diff options
Diffstat (limited to 'src/video/video_driver.cpp')
-rw-r--r-- | src/video/video_driver.cpp | 26 |
1 files changed, 1 insertions, 25 deletions
diff --git a/src/video/video_driver.cpp b/src/video/video_driver.cpp index d8fbe0400..2f8efc4ad 100644 --- a/src/video/video_driver.cpp +++ b/src/video/video_driver.cpp @@ -97,27 +97,6 @@ void VideoDriver::StopGameThread() this->game_thread.join(); } -void VideoDriver::RealChangeBlitter(const char *repl_blitter) -{ - const char *cur_blitter = BlitterFactory::GetCurrentBlitter()->GetName(); - - DEBUG(driver, 1, "Switching blitter from '%s' to '%s'... ", cur_blitter, repl_blitter); - Blitter *new_blitter = BlitterFactory::SelectBlitter(repl_blitter); - if (new_blitter == nullptr) NOT_REACHED(); - DEBUG(driver, 1, "Successfully switched to %s.", repl_blitter); - - if (!this->AfterBlitterChange()) { - /* Failed to switch blitter, let's hope we can return to the old one. */ - if (BlitterFactory::SelectBlitter(cur_blitter) == nullptr || !this->AfterBlitterChange()) usererror("Failed to reinitialize video driver. Specify a fixed blitter in the config"); - } - - /* Clear caches that might have sprites for another blitter. */ - this->ClearSystemSprites(); - ClearFontCache(); - GfxClearSpriteCache(); - ReInitAllWindows(false); -} - void VideoDriver::Tick() { if (!this->is_game_threaded && std::chrono::steady_clock::now() >= this->next_game_tick) { @@ -159,10 +138,7 @@ void VideoDriver::Tick() this->LockVideoBuffer(); - if (this->change_blitter != nullptr) { - this->RealChangeBlitter(this->change_blitter); - this->change_blitter = nullptr; - } + this->DrainCommandQueue(); while (this->PollEvent()) {} ::InputLoop(); |