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-rw-r--r--src/water_cmd.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index a62ae7040..19d43de03 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -32,6 +32,7 @@
#include "tunnelbridge_map.h"
#include "station_base.h"
#include "ai/ai.hpp"
+#include "game/game.hpp"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "date_func.h"
@@ -910,6 +911,7 @@ static void FloodVehicle(Vehicle *v)
uint pass = v->Crash(true);
AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED));
+ Game::NewEvent(new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED));
SetDParam(0, pass);
AddVehicleNewsItem(STR_NEWS_DISASTER_FLOOD_VEHICLE, NS_ACCIDENT, v->index);
CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE);