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-rw-r--r--src/video/cocoa_v.mm60
-rw-r--r--src/video/dedicated_v.cpp22
-rw-r--r--src/video/null_v.cpp4
-rw-r--r--src/video/sdl_v.cpp14
-rw-r--r--src/video/win32_v.cpp14
5 files changed, 57 insertions, 57 deletions
diff --git a/src/video/cocoa_v.mm b/src/video/cocoa_v.mm
index 450de9469..698f48e42 100644
--- a/src/video/cocoa_v.mm
+++ b/src/video/cocoa_v.mm
@@ -41,8 +41,8 @@ extern "C" OSErr CPSEnableForegroundOperation(CPSProcessSerNum* psn, UInt32 _arg
extern "C" OSErr CPSSetFrontProcess(CPSProcessSerNum* psn);
/* From Menus.h (according to Xcode Developer Documentation) */
-extern "C" void ShowMenuBar(void);
-extern "C" void HideMenuBar(void);
+extern "C" void ShowMenuBar();
+extern "C" void HideMenuBar();
/* Disables a warning. This is needed since the method exists but has been dropped from the header, supposedly as of 10.4. */
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
@@ -126,12 +126,12 @@ typedef struct {
@end
-static void QZ_Draw(void);
-static void QZ_UnsetVideoMode(void);
+static void QZ_Draw();
+static void QZ_UnsetVideoMode();
static void QZ_UpdatePalette(uint start, uint count);
static void QZ_WarpCursor(int x, int y);
-static void QZ_ShowMouse(void);
-static void QZ_HideMouse(void);
+static void QZ_ShowMouse();
+static void QZ_HideMouse();
static void CocoaVideoFullScreen(bool full_screen);
@@ -192,7 +192,7 @@ static bool _cocoa_video_dialog = false;
* Game loop and accessories *
******************************************************************************/
-static uint32 GetTick(void)
+static uint32 GetTick()
{
struct timeval tim;
@@ -200,7 +200,7 @@ static uint32 GetTick(void)
return tim.tv_usec / 1000 + tim.tv_sec * 1000;
}
-static void QZ_CheckPaletteAnim(void)
+static void QZ_CheckPaletteAnim()
{
if (_pal_last_dirty != -1) {
QZ_UpdatePalette(_pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
@@ -469,7 +469,7 @@ static bool QZ_MouseIsInsideView(NSPoint *pt)
}
-static bool QZ_PollEvent(void)
+static bool QZ_PollEvent()
{
NSEvent *event;
NSPoint pt;
@@ -663,7 +663,7 @@ static bool QZ_PollEvent(void)
}
-static void QZ_GameLoop(void)
+static void QZ_GameLoop()
{
uint32 cur_ticks = GetTick();
uint32 next_tick = cur_ticks + 30;
@@ -764,7 +764,7 @@ static void QZ_GameLoop(void)
* The genie effect uses the alpha component. Otherwise,
* it doesn't seem to matter what value it has.
