diff options
Diffstat (limited to 'src/widgets/toolbar_widget.h')
-rw-r--r-- | src/widgets/toolbar_widget.h | 104 |
1 files changed, 54 insertions, 50 deletions
diff --git a/src/widgets/toolbar_widget.h b/src/widgets/toolbar_widget.h index 11c0e4906..76fad50bb 100644 --- a/src/widgets/toolbar_widget.h +++ b/src/widgets/toolbar_widget.h @@ -14,59 +14,63 @@ /** Widgets of the WC_MAIN_TOOLBAR, when in normal game mode. */ enum ToolbarNormalWidgets { - TBN_PAUSE = 0, - TBN_FASTFORWARD, - TBN_SETTINGS, - TBN_SAVEGAME, - TBN_SMALLMAP, - TBN_TOWNDIRECTORY, - TBN_SUBSIDIES, - TBN_STATIONS, - TBN_FINANCES, - TBN_COMPANIES, - TBN_GRAPHICS, - TBN_LEAGUE, - TBN_INDUSTRIES, - TBN_VEHICLESTART, ///< trains, actually. So following are trucks, boats and planes - TBN_TRAINS = TBN_VEHICLESTART, - TBN_ROADVEHS, - TBN_SHIPS, - TBN_AIRCRAFTS, - TBN_ZOOMIN, - TBN_ZOOMOUT, - TBN_RAILS, - TBN_ROADS, - TBN_WATER, - TBN_AIR, - TBN_LANDSCAPE, - TBN_MUSICSOUND, - TBN_NEWSREPORT, - TBN_HELP, - TBN_SWITCHBAR, ///< only available when toolbar has been split - TBN_END ///< The end marker + WID_TN_PAUSE, ///< Pause the game. + WID_TN_FAST_FORWARD, ///< Fast forward the game. + WID_TN_SETTINGS, ///< Settings menu. + WID_TN_SAVE, ///< Save menu. + WID_TN_SMALL_MAP, ///< Small map menu. + WID_TN_TOWNS, ///< Town menu. + WID_TN_SUBSIDIES, ///< Subsidy menu. + WID_TN_STATIONS, ///< Station menu. + WID_TN_FINANCES, ///< Finance menu. + WID_TN_COMPANIES, ///< Company menu. + WID_TN_GRAPHS, ///< Graph menu. + WID_TN_LEAGUE, ///< Company league menu. + WID_TN_INDUSTRIES, ///< Industry menu. + WID_TN_VEHICLE_START, ///< Helper for the offset of the vehicle menus. + WID_TN_TRAINS = WID_TN_VEHICLE_START, ///< Train menu. + WID_TN_ROADVEHS, ///< Road vehicle menu. + WID_TN_SHIPS, ///< Ship menu. + WID_TN_AIRCRAFTS, ///< Aircraft menu. + WID_TN_ZOOM_IN, ///< Zoom in the main viewport. + WID_TN_ZOOM_OUT, ///< Zoom out the main viewport. + WID_TN_RAILS, ///< Rail building menu. + WID_TN_ROADS, ///< Road building menu. + WID_TN_WATER, ///< Water building toolbar. + WID_TN_AIR, ///< Airport building toolbar. + WID_TN_LANDSCAPE, ///< Landscaping toolbar. + WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu. + WID_TN_MESSAGES, ///< Messages menu. + WID_TN_HELP, ///< Help menu. + WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets. + WID_TN_END ///< Helper for knowing the amount of widgets. }; /** Widgets of the WC_MAIN_TOOLBAR, when in scenario editor. */ -enum ToolbarScenEditorWidgets { - TBSE_PAUSE = 0, - TBSE_FASTFORWARD, - TBSE_SETTINGS, - TBSE_SAVESCENARIO, - TBSE_SPACERPANEL, - TBSE_DATEPANEL, - TBSE_DATEBACKWARD, - TBSE_DATEFORWARD, - TBSE_SMALLMAP, - TBSE_ZOOMIN, - TBSE_ZOOMOUT, - TBSE_LANDGENERATE, - TBSE_TOWNGENERATE, - TBSE_INDUSTRYGENERATE, - TBSE_BUILDROAD, - TBSE_BUILDDOCKS, - TBSE_PLANTTREES, - TBSE_PLACESIGNS, - TBSE_DATEPANEL_CONTAINER, +enum ToolbarEditorWidgets { + WID_TE_PAUSE, ///< Pause the game. + WID_TE_FAST_FORWARD, ///< Fast forward the game. + WID_TE_SETTINGS, ///< Settings menu. + WID_TE_SAVE, ///< Save menu. + WID_TE_SPACER, ///< Spacer with "scenario editor" text. + WID_TE_DATE, ///< The date of the scenario. + WID_TE_DATE_BACKWARD, ///< Reduce the date of the scenario. + WID_TE_DATE_FORWARD, ///< Increase the date of the scenario. + WID_TE_SMALL_MAP, ///< Small map menu. + WID_TE_ZOOM_IN, ///< Zoom in the main viewport. + WID_TE_ZOOM_OUT, ///< Zoom out the main viewport. + WID_TE_LAND_GENERATE, ///< Land generation. + WID_TE_TOWN_GENERATE, ///< Town building window. + WID_TE_INDUSTRY, ///< Industry building window. + WID_TE_ROADS, ///< Road building menu. + WID_TE_WATER, ///< Water building toolbar. + WID_TE_TREES, ///< Tree building toolbar. + WID_TE_SIGNS, ///< Sign building. + WID_TE_DATE_PANEL, ///< Container for the date widgets. + /* The following three need to have the same actual widget number as the normal toolbar due to shared code. */ + WID_TE_MUSIC_SOUND = WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu. + WID_TE_HELP = WID_TN_HELP, ///< Help menu. + WID_TE_SWITCH_BAR = WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets. }; #endif /* WIDGETS_TOOLBAR_WIDGET_H */ |