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Diffstat (limited to 'src/video/cocoa/cocoa_v.mm')
-rw-r--r--src/video/cocoa/cocoa_v.mm229
1 files changed, 110 insertions, 119 deletions
diff --git a/src/video/cocoa/cocoa_v.mm b/src/video/cocoa/cocoa_v.mm
index 77dbbd21f..9d1fe3782 100644
--- a/src/video/cocoa/cocoa_v.mm
+++ b/src/video/cocoa/cocoa_v.mm
@@ -55,7 +55,6 @@
#endif
bool _cocoa_video_started = false;
-WindowQuartzSubdriver *_cocoa_subdriver = NULL;
/** List of common display/window sizes. */
@@ -74,30 +73,27 @@ static const Dimension _default_resolutions[] = {
{ 2560, 1440 }
};
-/**
- * Update the video modus.
- */
-void VideoDriver_Cocoa::UpdateVideoModes()
+static FVideoDriver_Cocoa iFVideoDriver_Cocoa;
+
+
+VideoDriver_Cocoa::VideoDriver_Cocoa()
{
- _resolutions.clear();
+ this->window_width = 0;
+ this->window_height = 0;
+ this->buffer_depth = 0;
+ this->window_buffer = nullptr;
+ this->pixel_buffer = nullptr;
+ this->active = false;
+ this->setup = false;
- if (_cocoa_subdriver != nullptr && _cocoa_subdriver->IsFullscreen()) {
- /* Full screen, there is only one possible resolution. */
- NSSize screen = [ [ _cocoa_subdriver->window screen ] frame ].size;
- _resolutions.emplace_back((uint)screen.width, (uint)screen.height);
- } else {
- /* Windowed; offer a selection of common window sizes up until the
- * maximum usable screen space. This excludes the menu and dock areas. */
- NSSize maxSize = [ [ NSScreen mainScreen] visibleFrame ].size;
- for (const auto &d : _default_resolutions) {
- if (d.width < maxSize.width && d.height < maxSize.height) _resolutions.push_back(d);
- }
- _resolutions.emplace_back((uint)maxSize.width, (uint)maxSize.height);
- }
-}
+ this->window = nil;
+ this->cocoaview = nil;
+ this->color_space = nullptr;
+ this->cgcontext = nullptr;
-static FVideoDriver_Cocoa iFVideoDriver_Cocoa;
+ this->num_dirty_rects = MAX_DIRTY_RECTS;
+}
/**
* Stop the cocoa video subdriver.
@@ -108,8 +104,14 @@ void VideoDriver_Cocoa::Stop()
CocoaExitApplication();
- delete _cocoa_subdriver;
- _cocoa_subdriver = nullptr;
+ /* Release window mode resources */
+ if (this->window != nil) [ this->window close ];
+
+ CGContextRelease(this->cgcontext);
+
+ CGColorSpaceRelease(this->color_space);
+ free(this->window_buffer);
+ free(this->pixel_buffer);
_cocoa_video_started = false;
}
@@ -139,18 +141,17 @@ const char *VideoDriver_Cocoa::Start(const StringList &parm)
return "The cocoa quartz subdriver only supports 8 and 32 bpp.";
}
- _cocoa_subdriver = new WindowQuartzSubdriver();
- if (!_cocoa_subdriver->ChangeResolution(width, height, bpp)) {
+ if (!this->ChangeResolution(width, height, bpp)) {
Stop();
return "Could not create subdriver";
}
- if (_fullscreen) _cocoa_subdriver->ToggleFullscreen(_fullscreen);
+ if (_fullscreen) this->ToggleFullscreen(_fullscreen);
this->GameSizeChanged();
this->UpdateVideoModes();
- return NULL;
+ return nullptr;
}
/**
@@ -163,9 +164,13 @@ const char *VideoDriver_Cocoa::Start(const StringList &parm)
*/
void VideoDriver_Cocoa::MakeDirty(int left, int top, int width, int height)
{
- assert(_cocoa_subdriver != NULL);
-
