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Diffstat (limited to 'src/video/dedicated_v.cpp')
-rw-r--r--src/video/dedicated_v.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp
index 456ee7b84..93ea1c7e2 100644
--- a/src/video/dedicated_v.cpp
+++ b/src/video/dedicated_v.cpp
@@ -44,7 +44,7 @@ static void OS2_SwitchToConsoleMode()
DosGetInfoBlocks(&tib, &pib);
- // Change flag from PM to VIO
+ /* Change flag from PM to VIO */
pib->pib_ultype = 3;
}
#endif
@@ -144,14 +144,14 @@ const char *VideoDriver_Dedicated::Start(const char * const *parm)
#if defined(WINCE)
/* WinCE doesn't support console stuff */
#elif defined(WIN32)
- // For win32 we need to allocate a console (debug mode does the same)
+ /* For win32 we need to allocate a console (debug mode does the same) */
CreateConsole();
CreateWindowsConsoleThread();
SetConsoleTitle(_T("OpenTTD Dedicated Server"));
#endif
#ifdef __OS2__
- // For OS/2 we also need to switch to console mode instead of PM mode
+ /* For OS/2 we also need to switch to console mode instead of PM mode */
OS2_SwitchToConsoleMode();
#endif
@@ -252,7 +252,7 @@ void VideoDriver_Dedicated::MainLoop()
signal(SIGQUIT, DedicatedSignalHandler);
#endif
- // Load the dedicated server stuff
+ /* Load the dedicated server stuff */
_is_network_server = true;
_network_dedicated = true;
_network_playas = COMPANY_SPECTATOR;
@@ -277,7 +277,7 @@ void VideoDriver_Dedicated::MainLoop()
}
}
- // Done loading, start game!
+ /* Done loading, start game! */
if (!_networking) {
DEBUG(net, 0, "Dedicated server could not be started, aborting");