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-rw-r--r--src/water_cmd.cpp100
1 files changed, 59 insertions, 41 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 55e297f38..5f73b526c 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -101,21 +101,16 @@ static void MarkCanalsAndRiversAroundDirty(TileIndex tile)
* @param t the tile to change.
* @param o the owner of the new tile.
*/
-void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o)
+void SetWaterClassDependingOnSurroundings(TileIndex t)
{
assert(GetTileSlope(t, NULL) == SLOPE_FLAT);
/* Mark tile dirty in all cases */
MarkTileDirtyByTile(t);
- /* Non-sealevel -> canal */
- if (TileHeight(t) != 0) {
- MakeCanal(t, o, Random());
- return;
- }
-
bool has_water = false;
bool has_canal = false;
+ bool has_river = false;
for (DiagDirection dir = DIAGDIR_BEGIN; dir < DIAGDIR_END; dir++) {
TileIndex neighbour = TileAddByDiagDir(t, dir);
@@ -123,6 +118,7 @@ void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o)
case MP_WATER:
has_water |= IsSea(neighbour) || IsCoast(neighbour) || (IsShipDepot(neighbour) && GetShipDepotWaterOwner(neighbour) == OWNER_WATER);
has_canal |= IsCanal(neighbour) || (IsShipDepot(neighbour) && GetShipDepotWaterOwner(neighbour) != OWNER_WATER);
+ has_river |= IsRiver(neighbour);
break;
case MP_RAILWAY:
@@ -138,10 +134,13 @@ void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o)
default: break;
}
}
- if (has_canal || !has_water) {
- MakeCanal(t, o, Random());
+
+ if (has_river && !has_canal) {
+ SetWaterClass(t, WATER_CLASS_RIVER);
+ } else if (has_canal || !has_water) {
+ SetWaterClass(t, WATER_CLASS_CANAL);
} else {
- MakeWater(t);
+ SetWaterClass(t, WATER_CLASS_SEA);
}
}
@@ -162,11 +161,19 @@ CommandCost CmdBuildShipDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
tile2 = tile + (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
- if (!IsWaterTile(tile) || !IsWaterTile(tile2))
+ if (!IsWaterTile(tile) || !IsWaterTile(tile2)) {
return_cmd_error(STR_3801_MUST_BE_BUILT_ON_WATER);
+ }
if (IsBridgeAbove(tile) || IsBridgeAbove(tile2)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
+ if (GetTileSlope(tile, NULL) != SLOPE_FLAT || GetTileSlope(tile2, NULL) != SLOPE_FLAT) {
+ /* Prevent depots on rapids */
+ return_cmd_error(STR_0239_SITE_UNSUITABLE);
+ }
+
+ WaterClass wc1 = GetWaterClass(tile);
+ WaterClass wc2 = GetWaterClass(tile2);
Owner o1 = GetTileOwner(tile);
Owner o2 = GetTileOwner(tile2);
ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
@@ -181,8 +188,8 @@ CommandCost CmdBuildShipDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
if (flags & DC_EXEC) {
depot->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
- MakeShipDepot(tile, _current_player, DEPOT_NORTH, axis, o1);
- MakeShipDepot(tile2, _current_player, DEPOT_SOUTH, axis, o2);
+ MakeShipDepot(tile, _current_player, DEPOT_NORTH, axis, wc1, o1);
+ MakeShipDepot(tile2, _current_player, DEPOT_SOUTH, axis, wc2, o2);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(tile2);
d_auto_delete.Detach();
@@ -191,12 +198,14 @@ CommandCost CmdBuildShipDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
return CommandCost(EXPENSES_CONSTRUCTION, _price.build_ship_depot);
}
-void MakeWaterOrCanalDependingOnOwner(TileIndex tile, Owner o)
+void MakeWaterKeepingClass(TileIndex tile, Owner o)
{
- if (o == OWNER_WATER) {
- MakeWater(tile);
- } else {
- MakeCanal(tile, o, Random());
+ assert(IsTileType(tile, MP_WATER) || (IsTileType(tile, MP_STATION) && (IsBuoy(tile) || IsDock(tile))));
+
+ switch (GetWaterClass(tile)) {
+ case WATER_CLASS_SEA: MakeWater(tile); break;
