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diff --git a/src/video/cocoa/cocoa_ogl.h b/src/video/cocoa/cocoa_ogl.h
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+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file cocoa_ogl.h The Cocoa OpenGL video driver. */
+
+#ifndef VIDEO_COCOA_OGL_H
+#define VIDEO_COCOA_OGL_H
+
+#include "cocoa_v.h"
+
+@class OTTD_OpenGLView;
+
+class VideoDriver_CocoaOpenGL : public VideoDriver_Cocoa {
+ CGLContextObj gl_context;
+
+ uint8 *anim_buffer; ///< Animation buffer from OpenGL back-end.
+
+ const char *AllocateContext(bool allow_software);
+
+public:
+ VideoDriver_CocoaOpenGL() : gl_context(nullptr), anim_buffer(nullptr) {}
+
+ const char *Start(const StringList &param) override;
+ void Stop() override;
+
+ bool HasEfficient8Bpp() const override { return true; }
+
+ bool UseSystemCursor() override { return true; }
+
+ void ClearSystemSprites() override;
+
+ bool HasAnimBuffer() override { return true; }
+ uint8 *GetAnimBuffer() override { return this->anim_buffer; }
+
+ /** Return driver name */
+ const char *GetName() const override { return "cocoa-opengl"; }
+
+ void AllocateBackingStore(bool force = false) override;
+
+protected:
+ void Paint() override;
+
+ void *GetVideoPointer() override;
+ void ReleaseVideoPointer() override;
+
+ NSView* AllocateDrawView() override;
+};
+
+class FVideoDriver_CocoaOpenGL : public DriverFactoryBase {
+public:
+ FVideoDriver_CocoaOpenGL() : DriverFactoryBase(Driver::DT_VIDEO, 9, "cocoa-opengl", "Cocoa OpenGL Video Driver") {}
+ Driver *CreateInstance() const override { return new VideoDriver_CocoaOpenGL(); }
+};
+
+#endif /* VIDEO_COCOA_OGL_H */