_TV_EXPAND, ///< Expand this town (scenario editor only). + WID_TV_DELETE, ///< Delete this town (scenario editor only). }; /** Widgets of the WC_FOUND_TOWN. */ -enum TownScenarioEditorWidgets { - TSEW_BACKGROUND, - TSEW_NEWTOWN, - TSEW_RANDOMTOWN, - TSEW_MANYRANDOMTOWNS, - TSEW_TOWNNAME_TEXT, - TSEW_TOWNNAME_EDITBOX, - TSEW_TOWNNAME_RANDOM, - TSEW_TOWNSIZE, - TSEW_SIZE_SMALL, - TSEW_SIZE_MEDIUM, - TSEW_SIZE_LARGE, - TSEW_SIZE_RANDOM, - TSEW_CITY, - TSEW_TOWNLAYOUT, - TSEW_LAYOUT_ORIGINAL, - TSEW_LAYOUT_BETTER, - TSEW_LAYOUT_GRID2, - TSEW_LAYOUT_GRID3, - TSEW_LAYOUT_RANDOM, +enum TownFoundingWidgets { + WID_TF_NEW_TOWN, ///< Create a new town. + WID_TF_RANDOM_TOWN, ///< Randomly place a town. + WID_TF_MANY_RANDOM_TOWNS, ///< Randomly place many towns. + WID_TF_TOWN_NAME_EDITBOX, ///< Editor for the town name. + WID_TF_TOWN_NAME_RANDOM, ///< Generate a random town name. + WID_TF_SIZE_SMALL, ///< Selection for a small town. + WID_TF_SIZE_MEDIUM, ///< Selection for a medium town. + WID_TF_SIZE_LARGE, ///< Selection for a large town. + WID_TF_SIZE_RANDOM, ///< Selection for a randomly sized town. + WID_TF_CITY, ///< Selection for the town's city state. + WID_TF_LAYOUT_ORIGINAL, ///< Selection for the original town layout. + WID_TF_LAYOUT_BETTER, ///< Selection for the better town layout. + WID_TF_LAYOUT_GRID2, ///< Selection for the 2x2 grid town layout. + WID_TF_LAYOUT_GRID3, ///< Selection for the 3x3 grid town layout. + WID_TF_LAYOUT_RANDOM, ///< Selection for a randomly chosen town layout. }; #endif /* WIDGETS_TOWN_WIDGET_H */ |