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-rw-r--r--src/video/cocoa/cocoa_wnd.mm35
1 files changed, 19 insertions, 16 deletions
diff --git a/src/video/cocoa/cocoa_wnd.mm b/src/video/cocoa/cocoa_wnd.mm
index 2755b26ff..8c947fe04 100644
--- a/src/video/cocoa/cocoa_wnd.mm
+++ b/src/video/cocoa/cocoa_wnd.mm
@@ -524,22 +524,25 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
- (void)internalMouseMoveEvent:(NSEvent *)event
{
- NSPoint pt = [ self mousePositionFromEvent:event ];
-
- if (_cursor.UpdateCursorPosition(pt.x, pt.y, false) && [ NSApp isActive ]) {
- /* Warping cursor when in foreground */
- NSPoint warp = [ self convertPoint:NSMakePoint(_cursor.pos.x, self.bounds.size.height - _cursor.pos.y) toView:nil ];
- warp = [ self.window convertRectToScreen:NSMakeRect(warp.x, warp.y, 0, 0) ].origin;
- warp.y = NSScreen.screens[0].frame.size.height - warp.y;
-
- /* Do the actual warp */
- CGWarpMouseCursorPosition(NSPointToCGPoint(warp));
- /* this is the magic call that fixes cursor "freezing" after warp */
- CGAssociateMouseAndMouseCursorPosition(true);
+ if (_cursor.fix_at) {
+ _cursor.UpdateCursorPositionRelative(event.deltaX, event.deltaY);
+ } else {
+ NSPoint pt = [ self mousePositionFromEvent:event ];
+ _cursor.UpdateCursorPosition(pt.x, pt.y, false);
}
+
HandleMouseEvents();
}
+- (void)internalMouseButtonEvent
+{
+ bool cur_fix = _cursor.fix_at;
+ HandleMouseEvents();
+
+ /* Cursor fix mode was changed, synchronize with OS. */
+ if (cur_fix != _cursor.fix_at) CGAssociateMouseAndMouseCursorPosition(!_cursor.fix_at);
+}
+
- (BOOL)emulateRightButton:(NSEvent *)event
{
uint32 keymask = 0;
@@ -564,7 +567,7 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
[ self rightMouseDown:event ];
} else {
_left_button_down = true;
- [ self internalMouseMoveEvent:event ];
+ [ self internalMouseButtonEvent ];
}
}
- (void)mouseUp:(NSEvent *)event
@@ -574,7 +577,7 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
} else {
_left_button_down = false;
_left_button_clicked = false;
- [ self internalMouseMoveEvent:event ];
+ [ self internalMouseButtonEvent ];
}
}
@@ -586,12 +589,12 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
{
_right_button_down = true;
_right_button_clicked = true;
- [ self internalMouseMoveEvent:event ];
+ [ self internalMouseButtonEvent ];
}
- (void)rightMouseUp:(NSEvent *)event
{
_right_button_down = false;
- [ self internalMouseMoveEvent:event ];
+ [ self internalMouseButtonEvent ];
}
- (void)scrollWheel:(NSEvent *)event