- _cocoa_subdriver->MakeDirty(left, top, width, height);
+ if (this->num_dirty_rects < MAX_DIRTY_RECTS) {
+ dirty_rects[this->num_dirty_rects].left = left;
+ dirty_rects[this->num_dirty_rects].top = top;
+ dirty_rects[this->num_dirty_rects].right = left + width;
+ dirty_rects[this->num_dirty_rects].bottom = top + height;
+ }
+ this->num_dirty_rects++;
}
/**
@@ -190,12 +195,8 @@ void VideoDriver_Cocoa::MainLoop()
*/
bool VideoDriver_Cocoa::ChangeResolution(int w, int h)
{
- assert(_cocoa_subdriver != NULL);
-
- bool ret = _cocoa_subdriver->ChangeResolution(w, h, BlitterFactory::GetCurrentBlitter()->GetScreenDepth());
-
+ bool ret = this->ChangeResolution(w, h, BlitterFactory::GetCurrentBlitter()->GetScreenDepth());
this->GameSizeChanged();
-
return ret;
}
@@ -207,11 +208,15 @@ bool VideoDriver_Cocoa::ChangeResolution(int w, int h)
*/
bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen)
{
- assert(_cocoa_subdriver != NULL);
+ if (this->IsFullscreen() == full_screen) return true;
- bool res = _cocoa_subdriver->ToggleFullscreen(full_screen);
- this->UpdateVideoModes();
- return res;
+ if ([ this->window respondsToSelector:@selector(toggleFullScreen:) ]) {
+ [ this->window performSelector:@selector(toggleFullScreen:) withObject:this->window ];
+ this->UpdateVideoModes();
+ return true;
+ }
+
+ return false;
}
/**
@@ -229,7 +234,7 @@ bool VideoDriver_Cocoa::AfterBlitterChange()
*/
void VideoDriver_Cocoa::EditBoxLostFocus()
{
- if (_cocoa_subdriver != NULL) [ [ _cocoa_subdriver->cocoaview inputContext ] discardMarkedText ];
+ [ [ this->cocoaview inputContext ] discardMarkedText ];
/* Clear any marked string from the current edit box. */
HandleTextInput(NULL, true);
}
@@ -248,16 +253,14 @@ Dimension VideoDriver_Cocoa::GetScreenSize() const
*/
void VideoDriver_Cocoa::GameSizeChanged()
{
- if (_cocoa_subdriver == nullptr) return;
-
/* Tell the game that the resolution has changed */
- _screen.width = _cocoa_subdriver->GetWidth();
- _screen.height = _cocoa_subdriver->GetHeight();
- _screen.pitch = _cocoa_subdriver->GetWidth();
- _screen.dst_ptr = _cocoa_subdriver->GetPixelBuffer();
+ _screen.width = this->window_width;
+ _screen.height = this->window_height;
+ _screen.pitch = this->window_width;
+ _screen.dst_ptr = this->GetPixelBuffer();
/* Store old window size if we entered fullscreen mode. */
- bool fullscreen = _cocoa_subdriver->IsFullscreen();
+ bool fullscreen = this->IsFullscreen();
if (fullscreen && !_fullscreen) this->orig_res = _cur_resolution;
_fullscreen = fullscreen;
@@ -266,18 +269,16 @@ void VideoDriver_Cocoa::GameSizeChanged()
::GameSizeChanged();
}
-class WindowQuartzSubdriver;
-
/* Subclass of OTTD_CocoaView to fix Quartz rendering */
@interface OTTD_QuartzView : OTTD_CocoaView
-- (void)setDriver:(WindowQuartzSubdriver *)drv;
+- (void)setDriver:(VideoDriver_Cocoa *)drv;
- (void)drawRect:(NSRect)invalidRect;
@end
@implementation OTTD_QuartzView
-- (void)setDriver:(WindowQuartzSubdriver *)drv
+- (void)setDriver:(VideoDriver_Cocoa *)drv
{
driver = drv;
}
@@ -360,7 +361,29 @@ class WindowQuartzSubdriver;
@end
-void WindowQuartzSubdriver::GetDeviceInfo()
+/**
+ * Update the video modus.
