diff options
Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r-- | src/vehicle_gui.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index d5b405934..33afbafca 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -860,7 +860,7 @@ struct VehicleListWindow : public BaseVehicleListWindow { this->widget[VLW_WIDGET_CAPTION].data = STR_VEH_WITH_SHARED_ORDERS_LIST; break; - case VLW_STANDARD: /* Company Name - standard widget setup */ + case VLW_STANDARD: // Company Name - standard widget setup switch (this->vehicle_type) { case VEH_TRAIN: this->widget[VLW_WIDGET_CAPTION].data = STR_881B_TRAINS; break; case VEH_ROAD: this->widget[VLW_WIDGET_CAPTION].data = STR_9001_ROAD_VEHICLES; break; @@ -874,7 +874,7 @@ struct VehicleListWindow : public BaseVehicleListWindow { this->widget[VLW_WIDGET_CAPTION].data = STR_WAYPOINT_VIEWPORT_LIST; break; - case VLW_STATION_LIST: /* Station Name */ + case VLW_STATION_LIST: // Station Name switch (this->vehicle_type) { case VEH_TRAIN: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_TRAINS; break; case VEH_ROAD: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_ROAD_VEHICLES; break; @@ -954,7 +954,7 @@ struct VehicleListWindow : public BaseVehicleListWindow { /* draw the widgets */ switch (window_type) { - case VLW_SHARED_ORDERS: /* Shared Orders */ + case VLW_SHARED_ORDERS: // Shared Orders if (this->vehicles.Length() == 0) { /* We can't open this window without vehicles using this order * and we should close the window when deleting the order */ @@ -963,7 +963,7 @@ struct VehicleListWindow : public BaseVehicleListWindow { SetDParam(0, this->vscroll.count); break; - case VLW_STANDARD: /* Company Name */ + case VLW_STANDARD: // Company Name SetDParam(0, owner); SetDParam(1, this->vscroll.count); break; @@ -973,7 +973,7 @@ struct VehicleListWindow : public BaseVehicleListWindow { SetDParam(1, this->vscroll.count); break; - case VLW_STATION_LIST: /* Station Name */ + case VLW_STATION_LIST: // Station Name SetDParam(0, index); SetDParam(1, this->vscroll.count); break; @@ -1015,14 +1015,14 @@ struct VehicleListWindow : public BaseVehicleListWindow { virtual void OnClick(Point pt, int widget) { switch (widget) { - case VLW_WIDGET_SORT_ORDER: /* Flip sorting method ascending/descending */ + case VLW_WIDGET_SORT_ORDER: // Flip sorting method ascending/descending this->vehicles.ToggleSortOrder(); this->SetDirty(); break; - case VLW_WIDGET_SORT_BY_PULLDOWN:/* Select sorting criteria dropdown menu */ + case VLW_WIDGET_SORT_BY_PULLDOWN:// Select sorting criteria dropdown menu ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), VLW_WIDGET_SORT_BY_PULLDOWN, 0, (this->vehicle_type == VEH_TRAIN || this->vehicle_type == VEH_ROAD) ? 0 : (1 << 10)); return; - case VLW_WIDGET_LIST: { /* Matrix to show vehicles */ + case VLW_WIDGET_LIST: { // Matrix to show vehicles uint32 id_v = (pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / this->resize.step_height; const Vehicle *v; @@ -1079,15 +1079,15 @@ struct VehicleListWindow : public BaseVehicleListWindow { assert(this->vehicles.Length() != 0); switch (index) { - case 0: /* Replace window */ + case 0: // Replace window ShowReplaceGroupVehicleWindow(DEFAULT_GROUP, this->vehicle_type); break; - case 1: /* Send for servicing */ + case 1: // Send for servicing DoCommandP(0, GB(this->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */, (this->window_number & VLW_MASK) | DEPOT_MASS_SEND | DEPOT_SERVICE, GetCmdSendToDepot(this->vehicle_type)); break; - case 2: /* Send to Depots */ + case 2: // Send to Depots DoCommandP(0, GB(this->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */, (this->window_number & VLW_MASK) | DEPOT_MASS_SEND, GetCmdSendToDepot(this->vehicle_type)); @@ -1951,7 +1951,7 @@ struct VehicleViewWindow : Window { DoCommandP(v->tile, v->index, 0, _vehicle_command_translation_table[VCT_CMD_START_STOP][v->type]); break; - case VVW_WIDGET_CENTER_MAIN_VIEH: {/* center main view */ + case VVW_WIDGET_CENTER_MAIN_VIEH: {// center main view const Window *mainwindow = FindWindowById(WC_MAIN_WINDOW, 0); /* code to allow the main window to 'follow' the vehicle if the ctrl key is pressed */ if (_ctrl_pressed && mainwindow->viewport->zoom == ZOOM_LVL_NORMAL) { |