diff options
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r-- | src/water_cmd.cpp | 43 |
1 files changed, 31 insertions, 12 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index ad4716dc2..077b42695 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -415,18 +415,37 @@ static CommandCost ClearTile_Water(TileIndex tile, byte flags) } } -/** return true if a tile is a water tile. */ -static bool IsWateredTile(TileIndex tile) +/** + * return true if a tile is a water tile wrt. a certain direction. + * + * @param tile The tile of interest. + * @param from The direction of interest. + * @return true iff the tile is water in the view of 'from'. + * + */ +static bool IsWateredTile(TileIndex tile, Direction from) { switch (GetTileType(tile)) { case MP_WATER: if (!IsCoast(tile)) return true; - return IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL)); + switch (GetTileSlope(tile, NULL)) { + case SLOPE_W: return (from == DIR_SE) || (from == DIR_E) || (from == DIR_NE); + case SLOPE_S: return (from == DIR_NE) || (from == DIR_N) || (from == DIR_NW); + case SLOPE_E: return (from == DIR_NW) || (from == DIR_W) || (from == DIR_SW); + case SLOPE_N: return (from == DIR_SW) || (from == DIR_S) || (from == DIR_SE); + default: return false; + } case MP_RAILWAY: if (GetRailGroundType(tile) == RAIL_GROUND_WATER) { assert(IsPlainRailTile(tile)); - return IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL)); + switch (GetTileSlope(tile, NULL)) { + case SLOPE_W: return (from == DIR_SE) || (from == DIR_E) || (from == DIR_NE); + case SLOPE_S: return (from == DIR_NE) || (from == DIR_N) || (from == DIR_NW); + case SLOPE_E: return (from == DIR_NW) || (from == DIR_W) || (from == DIR_SW); + case SLOPE_N: return (from == DIR_SW) || (from == DIR_S) || (from == DIR_SE); + default: return false; + } } return false; @@ -441,10 +460,10 @@ static void DrawWaterEdges(SpriteID base, TileIndex tile) uint wa; /* determine the edges around with water. */ - wa = IsWateredTile(TILE_ADDXY(tile, -1, 0)) << 0; - wa += IsWateredTile(TILE_ADDXY(tile, 0, 1)) << 1; - wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2; - wa += IsWateredTile(TILE_ADDXY(tile, 0, -1)) << 3; + wa = IsWateredTile(TILE_ADDXY(tile, -1, 0), DIR_SW) << 0; + wa += IsWateredTile(TILE_ADDXY(tile, 0, 1), DIR_NW) << 1; + wa += IsWateredTile(TILE_ADDXY(tile, 1, 0), DIR_NE) << 2; + wa += IsWateredTile(TILE_ADDXY(tile, 0, -1), DIR_SE) << 3; if (!(wa & 1)) DrawGroundSprite(base, PAL_NONE); if (!(wa & 2)) DrawGroundSprite(base + 1, PAL_NONE); @@ -454,25 +473,25 @@ static void DrawWaterEdges(SpriteID base, TileIndex tile) /* right corner */ switch (wa & 0x03) { case 0: DrawGroundSprite(base + 4, PAL_NONE); break; - case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(base + 8, PAL_NONE); break; + case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1), DIR_W)) DrawGroundSprite(base + 8, PAL_NONE); break; } /* bottom corner */ switch (wa & 0x06) { case 0: DrawGroundSprite(base + 5, PAL_NONE); break; - case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(base + 9, PAL_NONE); break; + case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1), DIR_N)) DrawGroundSprite(base + 9, PAL_NONE); break; } /* left corner */ switch (wa & 0x0C) { case 0: DrawGroundSprite(base + 6, PAL_NONE); break; - case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(base + 10, PAL_NONE); break; + case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1), DIR_E)) DrawGroundSprite(base + 10, PAL_NONE); break; } /* upper corner */ switch (wa & 0x09) { case 0: DrawGroundSprite(base + 7, PAL_NONE); break; - case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(base + 11, PAL_NONE); break; + case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1), DIR_S)) DrawGroundSprite(base + 11, PAL_NONE); break; } } |