+ */
+void VideoDriver_Cocoa::UpdateVideoModes()
+{
+ _resolutions.clear();
+
+ if (this->IsFullscreen()) {
+ /* Full screen, there is only one possible resolution. */
+ NSSize screen = [ [ this->window screen ] frame ].size;
+ _resolutions.emplace_back((uint)screen.width, (uint)screen.height);
+ } else {
+ /* Windowed; offer a selection of common window sizes up until the
+ * maximum usable screen space. This excludes the menu and dock areas. */
+ NSSize maxSize = [ [ NSScreen mainScreen] visibleFrame ].size;
+ for (const auto &d : _default_resolutions) {
+ if (d.width < maxSize.width && d.height < maxSize.height) _resolutions.push_back(d);
+ }
+ _resolutions.emplace_back((uint)maxSize.width, (uint)maxSize.height);
+ }
+}
+
+void VideoDriver_Cocoa::GetDeviceInfo()
{
/* Initialize the video settings; this data persists between mode switches
* and gather some information that is useful to know about the display */
@@ -375,27 +398,12 @@ void WindowQuartzSubdriver::GetDeviceInfo()
CGDisplayModeRelease(cur_mode);
}
-bool WindowQuartzSubdriver::IsFullscreen()
+bool VideoDriver_Cocoa::IsFullscreen()
{
return this->window != nil && ([ this->window styleMask ] & NSWindowStyleMaskFullScreen) != 0;
}
-/** Switch to full screen mode on OSX 10.7
- * @return Whether we switched to full screen
- */
-bool WindowQuartzSubdriver::ToggleFullscreen(bool fullscreen)
-{
- if (this->IsFullscreen() == fullscreen) return true;
-
- if ([ this->window respondsToSelector:@selector(toggleFullScreen:) ]) {
- [ this->window performSelector:@selector(toggleFullScreen:) withObject:this->window ];
- return true;
- }
-
- return false;
-}
-
-bool WindowQuartzSubdriver::SetVideoMode(int width, int height, int bpp)
+bool VideoDriver_Cocoa::SetVideoMode(int width, int height, int bpp)
{
this->setup = true;
this->GetDeviceInfo();
@@ -508,7 +516,7 @@ bool WindowQuartzSubdriver::SetVideoMode(int width, int height, int bpp)
return ret;
}
-void WindowQuartzSubdriver::BlitIndexedToView32(int left, int top, int right, int bottom)
+void VideoDriver_Cocoa::BlitIndexedToView32(int left, int top, int right, int bottom)
{
const uint32 *pal = this->palette;
const uint8 *src = (uint8*)this->pixel_buffer;
@@ -524,37 +532,7 @@ void WindowQuartzSubdriver::BlitIndexedToView32(int left, int top, int right, in
}
-WindowQuartzSubdriver::WindowQuartzSubdriver()
-{
- this->window_width = 0;
- this->window_height = 0;
- this->buffer_depth = 0;
- this->window_buffer = NULL;
- this->pixel_buffer = NULL;
- this->active = false;
- this->setup = false;
-
- this->window = nil;
- this->cocoaview = nil;
-
- this->cgcontext = NULL;
-
- this->num_dirty_rects = MAX_DIRTY_RECTS;
-}
-
-WindowQuartzSubdriver::~WindowQuartzSubdriver()
-{
- /* Release window mode resources */
- if (this->window != nil) [ this->window close ];
-
- CGContextRelease(this->cgcontext);
-
- CGColorSpaceRelease(this->color_space);
- free(this->window_buffer);
- free(this->pixel_buffer);
-}
-
-void WindowQuartzSubdriver::Draw(bool force_update)
+void VideoDriver_Cocoa::Draw(bool force_update)
{
