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Diffstat (limited to 'src/viewport.cpp')
-rw-r--r--src/viewport.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/viewport.cpp b/src/viewport.cpp
index 03b21f409..e0b740ea0 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -141,7 +141,7 @@ struct ViewportDrawer {
int foundation[FOUNDATION_PART_END]; ///< Foundation sprites (index into parent_sprites_to_draw).
FoundationPart foundation_part; ///< Currently active foundation for ground sprite drawing.
int *last_foundation_child[FOUNDATION_PART_END]; ///< Tail of ChildSprite list of the foundations. (index into child_screen_sprites_to_draw)
- Point foundation_offset[FOUNDATION_PART_END]; ///< Pixeloffset for ground sprites on the foundations.
+ Point foundation_offset[FOUNDATION_PART_END]; ///< Pixel offset for ground sprites on the foundations.
};
static ViewportDrawer _vd;
@@ -297,7 +297,7 @@ static void SetViewportPosition(Window *w, int x, int y)
vp->virtual_left = x;
vp->virtual_top = y;
- /* viewport is bound to its left top corner, so it must be rounded down (UnScaleByZoomLower)
+ /* Viewport is bound to its left top corner, so it must be rounded down (UnScaleByZoomLower)
* else glitch described in FS#1412 will happen (offset by 1 pixel with zoom level > NORMAL)
*/
old_left = UnScaleByZoomLower(old_left, vp->zoom);
@@ -465,7 +465,7 @@ void HandleZoomMessage(Window *w, const ViewPort *vp, byte widget_zoom_in, byte
}
/**
- * Shedules a tile sprite for drawing.
+ * Schedules a tile sprite for drawing.
*
* @param image the image to draw.
* @param pal the provided palette.
@@ -868,7 +868,7 @@ static bool IsPartOfAutoLine(int px, int py)
case HT_DIR_Y: return px == 0; // y direction
case HT_DIR_HU: return px == -py || px == -py - 16; // horizontal upper
case HT_DIR_HL: return px == -py || px == -py + 16; // horizontal lower
- case HT_DIR_VL: return px == py || px == py + 16; // vertival left
+ case HT_DIR_VL: return px == py || px == py + 16; // vertical left
case HT_DIR_VR: return px == py || px == py - 16; // vertical right
default:
NOT_REACHED();
@@ -1085,7 +1085,7 @@ static void ViewportAddLandscape()
* @param sign sign position and dimension
* @param string_normal String for normal and 2x zoom level
* @param string_small String for 4x and 8x zoom level
- * @param string_small_shadow Shadow string for 4x and 8x zoom level; or STR_NULL if no shadow
+ * @param string_small_shadow Shadow string for 4x and 8x zoom level; or #STR_NULL if no shadow
* @param colour colour of the sign background; or 0 if transparent
*/
void ViewportAddString(const DrawPixelInfo *dpi, ZoomLevel small_from, const ViewportSign *sign, StringID string_normal, StringID string_small, StringID string_small_shadow, uint64 params_1, uint64 params_2, Colours colour)
@@ -1499,7 +1499,7 @@ static inline void ClampViewportToMap(const ViewPort *vp, int &x, int &y)
x = (-vx + vy) / 2;
y = ( vx + vy) / 4;
- /* Remove centreing */
+ /* Remove centering */
x -= vp->virtual_width / 2;
y -= vp->virtual_height / 2;
}
@@ -1529,7 +1529,7 @@ void UpdateViewportPosition(Window *w)
if (delta_x != 0 || delta_y != 0) {
if (_settings_client.gui.smooth_scroll) {
int max_scroll = ScaleByMapSize1D(512);
- /* Not at our desired positon yet... */
+ /* Not at our desired position yet... */
w->viewport->scrollpos_x += Clamp(delta_x / 4, -max_scroll, max_scroll);
w->viewport->scrollpos_y += Clamp(delta_y / 4, -max_scroll, max_scroll);
} else {