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-rw-r--r--src/video/cocoa_v.mm17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/video/cocoa_v.mm b/src/video/cocoa_v.mm
index bc4358912..950aa2b28 100644
--- a/src/video/cocoa_v.mm
+++ b/src/video/cocoa_v.mm
@@ -74,6 +74,7 @@ extern "C" void HideMenuBar();
#include "cocoa_keys.h"
#include "../blitter/blitter.hpp"
#include "../renderer/renderer.hpp"
+#include "../fileio.h"
#undef Point
#undef Rect
@@ -2059,6 +2060,22 @@ void CocoaDialog(const char* title, const char* message, const char* buttonLabel
_cocoa_video_dialog = false;
}
+/* This is needed since OS X application bundles do not have a
+ * current directory and the data files are 'somewhere' in the bundle */
+void cocoaSetApplicationBundleDir()
+{
+ char tmp[MAXPATHLEN];
+ CFURLRef url = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
+ if (CFURLGetFileSystemRepresentation(url, true, (unsigned char*)tmp, MAXPATHLEN)) {
+ AppendPathSeparator(tmp, lengthof(tmp));
+ _searchpaths[SP_APPLICATION_BUNDLE_DIR] = strdup(tmp);
+ } else {
+ _searchpaths[SP_APPLICATION_BUNDLE_DIR] = NULL;
+ }
+
+ CFRelease(url);
+}
+
/* These are called from main() to prevent a _NSAutoreleaseNoPool error when
* exiting before the cocoa video driver has been loaded
*/