PerformanceMeasurer framerate(PFE_VIDEO);
@@ -596,18 +574,7 @@ void WindowQuartzSubdriver::Draw(bool force_update)
this->num_dirty_rects = 0;
}
-void WindowQuartzSubdriver::MakeDirty(int left, int top, int width, int height)
-{
- if (this->num_dirty_rects < MAX_DIRTY_RECTS) {
- dirty_rects[this->num_dirty_rects].left = left;
- dirty_rects[this->num_dirty_rects].top = top;
- dirty_rects[this->num_dirty_rects].right = left + width;
- dirty_rects[this->num_dirty_rects].bottom = top + height;
- }
- this->num_dirty_rects++;
-}
-
-void WindowQuartzSubdriver::UpdatePalette(uint first_color, uint num_colors)
+void VideoDriver_Cocoa::UpdatePalette(uint first_color, uint num_colors)
{
if (this->buffer_depth != 8) return;
@@ -622,7 +589,7 @@ void WindowQuartzSubdriver::UpdatePalette(uint first_color, uint num_colors)
this->num_dirty_rects = MAX_DIRTY_RECTS;
}
-bool WindowQuartzSubdriver::ChangeResolution(int w, int h, int bpp)
+bool VideoDriver_Cocoa::ChangeResolution(int w, int h, int bpp)
{
int old_width = this->window_width;
int old_height = this->window_height;
@@ -635,7 +602,7 @@ bool WindowQuartzSubdriver::ChangeResolution(int w, int h, int bpp)
}
/* Convert local coordinate to window server (CoreGraphics) coordinate */
-CGPoint WindowQuartzSubdriver::PrivateLocalToCG(NSPoint *p)
+CGPoint VideoDriver_Cocoa::PrivateLocalToCG(NSPoint *p)
{
p->y = this->window_height - p->y;
@@ -651,7 +618,7 @@ CGPoint WindowQuartzSubdriver::PrivateLocalToCG(NSPoint *p)
return cgp;
}
-NSPoint WindowQuartzSubdriver::GetMouseLocation(NSEvent *event)
+NSPoint VideoDriver_Cocoa::GetMouseLocation(NSEvent *event)
{
NSPoint pt;
@@ -666,7 +633,7 @@ NSPoint WindowQuartzSubdriver::GetMouseLocation(NSEvent *event)
return pt;
}
-bool WindowQuartzSubdriver::MouseIsInsideView(NSPoint *pt)
+bool VideoDriver_Cocoa::MouseIsInsideView(NSPoint *pt)
{
return [ cocoaview mouse:*pt inRect:[ this->cocoaview bounds ] ];
}
@@ -682,7 +649,7 @@ static void ClearWindowBuffer(uint32 *buffer, uint32 pitch, uint32 height)
}
}
-bool WindowQuartzSubdriver::WindowResized()
+bool VideoDriver_Cocoa::WindowResized()
{
if (this->window == nil || this->cocoaview == nil) return true;
@@ -722,7 +689,7 @@ bool WindowQuartzSubdriver::WindowResized()
}
}
- static_cast<VideoDriver_Cocoa *>(VideoDriver::GetInstance())->GameSizeChanged();
+ this->GameSizeChanged();
/* Redraw screen */
this->num_dirty_rects = MAX_DIRTY_RECTS;
@@ -730,4 +697,28 @@ bool WindowQuartzSubdriver::WindowResized()
return true;
}
+void VideoDriver_Cocoa::CheckPaletteAnim()
+{
+ if (_cur_palette.count_dirty != 0) {
+ Blitter *blitter = BlitterFactory::GetCurrentBlitter();
+
+ switch (blitter->UsePaletteAnimation()) {
+ case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
+ this->UpdatePalette(_cur_palette.first_dirty, _cur_palette.count_dirty);
+ break;
+
+ case Blitter::PALETTE_ANIMATION_BLITTER:
+ blitter->PaletteAnimate(_cur_palette);
+ break;
+
+ case Blitter::PALETTE_ANIMATION_NONE:
+ break;
+
+ default:
+ NOT_REACHED();
+ }
+ _cur_palette.count_dirty = 0;
+ }
+}
+
#endif /* WITH_COCOA */