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-rw-r--r--src/water.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/water.h b/src/water.h
index 62cfc37e2..db52600ee 100644
--- a/src/water.h
+++ b/src/water.h
@@ -16,6 +16,18 @@
#include "company_type.h"
#include "slope_type.h"
+/**
+ * Describes the behaviour of a tile during flooding.
+ */
+enum FloodingBehaviour {
+ FLOOD_NONE, ///< The tile does not flood neighboured tiles.
+ FLOOD_ACTIVE, ///< The tile floods neighboured tiles.
+ FLOOD_PASSIVE, ///< The tile does not actively flood neighboured tiles, but it prevents them from drying up.
+ FLOOD_DRYUP, ///< The tile drys up if it is not constantly flooded from neighboured tiles.
+};
+
+FloodingBehaviour GetFloodingBehaviour(TileIndex tile);
+
void TileLoop_Water(TileIndex tile);
bool FloodHalftile(TileIndex t);
void DoFloodTile(TileIndex target);