+ case WATER_CLASS_CANAL: MakeCanal(tile, o, Random()); break;
+ case WATER_CLASS_RIVER: MakeRiver(tile, Random()); break;
}
}
@@ -216,8 +225,8 @@ static CommandCost RemoveShipDepot(TileIndex tile, uint32 flags)
/* Kill the depot, which is registered at the northernmost tile. Use that one */
delete GetDepotByTile(tile2 < tile ? tile2 : tile);
- MakeWaterOrCanalDependingOnOwner(tile, GetShipDepotWaterOwner(tile));
- MakeWaterOrCanalDependingOnOwner(tile2, GetShipDepotWaterOwner(tile2));
+ MakeWaterKeepingClass(tile, GetShipDepotWaterOwner(tile));
+ MakeWaterKeepingClass(tile2, GetShipDepotWaterOwner(tile2));
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(tile2);
}
@@ -237,6 +246,8 @@ static CommandCost DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 fla
delta = TileOffsByDiagDir(dir);
/* lower tile */
+ WaterClass wc_lower = IsWaterTile(tile - delta) ? GetWaterClass(tile - delta) : WATER_CLASS_CANAL;
+
ret = DoCommand(tile - delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) return CMD_ERROR;
if (GetTileSlope(tile - delta, NULL) != SLOPE_FLAT) {
@@ -244,6 +255,8 @@ static CommandCost DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 fla
}
/* upper tile */
+ WaterClass wc_upper = IsWaterTile(tile + delta) ? GetWaterClass(tile + delta) : WATER_CLASS_CANAL;
+
ret = DoCommand(tile + delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) return CMD_ERROR;
if (GetTileSlope(tile + delta, NULL) != SLOPE_FLAT) {
@@ -257,7 +270,7 @@ static CommandCost DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 fla
}
if (flags & DC_EXEC) {
- MakeLock(tile, _current_player, dir);
+ MakeLock(tile, _current_player, dir, wc_lower, wc_upper);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(tile - delta);
MarkTileDirtyByTile(tile + delta);
@@ -280,8 +293,10 @@ static CommandCost RemoveShiplift(TileIndex tile, uint32 flags)
if (flags & DC_EXEC) {
DoClearSquare(tile);
- MakeWaterOrCanalDependingOnSurroundings(tile + delta, _current_player);
- MakeWaterOrCanalDependingOnSurroundings(tile - delta, _current_player);
+ MakeWaterKeepingClass(tile + delta, GetTileOwner(tile));
+ MakeWaterKeepingClass(tile - delta, GetTileOwner(tile));
+ MarkTileDirtyByTile(tile - delta);
+ MarkTileDirtyByTile(tile + delta);
MarkCanalsAndRiversAroundDirty(tile - delta);
MarkCanalsAndRiversAroundDirty(tile + delta);
}
@@ -301,7 +316,7 @@ CommandCost CmdBuildLock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (dir == INVALID_DIAGDIR) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
/* Disallow building of locks on river rapids */
- if (IsRiverTile(tile)) return_cmd_error(STR_0239_SITE_UNSUITABLE);
+ if (IsWaterTile(tile)) return_cmd_error(STR_0239_SITE_UNSUITABLE);
return DoBuildShiplift(tile, dir, flags);
}
@@ -379,7 +394,6 @@ static CommandCost ClearTile_Water(TileIndex tile, byte flags)
{
switch (GetWaterTileType(tile)) {
case WATER_TILE_CLEAR:
- case WATER_TILE_RIVER:
if (flags & DC_NO_WATER) return_cmd_error(STR_3807_CAN_T_BUILD_ON_WATER);
/* Make sure it's not an edge tile. */
@@ -472,7 +486,7 @@ static bool IsWateredTile(TileIndex tile, Direction from)
}
return false;
- case MP_STATION: return IsOilRig(tile) || IsDock(tile) || IsBuoy(tile);
+ case MP_STATION: return IsOilRig(tile) || (IsDock(tile) && GetTileSlope(tile, NULL) == SLOPE_FLAT) || IsBuoy(tile);
case MP_INDUSTRY: return (GetIndustrySpec(GetIndustryType(tile))->behaviour & INDUSTRYBEH_BUILT_ONWATER) != 0;
default: return false;
}
@@ -518,9 +532,17 @@ static void DrawWaterEdges(SpriteID base, TileIndex tile)
}
}
+/** Draw a plain sea water tile with no edges */
