diff options
Diffstat (limited to 'src/video/dedicated_v.cpp')
-rw-r--r-- | src/video/dedicated_v.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp index d794ae26b..268027402 100644 --- a/src/video/dedicated_v.cpp +++ b/src/video/dedicated_v.cpp @@ -33,7 +33,7 @@ /** * Switches OpenTTD to a console app at run-time, instead of a PM app * Necessary to see stdout, etc. */ -static void OS2_SwitchToConsoleMode(void) +static void OS2_SwitchToConsoleMode() { PPIB pib; PTIB tib; @@ -74,7 +74,7 @@ static HANDLE _hThread; // Thread to close static char _win_console_thread_buffer[200]; /* Windows Console thread. Just loop and signal when input has been received */ -static void WINAPI CheckForConsoleInput(void) +static void WINAPI CheckForConsoleInput() { while (true) { fgets(_win_console_thread_buffer, lengthof(_win_console_thread_buffer), stdin); @@ -85,7 +85,7 @@ static void WINAPI CheckForConsoleInput(void) } } -static void CreateWindowsConsoleThread(void) +static void CreateWindowsConsoleThread() { DWORD dwThreadId; /* Create event to signal when console input is ready */ @@ -99,7 +99,7 @@ static void CreateWindowsConsoleThread(void) DEBUG(driver, 2, "Windows console thread started"); } -static void CloseWindowsConsoleThread(void) +static void CloseWindowsConsoleThread() { CloseHandle(_hThread); CloseHandle(_hInputReady); @@ -140,7 +140,7 @@ static const char *DedicatedVideoStart(const char * const *parm) return NULL; } -static void DedicatedVideoStop(void) +static void DedicatedVideoStop() { #ifdef WIN32 CloseWindowsConsoleThread(); @@ -153,7 +153,7 @@ static bool DedicatedVideoChangeRes(int w, int h) { return false; } static void DedicatedVideoFullScreen(bool fs) {} #if defined(UNIX) || defined(__OS2__) || defined(PSP) -static bool InputWaiting(void) +static bool InputWaiting() { struct timeval tv; fd_set readfds; @@ -168,7 +168,7 @@ static bool InputWaiting(void) return select(STDIN + 1, &readfds, NULL, NULL, &tv) > 0; } -static uint32 GetTime(void) +static uint32 GetTime() { struct timeval tim; @@ -178,19 +178,19 @@ static uint32 GetTime(void) #else -static bool InputWaiting(void) +static bool InputWaiting() { return WaitForSingleObject(_hInputReady, 1) == WAIT_OBJECT_0; } -static uint32 GetTime(void) +static uint32 GetTime() { return GetTickCount(); } #endif -static void DedicatedHandleKeyInput(void) +static void DedicatedHandleKeyInput() { static char input_line[200] = ""; @@ -225,7 +225,7 @@ static void DedicatedHandleKeyInput(void) IConsoleCmdExec(input_line); // execute command } -static void DedicatedVideoMainLoop(void) +static void DedicatedVideoMainLoop() { uint32 cur_ticks = GetTime(); uint32 next_tick = cur_ticks + 30; |