diff options
Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r-- | src/vehicle_gui.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index fec5c1d39..3fb6f403a 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -1704,9 +1704,9 @@ struct VehicleDetailsWindow : Window { switch (v->type) { case VEH_TRAIN: SetDParam(2, v->GetDisplayMaxSpeed()); - SetDParam(1, Train::From(v)->acc_cache.cached_power); - SetDParam(0, Train::From(v)->acc_cache.cached_weight); - SetDParam(3, Train::From(v)->acc_cache.cached_max_te / 1000); + SetDParam(1, Train::From(v)->gcache.cached_power); + SetDParam(0, Train::From(v)->gcache.cached_weight); + SetDParam(3, Train::From(v)->gcache.cached_max_te / 1000); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL && GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type != 2) ? STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE : STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED); break; @@ -1714,9 +1714,9 @@ struct VehicleDetailsWindow : Window { case VEH_ROAD: if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) { SetDParam(2, v->GetDisplayMaxSpeed()); - SetDParam(1, RoadVehicle::From(v)->acc_cache.cached_power); - SetDParam(0, RoadVehicle::From(v)->acc_cache.cached_weight); - SetDParam(3, RoadVehicle::From(v)->acc_cache.cached_max_te / 1000); + SetDParam(1, RoadVehicle::From(v)->gcache.cached_power); + SetDParam(0, RoadVehicle::From(v)->gcache.cached_weight); + SetDParam(3, RoadVehicle::From(v)->gcache.cached_max_te / 1000); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE); break; } @@ -2193,7 +2193,7 @@ public: } else if (v->vehstatus & VS_STOPPED) { if (v->type == VEH_TRAIN) { if (v->cur_speed == 0) { - if (Train::From(v)->acc_cache.cached_power == 0) { + if (Train::From(v)->gcache.cached_power == 0) { str = STR_VEHICLE_STATUS_TRAIN_NO_POWER; } else { str = STR_VEHICLE_STATUS_STOPPED; |