*/
-static void QZ_SetPortAlphaOpaque(void)
+static void QZ_SetPortAlphaOpaque()
{
if (_cocoa_video_data.device_bpp == 32) {
uint32* pixels = (uint32*)_cocoa_video_data.realpixels;
@@ -1032,7 +1032,7 @@ static bool _resize_icon[] = {
1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0
};
-static void QZ_DrawResizeIcon(void)
+static void QZ_DrawResizeIcon()
{
int xoff = _cocoa_video_data.width - 16;
int yoff = _cocoa_video_data.height - 16;
@@ -1054,7 +1054,7 @@ static void QZ_DrawResizeIcon(void)
}
}
-static void QZ_DrawWindow(void)
+static void QZ_DrawWindow()
{
int i;
RgnHandle dirty, temp;
@@ -1421,7 +1421,7 @@ static void QZ_UpdateFullscreenPalette(uint first_color, uint num_colors)
}
/* Wait for the VBL to occur (estimated since we don't have a hardware interrupt) */
-static void QZ_WaitForVerticalBlank(void)
+static void QZ_WaitForVerticalBlank()
{
/* The VBL delay is based on Ian Ollmann's RezLib <iano@cco.caltech.edu> */
double refreshRate;
@@ -1452,7 +1452,7 @@ static void QZ_WaitForVerticalBlank(void)
}
-static void QZ_DrawScreen(void)
+static void QZ_DrawScreen()
{
const uint8* src = _cocoa_video_data.pixels;
uint8* dst = (uint8*)_cocoa_video_data.realpixels;
@@ -1579,12 +1579,12 @@ static void QZ_UpdatePalette(uint start, uint count)
}
}
-static void QZ_InitPalette(void)
+static void QZ_InitPalette()
{
QZ_UpdatePalette(0, 256);
}
-static void QZ_Draw(void)
+static void QZ_Draw()
{
if (_cocoa_video_data.fullscreen) {
QZ_DrawScreen();
@@ -1608,7 +1608,7 @@ static const OTTDPoint _default_resolutions[] = {
{1920, 1200}
};
-static void QZ_UpdateVideoModes(void)
+static void QZ_UpdateVideoModes()
{
uint i, j, count;
OTTDPoint modes[32];
@@ -1636,7 +1636,7 @@ static void QZ_UpdateVideoModes(void)
_num_resolutions = j;
}
-static void QZ_UnsetVideoMode(void)
+static void QZ_UnsetVideoMode()
{
if (_cocoa_video_data.fullscreen) {
/* Release fullscreen resources */
@@ -1719,7 +1719,7 @@ static const char* QZ_SetVideoModeAndRestoreOnFailure(uint width, uint height, b
return ret;
}
-static void QZ_VideoInit(void)
+static void QZ_VideoInit()
{
memset(&_cocoa_video_data, 0, sizeof(_cocoa_video_data));
@@ -1789,7 +1789,7 @@ static void QZ_WarpCursor(int x, int y)
/* Generate the mouse moved event */
}
-static void QZ_ShowMouse(void)
+static void QZ_ShowMouse()
{
if (!_cocoa_video_data.cursor_visible) {
[ NSCursor unhide ];
@@ -1802,7 +1802,7 @@ static void QZ_ShowMouse(void)
}
}
-static void QZ_HideMouse(void)
+static void QZ_HideMouse()
{
if (_cocoa_video_data.cursor_visible) {
#ifndef _DEBUG
@@ -1842,7 +1842,7 @@ static void QZ_HideMouse(void)
}
@end
-static void setApplicationMenu(void)
+static void setApplicationMenu()
{
/* warning: this code is very odd */
NSMenu *appleMenu;
@@ -1887,7 +1887,7 @@ static void setApplicationMenu(void)
}
/* Create a window menu */
-static void setupWindowMenu(void)
+static void setupWindowMenu()
{
NSMenu* windowMenu;
NSMenuItem* windowMenuItem;
@@ -1913,7 +1913,7 @@ static void setupWindowMenu(void)
[windowMenuItem release];
}
-static void setupApplication(void)
+static void setupApplication()
{
CPSProcessSerNum PSN;
@@ -1942,7 +1942,7 @@ static void setupApplication(void)
* Video driver interface *
******************************************************************************/
-static void CocoaVideoStop(void)
+static void CocoaVideoStop()
{
if (!_cocoa_video_started) return;
@@ -1986,7 +1986,7 @@ static void CocoaVideoMakeDirty(int left, int top, int width, int height)
_cocoa_video_data.num_dirty_rects++;
