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Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r--src/vehicle_gui.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 1bfd70b74..2ebf02bae 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -156,8 +156,8 @@ static void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
DrawSprite(SPR_BLOT, pal, x, y);
}
-/** Maximum number of refit cycles we try, to prevent infinite loops. */
-static const int MAX_REFIT_CYCLE = 16;
+/** Maximum number of refit cycles we try, to prevent infinite loops. And we store only a byte anyway */
+static const uint MAX_REFIT_CYCLE = 256;
/**
* Get the best fitting subtype when 'cloning'/'replacing' v_from with v_for.
@@ -193,7 +193,7 @@ byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for)
v_for->cargo_type = v_from->cargo_type;
/* Cycle through the refits */
- for (byte refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
+ for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE; refit_cyc++) {
v_for->cargo_subtype = refit_cyc;
/* Make sure we don't pick up anything cached. */
@@ -262,11 +262,10 @@ static RefitList *BuildRefitList(const Vehicle *v)
* changed to test the cargo & subtype... */
CargoID temp_cargo = u->cargo_type;
byte temp_subtype = u->cargo_subtype;
- byte refit_cyc;
u->cargo_type = cid;
- for (refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE && num_lines < max_lines; refit_cyc++) {
+ for (uint refit_cyc = 0; refit_cyc < MAX_REFIT_CYCLE && num_lines < max_lines; refit_cyc++) {
bool duplicate = false;
uint16 callback;