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-rw-r--r--src/video/cocoa/cocoa_v.h71
1 files changed, 71 insertions, 0 deletions
diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h
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index 000000000..fb53fb2ee
--- /dev/null
+++ b/src/video/cocoa/cocoa_v.h
@@ -0,0 +1,71 @@
+/* $Id$ */
+
+#ifndef VIDEO_COCOA_H
+#define VIDEO_COCOA_H
+
+#include "../video_driver.hpp"
+
+class VideoDriver_Cocoa: public VideoDriver {
+public:
+ /* virtual */ const char *Start(const char * const *param);
+
+ /* virtual */ void Stop();
+
+ /* virtual */ void MakeDirty(int left, int top, int width, int height);
+
+ /* virtual */ void MainLoop();
+
+ /* virtual */ bool ChangeResolution(int w, int h);
+
+ /* virtual */ void ToggleFullscreen(bool fullscreen);
+};
+
+class FVideoDriver_Cocoa: public VideoDriverFactory<FVideoDriver_Cocoa> {
+public:
+ static const int priority = 10;
+ /* virtual */ const char *GetName() { return "cocoa"; }
+ /* virtual */ const char *GetDescription() { return "Cocoa Video Driver"; }
+ /* virtual */ Driver *CreateInstance() { return new VideoDriver_Cocoa(); }
+};
+
+
+
+class CocoaSubdriver {
+public:
+ virtual ~CocoaSubdriver() {}
+
+ virtual void Draw() = 0;
+ virtual void MakeDirty(int left, int top, int width, int height) = 0;
+ virtual void UpdatePalette(uint first_color, uint num_colors) = 0;
+
+ virtual uint ListModes(OTTDPoint* modes, uint max_modes) = 0;
+
+ virtual bool ChangeResolution(int w, int h) = 0;
+
+ virtual bool IsFullscreen() = 0;
+ virtual int GetWidth() = 0;
+ virtual int GetHeight() = 0;
+ virtual void *GetPixelBuffer() = 0;
+
+ /* Convert local coordinate to window server (CoreGraphics) coordinate */
+ virtual CGPoint PrivateLocalToCG(NSPoint* p) = 0;
+
+ virtual NSPoint GetMouseLocation(NSEvent *event) = 0;
+ virtual bool MouseIsInsideView(NSPoint *pt) = 0;
+
+ virtual bool IsActive() = 0;
+};
+
+extern CocoaSubdriver* _cocoa_subdriver;
+
+CocoaSubdriver *QZ_CreateFullscreenSubdriver(int width, int height, int bpp);
+CocoaSubdriver *QZ_CreateWindowQuickdrawSubdriver(int width, int height, int bpp);
+
+void QZ_GameSizeChanged();
+
+void QZ_GameLoop();
+
+void QZ_ShowMouse();
+void QZ_HideMouse();
+
+#endif /* VIDEO_COCOA_H */