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-rw-r--r--src/water_cmd.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 92b33a837..550b85c47 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -334,8 +334,8 @@ static CommandCost ClearTile_Water(TileIndex tile, byte flags)
if (flags & DC_NO_WATER) return_cmd_error(STR_3807_CAN_T_BUILD_ON_WATER);
/* Make sure it's not an edge tile. */
- if (!IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) ||
- !IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)) {
+ if (!IsInsideMM(TileX(tile), 1, MapMaxX() - 1) ||
+ !IsInsideMM(TileY(tile), 1, MapMaxY() - 1)) {
return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP);
}
@@ -771,8 +771,8 @@ void TileLoop_Water(TileIndex tile)
if (IsTileType(tile, MP_WATER) && !(IsSea(tile) || IsCoast(tile))) return;
/* floods in all four diagonal directions with the exception of the edges */
- if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
- IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
+ if (IsInsideMM(TileX(tile), 1, MapSizeX() - 3 + 1) &&
+ IsInsideMM(TileY(tile), 1, MapSizeY() - 3 + 1)) {
uint i;
for (i = 0; i != lengthof(_tile_loop_offs_array); i++) {
@@ -784,19 +784,19 @@ void TileLoop_Water(TileIndex tile)
_current_player = OWNER_NONE;
/* edges */
- if (TileX(tile) == 0 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { //NE
+ if (TileX(tile) == 0 && IsInsideMM(TileY(tile), 1, MapSizeY() - 3 + 1)) { //NE
TileLoopWaterHelper(tile, _tile_loop_offs_array[2]);
}
- if (TileX(tile) == MapSizeX() - 2 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { //SW
+ if (TileX(tile) == MapSizeX() - 2 && IsInsideMM(TileY(tile), 1, MapSizeY() - 3 + 1)) { //SW
TileLoopWaterHelper(tile, _tile_loop_offs_array[0]);
}
- if (TileY(tile) == 0 && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) { //NW
+ if (TileY(tile) == 0 && IsInsideMM(TileX(tile), 1, MapSizeX() - 3 + 1)) { //NW
TileLoopWaterHelper(tile, _tile_loop_offs_array[1]);
}
- if (TileY(tile) == MapSizeY() - 2 && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) { //SE
+ if (TileY(tile) == MapSizeY() - 2 && IsInsideMM(TileX(tile), 1, MapSizeX() - 3 + 1)) { //SE
TileLoopWaterHelper(tile, _tile_loop_offs_array[3]);
}
}