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-rw-r--r--src/video/cocoa/event.mm19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/video/cocoa/event.mm b/src/video/cocoa/event.mm
index 17d4c437d..c7ab70538 100644
--- a/src/video/cocoa/event.mm
+++ b/src/video/cocoa/event.mm
@@ -23,7 +23,6 @@
#include "../../openttd.h"
#include "../../debug.h"
-#include "../../os/macosx/splash.h"
#include "../../settings_type.h"
#include "../../core/geometry_type.hpp"
#include "cocoa_v.h"
@@ -93,24 +92,6 @@ void VideoDriver_Cocoa::GameLoop()
uint32 st = 0;
#endif
- DisplaySplashImage();
- this->CheckPaletteAnim();
- this->Draw(true);
- CSleep(1);
-
- for (int i = 0; i < 2; i++) ::GameLoop();
-
- UpdateWindows();
- this->CheckPaletteAnim();
- this->Draw();
- CSleep(1);
-
- /* Set the proper OpenTTD palette which got spoilt by the splash
- * image when using 8bpp blitter */
- GfxInitPalettes();
- this->CheckPaletteAnim();
- this->Draw(true);
-
for (;;) {
@autoreleasepool {