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Diffstat (limited to 'src/video/cocoa')
-rw-r--r--src/video/cocoa/cocoa_v.h4
-rw-r--r--src/video/cocoa/fullscreen.mm2
-rw-r--r--src/video/cocoa/wnd_quickdraw.mm2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h
index a27b3c204..9f7f55c7c 100644
--- a/src/video/cocoa/cocoa_v.h
+++ b/src/video/cocoa/cocoa_v.h
@@ -134,7 +134,7 @@ public:
virtual bool IsFullscreen() = 0;
/** Toggle between fullscreen and windowed mode
- * @return whether switch was successfull
+ * @return whether switch was successful
*/
virtual bool ToggleFullscreen() { return false; };
@@ -180,7 +180,7 @@ public:
virtual void SetPortAlphaOpaque() { return; };
/** Whether the window was successfully resized
- * @return whether the window was succesfully resized
+ * @return whether the window was successfully resized
*/
virtual bool WindowResized() { return false; };
};
diff --git a/src/video/cocoa/fullscreen.mm b/src/video/cocoa/fullscreen.mm
index c8148edfc..86de2cdc9 100644
--- a/src/video/cocoa/fullscreen.mm
+++ b/src/video/cocoa/fullscreen.mm
@@ -357,7 +357,7 @@ class FullscreenSubdriver: public CocoaSubdriver {
this->UpdatePalette(0, 256);
- /* Move the mouse cursor to approx the same location */
+ /* Move the mouse cursor to approx. the same location */
CGPoint display_mouseLocation;
display_mouseLocation.x = mouseLocation.x * this->device_width;
display_mouseLocation.y = this->device_height - (mouseLocation.y * this->device_height);
diff --git a/src/video/cocoa/wnd_quickdraw.mm b/src/video/cocoa/wnd_quickdraw.mm
index 97dfac7d5..17ac21c46 100644
--- a/src/video/cocoa/wnd_quickdraw.mm
+++ b/src/video/cocoa/wnd_quickdraw.mm
@@ -158,7 +158,7 @@ bool WindowQuickdrawSubdriver::SetVideoMode(int width, int height, int bpp)
this->GetDeviceInfo();
if (bpp > this->device_depth) {
- DEBUG(driver, 0, "Cannot use a blitter with a higer screen depth than the display when running in windowed mode.");
+ DEBUG(driver, 0, "Cannot use a blitter with a higher screen depth than the display when running in windowed mode.");
this->setup = false;
return false;
}