+void DrawSeaWater(TileIndex tile)
+{
+ DrawGroundSprite(SPR_FLAT_WATER_TILE, PAL_NONE);
+}
+
/** draw a canal styled water tile with dikes around */
-void DrawCanalWater(TileIndex tile)
+void DrawCanalWater(TileIndex tile, bool draw_base)
{
+ if (draw_base) DrawGroundSprite(SPR_FLAT_WATER_TILE, PAL_NONE);
+
/* Test for custom graphics, else use the default */
SpriteID dikes_base = GetCanalSprite(CF_DIKES, tile);
if (dikes_base == 0) dikes_base = SPR_CANAL_DIKES_BASE;
@@ -566,7 +588,7 @@ static void DrawWaterStuff(const TileInfo *ti, const WaterDrawTileStruct *wdts,
}
}
-static void DrawRiverWater(const TileInfo *ti)
+void DrawRiverWater(const TileInfo *ti, bool draw_base)
{
SpriteID image = SPR_FLAT_WATER_TILE;
SpriteID edges_base = GetCanalSprite(CF_RIVER_EDGE, ti->tile);
@@ -592,7 +614,7 @@ static void DrawRiverWater(const TileInfo *ti)
}
}
- DrawGroundSprite(image, PAL_NONE);
+ if (draw_base) DrawGroundSprite(image, PAL_NONE);
/* Draw river edges if available. */
if (edges_base > 48) DrawWaterEdges(edges_base, ti->tile);
@@ -619,8 +641,11 @@ static void DrawTile_Water(TileInfo *ti)
{
switch (GetWaterTileType(ti->tile)) {
case WATER_TILE_CLEAR:
- DrawGroundSprite(SPR_FLAT_WATER_TILE, PAL_NONE);
- if (IsCanal(ti->tile)) DrawCanalWater(ti->tile);
+ switch (GetWaterClass(ti->tile)) {
+ case WATER_CLASS_SEA: DrawSeaWater(ti->tile); break;
+ case WATER_CLASS_CANAL: DrawCanalWater(ti->tile, true); break;
+ case WATER_CLASS_RIVER: DrawRiverWater(ti, true); break;
+ }
DrawBridgeMiddle(ti);
break;
@@ -637,11 +662,6 @@ static void DrawTile_Water(TileInfo *ti)
case WATER_TILE_DEPOT:
DrawWaterStuff(ti, _shipdepot_display_seq[GetSection(ti->tile)], PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)), 0);
break;
-
- case WATER_TILE_RIVER:
- DrawRiverWater(ti);
- DrawBridgeMiddle(ti);
- break;
}
}
@@ -680,7 +700,6 @@ static void GetTileDesc_Water(TileIndex tile, TileDesc *td)
{
switch (GetWaterTileType(tile)) {
case WATER_TILE_CLEAR:
- case WATER_TILE_RIVER:
if (!IsCanal(tile)) {
td->str = STR_3804_WATER;
} else {
@@ -842,7 +861,7 @@ static FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
Slope tileh = GetTileSlope(tile, NULL);
return (IsSlopeWithOneCornerRaised(tileh) ? FLOOD_ACTIVE : FLOOD_DRYUP);
} else {
- return ((IsSea(tile) || (IsShipDepot(tile) && (GetShipDepotWaterOwner(tile) == OWNER_WATER))) ? FLOOD_ACTIVE : FLOOD_NONE);
+ return (GetWaterClass(tile) == WATER_CLASS_SEA) ? FLOOD_ACTIVE : FLOOD_NONE;
}
case MP_RAILWAY:
@@ -855,7 +874,7 @@ static FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
return (GetTreeGround(tile) == TREE_GROUND_SHORE ? FLOOD_DRYUP : FLOOD_NONE);
case MP_STATION:
- if (IsSeaBuoyTile(tile)) return FLOOD_ACTIVE;
+ if (IsBuoy(tile) && GetWaterClass(tile) == WATER_CLASS_SEA) return FLOOD_ACTIVE;
if (IsOilRig(tile) || IsDock(tile)) return FLOOD_PASSIVE;
return FLOOD_NONE;
@@ -1073,11 +1092,10 @@ static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode, uint
if (mode != TRANSPORT_WATER) return 0;
switch (GetWaterTileType(tile)) {
- case WATER_TILE_CLEAR: ts = TRACK_BIT_ALL; break;
+ case WATER_TILE_CLEAR: ts = (GetTileSlope(tile, NULL) == SLOPE_FLAT) ? TRACK_BIT_ALL : TRACK_BIT_NONE; break;
case WATER_TILE_COAST: ts = (TrackBits)coast_tracks[GetTileSlope(tile, NULL) & 0xF]; break;
case WATER_TILE_LOCK: ts = AxisToTrackBits(DiagDirToAxis(GetLockDirection(tile))); break;
case WATER_TILE_DEPOT: ts = AxisToTrackBits(GetShipDepotAxis(tile)); break;
- case WATER_TILE_RIVER: ts = (GetTileSlope(tile, NULL) == SLOPE_FLAT) ? TRACK_BIT_ALL : TRACK_BIT_NONE; break;
default: return 0;
}
if (TileX(tile) == 0) {