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-rw-r--r--src/vehicle_gui.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 2974c351f..324a4d979 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -1616,12 +1616,9 @@ public:
this->vehicles.ForceRebuild();
return;
}
- if (!gui_scope) return;
- /* We can only set the trigger for resorting/rebuilding.
- * We cannot safely resort at this point, as there might be multiple scheduled invalidations,
- * and a rebuild needs to be done first though it is scheduled later. */
if (data == 0) {
+ /* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
this->vehicles.ForceRebuild();
} else {
this->vehicles.ForceResort();