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Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r--src/vehicle_gui.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 527068da1..9a9d869fc 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -516,7 +516,7 @@ struct RefitWindow : public Window {
BuildRefitList(v, &this->list);
this->vscroll.SetCount(this->list.Length());
}
- /* FALLTHROUGH */
+ /* FALL THROUGH */
case 1: // A new cargo has been selected.
this->cargo = (this->sel >= 0 && this->sel < (int)this->list.Length()) ? &this->list[this->sel] : NULL;
@@ -1633,7 +1633,7 @@ struct VehicleDetailsWindow : Window {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE);
break;
}
- /* Fallthrough */
+ /* FALL THROUGH */
case VEH_SHIP:
case VEH_AIRCRAFT:
SetDParam(0, v->GetDisplayMaxSpeed());
@@ -2150,7 +2150,7 @@ public:
str = STR_VEHICLE_STATUS_LEAVING;
break;
}
- /* fall-through if aircraft. Does this even happen? */
+ /* FALL THROUGH, if aircraft. Does this even happen? */
default:
if (v->GetNumOrders() == 0) {