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-rw-r--r--src/video/cocoa/cocoa_ogl.mm2
-rw-r--r--src/video/opengl.cpp13
-rw-r--r--src/video/opengl.h4
-rw-r--r--src/video/sdl2_opengl_v.cpp2
-rw-r--r--src/video/win32_v.cpp2
5 files changed, 15 insertions, 8 deletions
diff --git a/src/video/cocoa/cocoa_ogl.mm b/src/video/cocoa/cocoa_ogl.mm
index f8c2e97e0..96c3ea1bf 100644
--- a/src/video/cocoa/cocoa_ogl.mm
+++ b/src/video/cocoa/cocoa_ogl.mm
@@ -254,7 +254,7 @@ const char *VideoDriver_CocoaOpenGL::AllocateContext(bool allow_software)
CGLSetCurrentContext(this->gl_context);
- return OpenGLBackend::Create(&GetOGLProcAddressCallback);
+ return OpenGLBackend::Create(&GetOGLProcAddressCallback, this->GetScreenSize());
}
NSView *VideoDriver_CocoaOpenGL::AllocateDrawView()
diff --git a/src/video/opengl.cpp b/src/video/opengl.cpp
index bb509bcd7..8a4ce3451 100644
--- a/src/video/opengl.cpp
+++ b/src/video/opengl.cpp
@@ -464,16 +464,17 @@ void SetupDebugOutput()
/**
* Create and initialize the singleton back-end class.
* @param get_proc Callback to get an OpenGL function from the OS driver.
+ * @param screen_res Current display resolution.
* @return nullptr on success, error message otherwise.
*/
-/* static */ const char *OpenGLBackend::Create(GetOGLProcAddressProc get_proc)
+/* static */ const char *OpenGLBackend::Create(GetOGLProcAddressProc get_proc, const Dimension &screen_res)
{
if (OpenGLBackend::instance != nullptr) OpenGLBackend::Destroy();
GetOGLProcAddress = get_proc;
OpenGLBackend::instance = new OpenGLBackend();
- return OpenGLBackend::instance->Init();
+ return OpenGLBackend::instance->Init(screen_res);
}
/**
@@ -521,9 +522,10 @@ OpenGLBackend::~OpenGLBackend()
/**
* Check for the needed OpenGL functionality and allocate all resources.
+ * @param screen_res Current display resolution.
* @return Error string or nullptr if successful.
*/
-const char *OpenGLBackend::Init()
+const char *OpenGLBackend::Init(const Dimension &screen_res)
{
if (!BindBasicInfoProcs()) return "OpenGL not supported";
@@ -581,6 +583,11 @@ const char *OpenGLBackend::Init()
}
if (this->persistent_mapping_supported) DEBUG(driver, 3, "OpenGL: Using persistent buffer mapping");
+ /* Check maximum texture size against screen resolution. */
+ GLint max_tex_size = 0;
+ _glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size);
+ if (std::max(screen_res.width, screen_res.height) > (uint)max_tex_size) return "Max supported texture size is too small";
+
/* Check available texture units. */
GLint max_tex_units = 0;
_glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &max_tex_units);
diff --git a/src/video/opengl.h b/src/video/opengl.h
index b0318f988..e5cd749f2 100644
--- a/src/video/opengl.h
+++ b/src/video/opengl.h
@@ -74,7 +74,7 @@ private:
OpenGLBackend();
~OpenGLBackend();
- const char *Init();
+ const char *Init(const Dimension &screen_res);
bool InitShaders();
void InternalClearCursorCache();
@@ -87,7 +87,7 @@ public:
{
return OpenGLBackend::instance;
}
- static const char *Create(GetOGLProcAddressProc get_proc);
+ static const char *Create(GetOGLProcAddressProc get_proc, const Dimension &screen_res);
static void Destroy();
void PrepareContext();
diff --git a/src/video/sdl2_opengl_v.cpp b/src/video/sdl2_opengl_v.cpp
index 202593e64..9c84c36b1 100644
--- a/src/video/sdl2_opengl_v.cpp
+++ b/src/video/sdl2_opengl_v.cpp
@@ -117,7 +117,7 @@ const char *VideoDriver_SDL_OpenGL::AllocateContext()
ToggleVsync(_video_vsync);
- return OpenGLBackend::Create(&GetOGLProcAddressCallback);
+ return OpenGLBackend::Create(&GetOGLProcAddressCallback, this->GetScreenSize());
}
void VideoDriver_SDL_OpenGL::PopulateSystemSprites()
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp
index 08ab27c53..19e186ae2 100644
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -1380,7 +1380,7 @@ const char *VideoDriver_Win32OpenGL::AllocateContext()
this->ToggleVsync(_video_vsync);
this->gl_rc = rc;
- return OpenGLBackend::Create(&GetOGLProcAddressCallback);
+ return OpenGLBackend::Create(&GetOGLProcAddressCallback, this->GetScreenSize());
}
bool VideoDriver_Win32OpenGL::ToggleFullscreen(bool full_screen)