}
-static void CocoaVideoMainLoop(void)
+static void CocoaVideoMainLoop()
{
/* Start the main event loop */
[NSApp run];
@@ -2044,7 +2044,7 @@ void CocoaDialog(const char* title, const char* message, const char* buttonLabel
/* This is needed since OS X applications are started with the working dir set to / when double-clicked */
-void cocoaSetWorkingDirectory(void)
+void cocoaSetWorkingDirectory()
{
char parentdir[MAXPATHLEN];
int chdir_ret;
@@ -2061,12 +2061,12 @@ void cocoaSetWorkingDirectory(void)
/* These are called from main() to prevent a _NSAutoreleaseNoPool error when
* exiting before the cocoa video driver has been loaded
*/
-void cocoaSetupAutoreleasePool(void)
+void cocoaSetupAutoreleasePool()
{
_ottd_autorelease_pool = [[NSAutoreleasePool alloc] init];
}
-void cocoaReleaseAutoreleasePool(void)
+void cocoaReleaseAutoreleasePool()
{
[_ottd_autorelease_pool release];
}
diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp
index d794ae26b..268027402 100644
--- a/src/video/dedicated_v.cpp
+++ b/src/video/dedicated_v.cpp
@@ -33,7 +33,7 @@
/**
* Switches OpenTTD to a console app at run-time, instead of a PM app
* Necessary to see stdout, etc. */
-static void OS2_SwitchToConsoleMode(void)
+static void OS2_SwitchToConsoleMode()
{
PPIB pib;
PTIB tib;
@@ -74,7 +74,7 @@ static HANDLE _hThread; // Thread to close
static char _win_console_thread_buffer[200];
/* Windows Console thread. Just loop and signal when input has been received */
-static void WINAPI CheckForConsoleInput(void)
+static void WINAPI CheckForConsoleInput()
{
while (true) {
fgets(_win_console_thread_buffer, lengthof(_win_console_thread_buffer), stdin);
@@ -85,7 +85,7 @@ static void WINAPI CheckForConsoleInput(void)
}
}
-static void CreateWindowsConsoleThread(void)
+static void CreateWindowsConsoleThread()
{
DWORD dwThreadId;
/* Create event to signal when console input is ready */
@@ -99,7 +99,7 @@ static void CreateWindowsConsoleThread(void)
DEBUG(driver, 2, "Windows console thread started");
}
-static void CloseWindowsConsoleThread(void)
+static void CloseWindowsConsoleThread()
{
CloseHandle(_hThread);
CloseHandle(_hInputReady);
@@ -140,7 +140,7 @@ static const char *DedicatedVideoStart(const char * const *parm)
return NULL;
}
-static void DedicatedVideoStop(void)
+static void DedicatedVideoStop()
{
#ifdef WIN32
CloseWindowsConsoleThread();
@@ -153,7 +153,7 @@ static bool DedicatedVideoChangeRes(int w, int h) { return false; }
static void DedicatedVideoFullScreen(bool fs) {}
#if defined(UNIX) || defined(__OS2__) || defined(PSP)
-static bool InputWaiting(void)
+static bool InputWaiting()
{
struct timeval tv;
fd_set readfds;
@@ -168,7 +168,7 @@ static bool InputWaiting(void)
return select(STDIN + 1, &readfds, NULL, NULL, &tv) > 0;
}
-static uint32 GetTime(void)
+static uint32 GetTime()
{
struct timeval tim;
@@ -178,19 +178,19 @@ static uint32 GetTime(void)
#else
-static bool InputWaiting(void)
+static bool InputWaiting()
{
return WaitForSingleObject(_hInputReady, 1) == WAIT_OBJECT_0;
}
-static uint32 GetTime(void)
+static uint32 GetTime()
{
return GetTickCount();
}
#endif
-static void DedicatedHandleKeyInput(void)
+static void DedicatedHandleKeyInput()
{
static char input_line[200] = "";
@@ -225,7 +225,7 @@ static void DedicatedHandleKeyInput(void)
IConsoleCmdExec(input_line); // execute command
}
-static void DedicatedVideoMainLoop(void)
+static void DedicatedVideoMainLoop()
{
uint32 cur_ticks = GetTime();
uint32 next_tick = cur_ticks + 30;
