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-rw-r--r--src/water.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/water.h b/src/water.h
index 1b804720f..9e2c23418 100644
--- a/src/water.h
+++ b/src/water.h
@@ -38,6 +38,7 @@ void DrawWaterClassGround(const struct TileInfo *ti);
void DrawShoreTile(Slope tileh);
void MakeWaterKeepingClass(TileIndex tile, Owner o);
+void CheckForDockingTile(TileIndex t);
bool RiverModifyDesertZone(TileIndex tile, void *data);
static const uint RIVER_OFFSET_DESERT_DISTANCE = 5; ///< Circular tile search radius to create non-desert around a river tile.