diff options
Diffstat (limited to 'src/video/cocoa/cocoa_v.h')
-rw-r--r-- | src/video/cocoa/cocoa_v.h | 76 |
1 files changed, 39 insertions, 37 deletions
diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h index 54ff53d15..2aca2034e 100644 --- a/src/video/cocoa/cocoa_v.h +++ b/src/video/cocoa/cocoa_v.h @@ -86,12 +86,22 @@ public: }; -/** - * Generic display driver for cocoa - * On grounds to not duplicate some code, it contains a few variables - * which are not used by all device drivers. - */ -class CocoaSubdriver { + +class WindowQuartzSubdriver { +private: + /** + * This function copies 8bpp pixels from the screen buffer in 32bpp windowed mode. + * + * @param left The x coord for the left edge of the box to blit. + * @param top The y coord for the top edge of the box to blit. + * @param right The x coord for the right edge of the box to blit. + * @param bottom The y coord for the bottom edge of the box to blit. + */ + void BlitIndexedToView32(int left, int top, int right, int bottom); + + void GetDeviceInfo(); + bool SetVideoMode(int width, int height, int bpp); + public: int device_width; ///< Width of device in pixel int device_height; ///< Height of device in pixel @@ -104,8 +114,6 @@ public: int buffer_depth; ///< Colour depth of used frame buffer void *pixel_buffer; ///< used for direct pixel access void *window_buffer; ///< Colour translation from palette to screen - CGColorSpaceRef color_space; //< Window color space - id window; ///< Pointer to window object # define MAX_DIRTY_RECTS 100 Rect dirty_rects[MAX_DIRTY_RECTS]; ///< dirty rectangles @@ -115,20 +123,18 @@ public: bool active; ///< Whether the window is visible bool setup; + id window; ///< Pointer to window object id cocoaview; ///< Pointer to view object + CGColorSpaceRef color_space; ///< Window color space + CGContextRef cgcontext; ///< Context reference for Quartz subdriver - /* Separate driver vars for Quarz - * Needed here in order to avoid much code duplication */ - CGContextRef cgcontext; ///< Context reference for Quartz subdriver - - /* Driver methods */ - /** Initialize driver */ - virtual ~CocoaSubdriver() {} + WindowQuartzSubdriver(); + ~WindowQuartzSubdriver(); /** Draw window * @param force_update Whether to redraw unconditionally */ - virtual void Draw(bool force_update = false) = 0; + void Draw(bool force_update = false); /** Mark dirty a screen region * @param left x-coordinate of left border @@ -136,77 +142,73 @@ public: * @param width width or dirty rectangle * @param height height of dirty rectangle */ - virtual void MakeDirty(int left, int top, int width, int height) = 0; + void MakeDirty(int left, int top, int width, int height); /** Update the palette */ - virtual void UpdatePalette(uint first_color, uint num_colors) = 0; + void UpdatePalette(uint first_color, uint num_colors); - virtual uint ListModes(OTTD_Point *modes, uint max_modes) = 0; + uint ListModes(OTTD_Point *modes, uint max_modes); /** Change window resolution * @param w New window width * @param h New window height * @return Whether change was successful */ - virtual bool ChangeResolution(int w, int h, int bpp) = 0; + bool ChangeResolution(int w, int h, int bpp); /** Are we in fullscreen mode * @return whether fullscreen mode is currently used */ - virtual bool IsFullscreen() = 0; + bool IsFullscreen(); /** Toggle between fullscreen and windowed mode * @return whether switch was successful */ - virtual bool ToggleFullscreen(bool fullscreen) { return false; }; + bool ToggleFullscreen(bool fullscreen); /** Return the width of the current view * @return width of the current view */ - virtual int GetWidth() = 0; + int GetWidth() { return window_width; } /** Return the height of the current view * @return height of the current view */ - virtual int GetHeight() = 0; + int GetHeight() { return window_height; } /** Return the current pixel buffer * @return pixelbuffer */ - virtual void *GetPixelBuffer() = 0; + void *GetPixelBuffer() { return buffer_depth == 8 ? pixel_buffer : window_buffer; } /** Convert local coordinate to window server (CoreGraphics) coordinate * @param p local coordinates * @return window driver coordinates */ - virtual CGPoint PrivateLocalToCG(NSPoint *p) = 0; + CGPoint PrivateLocalToCG(NSPoint *p); /** Return the mouse location * @param event UI event * @return mouse location as NSPoint */ - virtual NSPoint GetMouseLocation(NSEvent *event) = 0; + NSPoint GetMouseLocation(NSEvent *event); /** Return whether the mouse is within our view * @param pt Mouse coordinates * @return Whether mouse coordinates are within view */ - virtual bool MouseIsInsideView(NSPoint *pt) = 0; + bool MouseIsInsideView(NSPoint *pt); - /** Return whether the window is active (visible) - * @return whether the window is visible or not - */ - virtual bool IsActive() = 0; + /** Return whether the window is active (visible) */ + bool IsActive() { return active; } - /** Whether the window was successfully resized + /** Resize the window. * @return whether the window was successfully resized */ - virtual bool WindowResized() { return false; }; + bool WindowResized(); }; -extern CocoaSubdriver *_cocoa_subdriver; - -CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp); +extern WindowQuartzSubdriver *_cocoa_subdriver; uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_id, int display_depth); |