diff --git a/src/video/null_v.cpp b/src/video/null_v.cpp
index 8916dadbc..cae43bc0c 100644
--- a/src/video/null_v.cpp
+++ b/src/video/null_v.cpp
@@ -17,11 +17,11 @@ static const char* NullVideoStart(const char* const* parm)
return NULL;
}
-static void NullVideoStop(void) { free(_null_video_mem); }
+static void NullVideoStop() { free(_null_video_mem); }
static void NullVideoMakeDirty(int left, int top, int width, int height) {}
-static void NullVideoMainLoop(void)
+static void NullVideoMainLoop()
{
uint i;
diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp
index 2fc625d17..226c54c63 100644
--- a/src/video/sdl_v.cpp
+++ b/src/video/sdl_v.cpp
@@ -49,12 +49,12 @@ static void UpdatePalette(uint start, uint count)
SDL_CALL SDL_SetColors(_sdl_screen, pal, start, count);
}
-static void InitPalette(void)
+static void InitPalette()
{
UpdatePalette(0, 256);
}
-static void CheckPaletteAnim(void)
+static void CheckPaletteAnim()
{
if (_pal_last_dirty != -1) {
UpdatePalette(_pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
@@ -62,7 +62,7 @@ static void CheckPaletteAnim(void)
}
}
-static void DrawSurfaceToScreen(void)
+static void DrawSurfaceToScreen()
{
int n = _num_dirty_rects;
if (n != 0) {
@@ -88,7 +88,7 @@ static const uint16 default_resolutions[][2] = {
{1920, 1200}
};
-static void GetVideoModes(void)
+static void GetVideoModes()
{
int i;
SDL_Rect **modes;
@@ -301,7 +301,7 @@ static uint32 ConvertSdlKeyIntoMy(SDL_keysym *sym)
return (key << 16) + sym->unicode;
}
-static int PollEvent(void)
+static int PollEvent()
{
SDL_Event ev;
@@ -415,12 +415,12 @@ static const char *SdlVideoStart(const char * const *parm)
return NULL;
}
-static void SdlVideoStop(void)
+static void SdlVideoStop()
{
SdlClose(SDL_INIT_VIDEO);
}
-static void SdlVideoMainLoop(void)
+static void SdlVideoMainLoop()
{
uint32 cur_ticks = SDL_CALL SDL_GetTicks();
uint32 next_tick = cur_ticks + 30;
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp
index 4f8cfec8b..e8111dc8b 100644
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -37,7 +37,7 @@ uint _display_hz;
uint _fullscreen_bpp;
static uint16 _bck_resolution[2];
-static void MakePalette(void)
+static void MakePalette()
{
LOGPALETTE *pal;
uint i;
@@ -156,7 +156,7 @@ static void ClientSizeChanged(int w, int h)
#ifdef _DEBUG
// Keep this function here..
// It allows you to redraw the screen from within the MSVC debugger
-int RedrawScreenDebug(void)
+int RedrawScreenDebug()
{
HDC dc,dc2;
static int _fooctr;
@@ -511,7 +511,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
return DefWindowProc(hwnd, msg, wParam, lParam);
}
-static void RegisterWndClass(void)
+static void RegisterWndClass()
{
static bool registered = false;
@@ -681,7 +681,7 @@ static const uint16 default_resolutions[][2] = {
{ 1920, 1200 }
};
-static void FindResolutions(void)
+static void FindResolutions()
{
uint n = 0;
#if defined(WINCE)
@@ -749,7 +749,7 @@ static const char *Win32GdiStart(const char * const *parm)
return NULL;
}
-static void Win32GdiStop(void)
+static void Win32GdiStop()
{
DeleteObject(_wnd.gdi_palette);
DeleteObject(_wnd.dib_sect);
@@ -798,14 +798,14 @@ static void Win32GdiMakeDirty(int left, int top, int width, int height)
InvalidateRect(_wnd.main_wnd, &r, FALSE);
}
-static void CheckPaletteAnim(void)
+static void CheckPaletteAnim()
{
if (_pal_last_dirty == -1)
return;
InvalidateRect(_wnd.main_wnd, NULL, FALSE);
}
-static void Win32GdiMainLoop(void)
+static void Win32GdiMainLoop()
{
MSG mesg;
uint32 cur_ticks = GetTickCount();