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Diffstat (limited to 'src/video/win32_v.cpp')
-rw-r--r--src/video/win32_v.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp
index ce1c42585..f4d61c431 100644
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -148,14 +148,14 @@ static bool AllocateDibSection(int w, int h);
static void ClientSizeChanged(int w, int h)
{
- // allocate new dib section of the new size
+ /* allocate new dib section of the new size */
if (AllocateDibSection(w, h)) {
- // mark all palette colors dirty
+ /* mark all palette colors dirty */
_pal_first_dirty = 0;
_pal_count_dirty = 256;
GameSizeChanged();
- // redraw screen
+ /* redraw screen */
if (_wnd.running) {
_screen.dst_ptr = _wnd.buffer_bits;
UpdateWindows();
@@ -164,8 +164,8 @@ static void ClientSizeChanged(int w, int h)
}
#ifdef _DEBUG
-// Keep this function here..
-// It allows you to redraw the screen from within the MSVC debugger
+/* Keep this function here..
+ * It allows you to redraw the screen from within the MSVC debugger */
int RedrawScreenDebug()
{
HDC dc, dc2;
@@ -220,7 +220,7 @@ static bool MakeWindow(bool full_screen)
{
_fullscreen = full_screen;
- // recreate window?
+ /* recreate window? */
if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
DestroyWindow(_wnd.main_wnd);
_wnd.main_wnd = 0;
@@ -252,7 +252,7 @@ static bool MakeWindow(bool full_screen)
return false; // the request failed
}
} else if (_wnd.fullscreen) {
- // restore display?
+ /* restore display? */
ChangeDisplaySettings(NULL, 0);
}
#endif
@@ -500,21 +500,21 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
return 0;
}
- case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
+ case WM_SYSKEYDOWN: // user presses F10 or Alt, both activating the title-menu
switch (wParam) {
case VK_RETURN:
- case 'F': /* Full Screen on ALT + ENTER/F */
+ case 'F': // Full Screen on ALT + ENTER/F
ToggleFullScreen(!_wnd.fullscreen);
return 0;
- case VK_MENU: /* Just ALT */
+ case VK_MENU: // Just ALT
return 0; // do nothing
- case VK_F10: /* F10, ignore activation of menu */
+ case VK_F10: // F10, ignore activation of menu
HandleKeypress(MapWindowsKey(wParam) << 16);
return 0;
- default: /* ALT in combination with something else */
+ default: // ALT in combination with something else
HandleKeypress(MapWindowsKey(wParam) << 16);
break;
}
@@ -590,13 +590,13 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
}
#endif
-// needed for wheel
+/* needed for wheel */
#if !defined(WM_MOUSEWHEEL)
# define WM_MOUSEWHEEL 0x020A
-#endif //WM_MOUSEWHEEL
+#endif /* WM_MOUSEWHEEL */
#if !defined(GET_WHEEL_DELTA_WPARAM)
# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
-#endif //GET_WHEEL_DELTA_WPARAM
+#endif /* GET_WHEEL_DELTA_WPARAM */
case WM_MOUSEWHEEL: {
int delta = GET_WHEEL_DELTA_WPARAM(wParam);
@@ -723,8 +723,8 @@ static void FindResolutions()
{
uint n = 0;
#if defined(WINCE)
- /* EnumDisplaySettingsW is only supported in CE 4.2+ */
- /* XXX -- One might argue that we assume 4.2+ on every system. Then we can use this function safely */
+ /* EnumDisplaySettingsW is only supported in CE 4.2+
+ * XXX -- One might argue that we assume 4.2+ on every system. Then we can use this function safely */
#else
uint i;
DEVMODEA dm;
@@ -778,7 +778,7 @@ const char *VideoDriver_Win32::Start(const char * const *parm)
DEBUG(driver, 2, "Resolution for display: %dx%d", _cur_resolution.width, _cur_resolution.height);
- // fullscreen uses those
+ /* fullscreen uses those */
_wnd.width_org = _cur_resolution.width;
_wnd.height_org = _cur_resolution.height;
@@ -858,7 +858,7 @@ void VideoDriver_Win32::MainLoop()
_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
- // determine which directional keys are down
+ /* determine which directional keys are down */
if (_wnd.has_focus) {
_dirkeys =
(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +