diff options
Diffstat (limited to 'src/vehicle_gui.c')
-rw-r--r-- | src/vehicle_gui.c | 1945 |
1 files changed, 0 insertions, 1945 deletions
diff --git a/src/vehicle_gui.c b/src/vehicle_gui.c deleted file mode 100644 index 1c3d45b82..000000000 --- a/src/vehicle_gui.c +++ /dev/null @@ -1,1945 +0,0 @@ -/* $Id$ */ - -#include "stdafx.h" -#include "openttd.h" -#include "debug.h" -#include "functions.h" -#include "player.h" -#include "station.h" -#include "strings.h" -#include "table/sprites.h" -#include "table/strings.h" -#include "vehicle.h" -#include "window.h" -#include "engine.h" -#include "gui.h" -#include "command.h" -#include "gfx.h" -#include "variables.h" -#include "vehicle_gui.h" -#include "viewport.h" -#include "train.h" -#include "newgrf_callbacks.h" -#include "newgrf_engine.h" -#include "newgrf_text.h" -#include "date.h" -#include "ship.h" -#include "aircraft.h" -#include "roadveh.h" -#include "depot.h" - -typedef struct Sorting { - Listing aircraft; - Listing roadveh; - Listing ship; - Listing train; -} Sorting; - -static Sorting _sorting; - -typedef struct vehiclelist_d { - const Vehicle** sort_list; // List of vehicles (sorted) - Listing *_sorting; // pointer to the appropiate subcategory of _sorting - uint16 length_of_sort_list; // Keeps track of how many vehicle pointers sort list got space for - byte vehicle_type; // The vehicle type that is sorted - list_d l; // General list struct -} vehiclelist_d; -assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vehiclelist_d)); - -static bool _internal_sort_order; // descending/ascending - -static RailType _railtype_selected_in_replace_gui; - - -typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*); - -static VehicleSortListingTypeFunction VehicleNumberSorter; -static VehicleSortListingTypeFunction VehicleNameSorter; -static VehicleSortListingTypeFunction VehicleAgeSorter; -static VehicleSortListingTypeFunction VehicleProfitThisYearSorter; -static VehicleSortListingTypeFunction VehicleProfitLastYearSorter; -static VehicleSortListingTypeFunction VehicleCargoSorter; -static VehicleSortListingTypeFunction VehicleReliabilitySorter; -static VehicleSortListingTypeFunction VehicleMaxSpeedSorter; -static VehicleSortListingTypeFunction VehicleModelSorter; -static VehicleSortListingTypeFunction VehicleValueSorter; - -static VehicleSortListingTypeFunction* const _vehicle_sorter[] = { - &VehicleNumberSorter, - &VehicleNameSorter, - &VehicleAgeSorter, - &VehicleProfitThisYearSorter, - &VehicleProfitLastYearSorter, - &VehicleCargoSorter, - &VehicleReliabilitySorter, - &VehicleMaxSpeedSorter, - &VehicleModelSorter, - &VehicleValueSorter, -}; - -static const StringID _vehicle_sort_listing[] = { - STR_SORT_BY_NUMBER, - STR_SORT_BY_DROPDOWN_NAME, - STR_SORT_BY_AGE, - STR_SORT_BY_PROFIT_THIS_YEAR, - STR_SORT_BY_PROFIT_LAST_YEAR, - STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE, - STR_SORT_BY_RELIABILITY, - STR_SORT_BY_MAX_SPEED, - STR_SORT_BY_MODEL, - STR_SORT_BY_VALUE, - INVALID_STRING_ID -}; - -static const StringID _rail_types_list[] = { - STR_RAIL_VEHICLES, - STR_ELRAIL_VEHICLES, - STR_MONORAIL_VEHICLES, - STR_MAGLEV_VEHICLES, - INVALID_STRING_ID -}; - -void RebuildVehicleLists(void) -{ - Window* const *wz; - - FOR_ALL_WINDOWS(wz) { - Window *w = *wz; - - switch (w->window_class) { - case WC_TRAINS_LIST: - case WC_ROADVEH_LIST: - case WC_SHIPS_LIST: - case WC_AIRCRAFT_LIST: - WP(w, vehiclelist_d).l.flags |= VL_REBUILD; - SetWindowDirty(w); - break; - } - } -} - -void ResortVehicleLists(void) -{ - Window* const *wz; - - FOR_ALL_WINDOWS(wz) { - Window *w = *wz; - - switch (w->window_class) { - case WC_TRAINS_LIST: - case WC_ROADVEH_LIST: - case WC_SHIPS_LIST: - case WC_AIRCRAFT_LIST: - WP(w, vehiclelist_d).l.flags |= VL_RESORT; - SetWindowDirty(w); - break; - } - } -} - -static void BuildVehicleList(vehiclelist_d* vl, PlayerID owner, StationID station, OrderID order, uint16 depot_airport_index, uint16 window_type) -{ - if (!(vl->l.flags & VL_REBUILD)) return; - - DEBUG(misc, 3, "Building vehicle list for player %d at station %d", owner, station); - - vl->l.list_length = GenerateVehicleSortList(&vl->sort_list, &vl->length_of_sort_list, vl->vehicle_type, owner, station, order, depot_airport_index, window_type); - - vl->l.flags &= ~VL_REBUILD; - vl->l.flags |= VL_RESORT; -} - -static void SortVehicleList(vehiclelist_d *vl) -{ - if (!(vl->l.flags & VL_RESORT)) return; - - _internal_sort_order = vl->l.flags & VL_DESC; - qsort((void*)vl->sort_list, vl->l.list_length, sizeof(vl->sort_list[0]), - _vehicle_sorter[vl->l.sort_type]); - - vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - vl->l.flags &= ~VL_RESORT; -} - -void DepotSortList(Vehicle **v, uint16 length) -{ - _internal_sort_order = 0; - qsort((void*)v, length, sizeof(v[0]), _vehicle_sorter[0]); -} - -/* General Vehicle GUI based procedures that are independent of vehicle types */ -void InitializeVehiclesGuiList(void) -{ - _railtype_selected_in_replace_gui = RAILTYPE_RAIL; -} - -// draw the vehicle profit button in the vehicle list window. -void DrawVehicleProfitButton(const Vehicle *v, int x, int y) -{ - uint32 ormod; - - // draw profit-based colored icons - if (v->age <= 365 * 2) { - ormod = PALETTE_TO_GREY; - } else if (v->profit_last_year < 0) { - ormod = PALETTE_TO_RED; - } else if (v->profit_last_year < 10000) { - ormod = PALETTE_TO_YELLOW; - } else { - ormod = PALETTE_TO_GREEN; - } - DrawSprite(SPR_BLOT | ormod, x, y); -} - -typedef struct RefitOption { - CargoID cargo; - byte subtype; - uint16 value; - EngineID engine; -} RefitOption; - -typedef struct RefitList { - uint num_lines; - RefitOption *items; -} RefitList; - -static RefitList *BuildRefitList(const Vehicle *v) -{ - uint max_lines = 256; - RefitOption *refit = calloc(max_lines, sizeof(*refit)); - RefitList *list = calloc(1, sizeof(*list)); - Vehicle *u = (Vehicle*)v; - uint num_lines = 0; - uint i; - - do { - CargoID cid; - uint32 cmask = EngInfo(u->engine_type)->refit_mask; - byte callbackmask = EngInfo(u->engine_type)->callbackmask; - - /* Skip this engine if it has no capacity */ - if (u->cargo_cap == 0) continue; - - /* Loop through all cargos in the refit mask */ - for (cid = 0; cmask != 0 && num_lines < max_lines; cmask >>= 1, cid++) { - CargoID lcid; - - /* Skip cargo type if it's not listed */ - if (!HASBIT(cmask, 0)) continue; - - lcid = _local_cargo_id_ctype[cid]; - if (lcid == CT_INVALID) continue; - - /* Check the vehicle's callback mask for cargo suffixes */ - if (HASBIT(callbackmask, CBM_CARGO_SUFFIX)) { - /* Make a note of the original cargo type. It has to be - * changed to test the cargo & subtype... */ - CargoID temp_cargo = u->cargo_type; - byte temp_subtype = u->cargo_subtype; - byte refit_cyc; - - u->cargo_type = lcid; - - for (refit_cyc = 0; refit_cyc < 16 && num_lines < max_lines; refit_cyc++) { - bool duplicate = false; - uint16 callback; - - u->cargo_subtype = refit_cyc; - callback = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, u->engine_type, u); - - if (callback == 0xFF) callback = CALLBACK_FAILED; - if (refit_cyc != 0 && callback == CALLBACK_FAILED) break; - - /* Check if this cargo and subtype combination are listed */ - for (i = 0; i < num_lines && !duplicate; i++) { - if (refit[i].cargo == lcid && refit[i].value == callback) duplicate = true; - } - - if (duplicate) continue; - - refit[num_lines].cargo = lcid; - refit[num_lines].subtype = refit_cyc; - refit[num_lines].value = callback; - refit[num_lines].engine = u->engine_type; - num_lines++; - } - - /* Reset the vehicle's cargo type */ - u->cargo_type = temp_cargo; - u->cargo_subtype = temp_subtype; - } else { - /* No cargo suffix callback -- use no subtype */ - bool duplicate = false; - - for (i = 0; i < num_lines && !duplicate; i++) { - if (refit[i].cargo == lcid && refit[i].value == CALLBACK_FAILED) duplicate = true; - } - - if (!duplicate) { - refit[num_lines].cargo = lcid; - refit[num_lines].subtype = 0; - refit[num_lines].value = CALLBACK_FAILED; - refit[num_lines].engine = INVALID_ENGINE; - num_lines++; - } - } - } - } while (v->type == VEH_Train && (u = u->next) != NULL && num_lines < max_lines); - - list->num_lines = num_lines; - list->items = refit; - - return list; -} - -/** Draw the list of available refit options for a consist. - * Draw the list and highlight the selected refit option (if any) - * @param *v first vehicle in consist to get the refit-options of - * @param sel selected refit cargo-type in the window - * @return the refit option that is hightlighted, NULL if none - */ -static RefitOption *DrawVehicleRefitWindow(const RefitList *list, int sel, uint pos, uint rows, uint delta) -{ - RefitOption *refit = list->items; - RefitOption *selected = NULL; - uint num_lines = list->num_lines; - uint y = 31; - uint i; - - /* Draw the list, and find the selected cargo (by its position in list) */ - for (i = 0; i < num_lines; i++) { - byte colour = 16; - if (sel == 0) { - selected = &refit[i]; - colour = 12; - } - - if (i >= pos && i < pos + rows) { - /* Draw the cargo name */ - int last_x = DrawString(2, y, _cargoc.names_s[refit[i].cargo], colour); - - /* If the callback succeeded, draw the cargo suffix */ - if (refit[i].value != CALLBACK_FAILED) { - DrawString(last_x + 1, y, GetGRFStringID(GetEngineGRFID(refit[i].engine), 0xD000 + refit[i].value), colour); - } - y += delta; - } - - sel--; - } - - return selected; -} - -static void VehicleRefitWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - Vehicle *v = GetVehicle(w->window_number); - - if (v->type == VEH_Train) { - uint length = CountVehiclesInChain(v); - - if (length != WP(w, refit_d).length) { - /* Consist length has changed, so rebuild the refit list */ - free(WP(w, refit_d).list->items); - free(WP(w, refit_d).list); - WP(w, refit_d).list = BuildRefitList(v); - WP(w, refit_d).length = length; - } - } - - SetVScrollCount(w, WP(w, refit_d).list->num_lines); - - SetDParam(0, v->string_id); - SetDParam(1, v->unitnumber); - DrawWindowWidgets(w); - - WP(w,refit_d).cargo = DrawVehicleRefitWindow(WP(w, refit_d).list, WP(w, refit_d).sel, w->vscroll.pos, w->vscroll.cap, w->resize.step_height); - - if (WP(w,refit_d).cargo != NULL) { - int32 cost = 0; - switch (GetVehicle(w->window_number)->type) { - case VEH_Train: cost = CMD_REFIT_RAIL_VEHICLE; break; - case VEH_Road: cost = CMD_REFIT_ROAD_VEH; break; - case VEH_Ship: cost = CMD_REFIT_SHIP; break; - case VEH_Aircraft: cost = CMD_REFIT_AIRCRAFT; break; - } - - cost = DoCommand(v->tile, v->index, WP(w,refit_d).cargo->cargo | WP(w,refit_d).cargo->subtype << 8, DC_QUERY_COST, cost); - if (!CmdFailed(cost)) { - SetDParam(0, WP(w,refit_d).cargo->cargo); - SetDParam(1, _returned_refit_capacity); - SetDParam(2, cost); - DrawString(2, w->widget[5].top + 1, STR_9840_NEW_CAPACITY_COST_OF_REFIT, 0); - } - } - } break; - - case WE_CLICK: - switch (e->we.click.widget) { - case 3: { // listbox - int y = e->we.click.pt.y - w->widget[3].top; - if (y >= 0) { - WP(w,refit_d).sel = (y / (int)w->resize.step_height) + w->vscroll.pos; - SetWindowDirty(w); - } - } break; - case 6: // refit button - if (WP(w,refit_d).cargo != NULL) { - const Vehicle *v = GetVehicle(w->window_number); - - if (WP(w, refit_d).order == INVALID_VEH_ORDER_ID) { - int command = 0; - - switch (v->type) { - case VEH_Train: command = CMD_REFIT_RAIL_VEHICLE | CMD_MSG(STR_RAIL_CAN_T_REFIT_VEHICLE); break; - case VEH_Road: command = CMD_REFIT_ROAD_VEH | CMD_MSG(STR_REFIT_ROAD_VEHICLE_CAN_T); break; - case VEH_Ship: command = CMD_REFIT_SHIP | CMD_MSG(STR_9841_CAN_T_REFIT_SHIP); break; - case VEH_Aircraft: command = CMD_REFIT_AIRCRAFT | CMD_MSG(STR_A042_CAN_T_REFIT_AIRCRAFT); break; - } - if (DoCommandP(v->tile, v->index, WP(w,refit_d).cargo->cargo | WP(w,refit_d).cargo->subtype << 8, NULL, command)) DeleteWindow(w); - } else { - if (DoCommandP(v->tile, v->index, WP(w,refit_d).cargo->cargo | WP(w,refit_d).cargo->subtype << 8 | WP(w, refit_d).order << 16, NULL, CMD_ORDER_REFIT)) DeleteWindow(w); - } - } - break; - } - break; - - case WE_RESIZE: - w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height; - w->widget[3].data = (w->vscroll.cap << 8) + 1; - break; - - case WE_DESTROY: - free(WP(w, refit_d).list->items); - free(WP(w, refit_d).list); - break; - } -} - - -static const Widget _vehicle_refit_widgets[] = { - { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, - { WWT_CAPTION, RESIZE_NONE, 14, 11, 239, 0, 13, STR_983B_REFIT, STR_018C_WINDOW_TITLE_DRAG_THIS}, - { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 239, 14, 27, STR_983F_SELECT_CARGO_TYPE_TO_CARRY, STR_983D_SELECT_TYPE_OF_CARGO_FOR}, - { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 227, 28, 139, 0x801, STR_EMPTY}, - { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 228, 239, 28, 139, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, - { WWT_PANEL, RESIZE_TB, 14, 0, 239, 140, 161, 0x0, STR_NULL}, - { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 227, 162, 173, 0x0, STR_NULL}, - { WWT_RESIZEBOX, RESIZE_TB, 14, 228, 239, 162, 173, 0x0, STR_RESIZE_BUTTON}, - { WIDGETS_END}, -}; - -static const WindowDesc _vehicle_refit_desc = { - WDP_AUTO, WDP_AUTO, 240, 174, - WC_VEHICLE_REFIT,WC_VEHICLE_VIEW, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, - _vehicle_refit_widgets, - VehicleRefitWndProc, -}; - -/** Show the refit window for a vehicle -* @param *v The vehicle to show the refit window for -*/ -void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order) -{ - Window *w; - - DeleteWindowById(WC_VEHICLE_REFIT, v->index); - - w = AllocateWindowDescFront(&_vehicle_refit_desc, v->index); - WP(w, refit_d).order = order; - - if (w != NULL) { - w->caption_color = v->owner; - w->vscroll.cap = 8; - w->resize.step_height = 14; - WP(w, refit_d).sel = -1; - WP(w, refit_d).list = BuildRefitList(v); - if (v->type == VEH_Train) WP(w, refit_d).length = CountVehiclesInChain(v); - SetVScrollCount(w, WP(w, refit_d).list->num_lines); - - switch (v->type) { - case VEH_Train: - w->widget[3].tooltips = STR_RAIL_SELECT_TYPE_OF_CARGO_FOR; - w->widget[6].data = STR_RAIL_REFIT_VEHICLE; - w->widget[6].tooltips = STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED; - break; - case VEH_Road: - w->widget[3].tooltips = STR_ROAD_SELECT_TYPE_OF_CARGO_FOR; - w->widget[6].data = STR_REFIT_ROAD_VEHICLE; - w->widget[6].tooltips = STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED; - break; - case VEH_Ship: - w->widget[3].tooltips = STR_983D_SELECT_TYPE_OF_CARGO_FOR; - w->widget[6].data = STR_983C_REFIT_SHIP; - w->widget[6].tooltips = STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED; - break; - case VEH_Aircraft: - w->widget[3].tooltips = STR_A03E_SELECT_TYPE_OF_CARGO_FOR; - w->widget[6].data = STR_A03D_REFIT_AIRCRAFT; - w->widget[6].tooltips = STR_A03F_REFIT_AIRCRAFT_TO_CARRY; - break; - default: NOT_REACHED(); - } - } -} - -/* Display additional text from NewGRF in the purchase information window */ -uint ShowAdditionalText(int x, int y, uint w, EngineID engine) -{ - uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, NULL); - if (callback == CALLBACK_FAILED) return 0; - - // STR_02BD is used to start the string with {BLACK} - SetDParam(0, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback)); - return DrawStringMultiLine(x, y, STR_02BD, w); -} - -/* Count the number of bits that are set in a mask */ -static uint CountBits(uint32 mask) -{ - uint c = 0; - for (; mask != 0; mask >>= 1) if (HASBIT(mask, 0)) c++; - return c; -} - -/* Display list of cargo types of the engine, for the purchase information window */ -uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine) -{ - /* List of cargo types of this engine */ - uint32 cmask = EngInfo(engine)->refit_mask; - /* List of cargo types available in this climate */ - uint32 lmask = _landscape_global_cargo_mask[_opt.landscape]; - char *b = _userstring; - - /* Draw nothing if the engine is not refittable */ - if (CountBits(cmask) <= 1) return 0; - - b = InlineString(b, STR_PURCHASE_INFO_REFITTABLE_TO); - - if (cmask == lmask) { - /* Engine can be refitted to all types in this climate */ - b = InlineString(b, STR_PURCHASE_INFO_ALL_TYPES); - } else { - CargoID cid; - - /* Check if we are able to refit to more cargo types and unable to. If - * so, invert the cargo types to list those that we can't refit to. */ - if (CountBits(cmask ^ lmask) < CountBits(cmask)) { - cmask ^= lmask; - b = InlineString(b, STR_PURCHASE_INFO_ALL_BUT); - } - - /* Add each cargo type to the list */ - for (cid = 0; cmask != 0; cmask >>= 1, cid++) { - if (!HASBIT(cmask, 0)) continue; - - b = InlineString(b, _cargoc.names_s[_local_cargo_id_ctype[cid]]); - if (cmask > 1) b = strecpy(b, ", ", lastof(_userstring)); - } - } - - /* Terminate and display the completed string */ - *b = '\0'; - return DrawStringMultiLine(x, y, STR_SPEC_USERSTRING, w); -} - - -// if the sorting criteria had the same value, sort vehicle by unitnumber -#define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}} - -static int CDECL VehicleNumberSorter(const void *a, const void *b) -{ - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - int r = va->unitnumber - vb->unitnumber; - - return (_internal_sort_order & 1) ? -r : r; -} - -static int CDECL VehicleNameSorter(const void *a, const void *b) -{ - static const Vehicle *last_vehicle[2] = { NULL, NULL }; - static char last_name[2][64] = { "", "" }; - - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - int r; - - if (va != last_vehicle[0]) { - last_vehicle[0] = va; - if (IsCustomName(va->string_id)) { - GetString(last_name[0], va->string_id, lastof(last_name[0])); - } else { - last_name[0][0] = '\0'; - } - } - - if (vb != last_vehicle[1]) { - last_vehicle[1] = vb; - if (IsCustomName(vb->string_id)) { - GetString(last_name[1], vb->string_id, lastof(last_name[1])); - } else { - last_name[1][0] = '\0'; - } - } - - r = strcmp(last_name[0], last_name[1]); // sort by name - - VEHICLEUNITNUMBERSORTER(r, va, vb); - - return (_internal_sort_order & 1) ? -r : r; -} - -static int CDECL VehicleAgeSorter(const void *a, const void *b) -{ - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - int r = va->age - vb->age; - - VEHICLEUNITNUMBERSORTER(r, va, vb); - - return (_internal_sort_order & 1) ? -r : r; -} - -static int CDECL VehicleProfitThisYearSorter(const void *a, const void *b) -{ - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - int r = va->profit_this_year - vb->profit_this_year; - - VEHICLEUNITNUMBERSORTER(r, va, vb); - - return (_internal_sort_order & 1) ? -r : r; -} - -static int CDECL VehicleProfitLastYearSorter(const void *a, const void *b) -{ - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - int r = va->profit_last_year - vb->profit_last_year; - - VEHICLEUNITNUMBERSORTER(r, va, vb); - - return (_internal_sort_order & 1) ? -r : r; -} - -static int CDECL VehicleCargoSorter(const void *a, const void *b) -{ - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - const Vehicle* v; - AcceptedCargo cargoa; - AcceptedCargo cargob; - int r = 0; - int i; - - memset(cargoa, 0, sizeof(cargoa)); - memset(cargob, 0, sizeof(cargob)); - for (v = va; v != NULL; v = v->next) cargoa[v->cargo_type] += v->cargo_cap; - for (v = vb; v != NULL; v = v->next) cargob[v->cargo_type] += v->cargo_cap; - - for (i = 0; i < NUM_CARGO; i++) { - r = cargoa[i] - cargob[i]; - if (r != 0) break; - } - - VEHICLEUNITNUMBERSORTER(r, va, vb); - - return (_internal_sort_order & 1) ? -r : r; -} - -static int CDECL VehicleReliabilitySorter(const void *a, const void *b) -{ - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - int r = va->reliability - vb->reliability; - - VEHICLEUNITNUMBERSORTER(r, va, vb); - - return (_internal_sort_order & 1) ? -r : r; -} - -static int CDECL VehicleMaxSpeedSorter(const void *a, const void *b) -{ - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - int max_speed_a = 0xFFFF, max_speed_b = 0xFFFF; - int r; - const Vehicle *ua = va, *ub = vb; - - if (va->type == VEH_Train && vb->type == VEH_Train) { - do { - if (RailVehInfo(ua->engine_type)->max_speed != 0) - max_speed_a = min(max_speed_a, RailVehInfo(ua->engine_type)->max_speed); - } while ((ua = ua->next) != NULL); - - do { - if (RailVehInfo(ub->engine_type)->max_speed != 0) - max_speed_b = min(max_speed_b, RailVehInfo(ub->engine_type)->max_speed); - } while ((ub = ub->next) != NULL); - - r = max_speed_a - max_speed_b; - } else { - r = va->max_speed - vb->max_speed; - } - - VEHICLEUNITNUMBERSORTER(r, va, vb); - - return (_internal_sort_order & 1) ? -r : r; -} - -static int CDECL VehicleModelSorter(const void *a, const void *b) -{ - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - int r = va->engine_type - vb->engine_type; - - VEHICLEUNITNUMBERSORTER(r, va, vb); - - return (_internal_sort_order & 1) ? -r : r; -} - -static int CDECL VehicleValueSorter(const void *a, const void *b) -{ - const Vehicle* va = *(const Vehicle**)a; - const Vehicle* vb = *(const Vehicle**)b; - const Vehicle *u; - int valuea = 0, valueb = 0; - int r; - - for (u = va; u != NULL; u = u->next) valuea += u->value; - for (u = vb; u != NULL; u = u->next) valueb += u->value; - - r = valuea - valueb; - - VEHICLEUNITNUMBERSORTER(r, va, vb); - - return (_internal_sort_order & 1) ? -r : r; -} - -// this define is to match engine.c, but engine.c keeps it to itself -// ENGINE_AVAILABLE is used in ReplaceVehicleWndProc -#define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player)) - -/* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines - * if used compined with show_cars set to false, it will work as intended. Replace window do it like that - * this was a big hack even before show_outdated was added. Stupid newgrf :p - */ -static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype, - uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible) -{ - EngineID j; - byte colour; - const Player *p = GetPlayer(_local_player); - - for (j = 0; j < NUM_TRAIN_ENGINES; j++) { - EngineID i = GetRailVehAtPosition(j); - const Engine *e = GetEngine(i); - const RailVehicleInfo *rvi = RailVehInfo(i); - const EngineInfo *info = EngInfo(i); - - if (!EngineHasReplacementForPlayer(p, i) && p->num_engines[i] == 0 && show_outdated) continue; - - if ((rvi->power == 0 && !show_cars) || (rvi->power != 0 && show_cars)) // show wagons or engines (works since wagons do not have power) - continue; - - if (*sel == 0) *selected_id = j; - - - colour = *sel == 0 ? 0xC : 0x10; - if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && IsCompatibleRail(e->railtype, railtype))) { - if ((!IsCompatibleRail(e->railtype, railtype) && show_compatible) - || (e->railtype != railtype && !show_compatible) - || !(rvi->flags & RVI_WAGON) != is_engine || - !HASBIT(e->player_avail, _local_player)) - continue; -#if 0 - } else { - // TODO find a nice red colour for vehicles being replaced - if ( _autoreplace_array[i] != i ) - colour = *sel == 0 ? 0x44 : 0x45; -#endif - } - - if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) { - DrawString(*x + 59, *y + 2, GetCustomEngineName(i), - colour); - // show_outdated is true only for left side, which is where we show old replacements - DrawTrainEngine(*x + 29, *y + 6, i, (p->num_engines[i] == 0 && show_outdated) ? - PALETTE_CRASH : GetEnginePalette(i, _local_player)); - if ( show_outdated ) { - SetDParam(0, p->num_engines[i]); - DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0); - } - *y += 14; - } - --*sel; - } -} - - -static void SetupScrollStuffForReplaceWindow(Window *w) -{ - EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE }; - const Player* p = GetPlayer(_local_player); - uint sel[2]; - uint count = 0; - uint count2 = 0; - EngineID i; - - sel[0] = WP(w,replaceveh_d).sel_index[0]; - sel[1] = WP(w,replaceveh_d).sel_index[1]; - - switch (WP(w,replaceveh_d).vehicletype) { - case VEH_Train: { - RailType railtype = _railtype_selected_in_replace_gui; - - w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing - w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing - - for (i = 0; i < NUM_TRAIN_ENGINES; i++) { - EngineID eid = GetRailVehAtPosition(i); - const Engine* e = GetEngine(eid); - const EngineInfo* info = EngInfo(eid); - - // left window contains compatible engines while right window only contains engines of the selected type - if (ENGINE_AVAILABLE && - (RailVehInfo(eid)->power != 0) == (WP(w, replaceveh_d).wagon_btnstate != 0)) { - if (IsCompatibleRail(e->railtype, railtype) && (p->num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) { - if (sel[0] == count) selected_id[0] = eid; - count++; - } - if (e->railtype == railtype && HASBIT(e->player_avail, _local_player)) { - if (sel[1] == count2) selected_id[1] = eid; - count2++; - } - } - } - break; - } - - case VEH_Road: { - for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) { - if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) { - if (sel[0] == count) selected_id[0] = i; - count++; - } - } - - if (selected_id[0] != INVALID_ENGINE) { // only draw right array if we have anything in the left one - CargoID cargo = RoadVehInfo(selected_id[0])->cargo_type; - - for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) { - if (cargo == RoadVehInfo(i)->cargo_type && - HASBIT(GetEngine(i)->player_avail, _local_player)) { - if (sel[1] == count2) selected_id[1] = i; - count2++; - } - } - } - break; - } - - case VEH_Ship: { - for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) { - if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) { - if (sel[0] == count) selected_id[0] = i; - count++; - } - } - - if (selected_id[0] != INVALID_ENGINE) { - const ShipVehicleInfo* svi = ShipVehInfo(selected_id[0]); - CargoID cargo = svi->cargo_type; - byte refittable = svi->refittable; - - for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) { - if (HASBIT(GetEngine(i)->player_avail, _local_player) && ( - ShipVehInfo(i)->cargo_type == cargo || - ShipVehInfo(i)->refittable & refittable - )) { - if (sel[1] == count2) selected_id[1] = i; - count2++; - } - } - } - break; - } - - case VEH_Aircraft: { - for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) { - if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) { - if (sel[0] == count) selected_id[0] = i; - count++; - } - } - - if (selected_id[0] != INVALID_ENGINE) { - byte subtype = AircraftVehInfo(selected_id[0])->subtype; - - for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) { - if (HASBIT(GetEngine(i)->player_avail, _local_player) && - (subtype & AIR_CTOL) == (AircraftVehInfo(i)->subtype & AIR_CTOL)) { - if (sel[1] == count2) selected_id[1] = i; - count2++; - } - } - } - break; - } - } - // sets up the number of items in each list - SetVScrollCount(w, count); - SetVScroll2Count(w, count2); - WP(w,replaceveh_d).sel_engine[0] = selected_id[0]; - WP(w,replaceveh_d).sel_engine[1] = selected_id[1]; - - WP(w,replaceveh_d).count[0] = count; - WP(w,replaceveh_d).count[1] = count2; - return; -} - - -static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2, - int sel1, int sel2, EngineID selected_id1, EngineID selected_id2) -{ - int sel[2]; - EngineID selected_id[2]; - const Player *p = GetPlayer(_local_player); - - sel[0] = sel1; - sel[1] = sel2; - - selected_id[0] = selected_id1; - selected_id[1] = selected_id2; - - switch (WP(w,replaceveh_d).vehicletype) { - case VEH_Train: { - RailType railtype = _railtype_selected_in_replace_gui; - DrawString(157, w->widget[14].top + 1, _rail_types_list[railtype], 0x10); - /* draw sorting criteria string */ - - /* Ensure that custom engines which substituted wagons - * are sorted correctly. - * XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as - * engines to get more types.. Stays here until we have our own format - * then it is exit!!! */ - if (WP(w,replaceveh_d).wagon_btnstate) { - train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true, true); // True engines - train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false, false); // True engines - train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false, false); // Feeble wagons - } else { - train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, false, true, true, true); - train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, true, false, true); - } - break; - } - - case VEH_Road: { - int num = NUM_ROAD_ENGINES; - const Engine* e = GetEngine(ROAD_ENGINES_INDEX); - EngineID engine_id = ROAD_ENGINES_INDEX; - - do { - if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) { - if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { - DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); - DrawRoadVehEngine(x+29, y+6, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH); - SetDParam(0, p->num_engines[engine_id]); - DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0); - y += 14; - } - sel[0]--; - } - - if (selected_id[0] != INVALID_ENGINE) { - byte cargo = RoadVehInfo(selected_id[0])->cargo_type; - - if (RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player)) { - if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) { - DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); - DrawRoadVehEngine(x2+29, y2+6, engine_id, GetEnginePalette(engine_id, _local_player)); - y2 += 14; - } - sel[1]--; - } - } - } while (++engine_id, ++e,--num); - break; - } - - case VEH_Ship: { - int num = NUM_SHIP_ENGINES; - const Engine* e = GetEngine(SHIP_ENGINES_INDEX); - EngineID engine_id = SHIP_ENGINES_INDEX; - - do { - if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) { - if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { - DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); - DrawShipEngine(x+35, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH); - SetDParam(0, p->num_engines[engine_id]); - DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0); - y += 24; - } - sel[0]--; - } - - if (selected_id[0] != INVALID_ENGINE) { - CargoID cargo = ShipVehInfo(selected_id[0])->cargo_type; - bool refittable = ShipVehInfo(selected_id[0])->refittable; - - if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) { - if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) { - DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); - DrawShipEngine(x2+35, y2+10, engine_id, GetEnginePalette(engine_id, _local_player)); - y2 += 24; - } - sel[1]--; - } - } - } while (++engine_id, ++e, --num); - break; - } //end of ship - - case VEH_Aircraft: { - int num = NUM_AIRCRAFT_ENGINES; - const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX); - EngineID engine_id = AIRCRAFT_ENGINES_INDEX; - - do { - if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) { - if (sel[0] == 0) selected_id[0] = engine_id; - if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { - DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); - DrawAircraftEngine(x+29, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH); - SetDParam(0, p->num_engines[engine_id]); - DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0); - y += 24; - } - sel[0]--; - } - - if (selected_id[0] != INVALID_ENGINE) { - byte subtype = AircraftVehInfo(selected_id[0])->subtype; - - if ((subtype & AIR_CTOL) == (AircraftVehInfo(engine_id)->subtype & AIR_CTOL) && - HASBIT(e->player_avail, _local_player)) { - if (sel[1] == 0) selected_id[1] = engine_id; - if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) { - DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); - DrawAircraftEngine(x2+29, y2+10, engine_id, GetEnginePalette(engine_id, _local_player)); - y2 += 24; - } - sel[1]--; - } - } - } while (++engine_id, ++e,--num); - break; - } // end of aircraft - } -} - -static void DrawVehiclePurchaseInfo(const int x, const int y, uint w, const EngineID engine_number) -{ - switch (GetEngine(engine_number)->type) { - case VEH_Train: - if ((RailVehInfo(engine_number)->flags & RVI_WAGON) == 0) { - DrawTrainEnginePurchaseInfo(x, y, w, engine_number); - } else { - DrawTrainWagonPurchaseInfo(x, y, w, engine_number); - } - break; - - case VEH_Road: DrawRoadVehPurchaseInfo(x, y, w, engine_number); break; - case VEH_Ship: DrawShipPurchaseInfo(x, y, w, engine_number); break; - case VEH_Aircraft: DrawAircraftPurchaseInfo(x, y, w, engine_number); break; - default: NOT_REACHED(); - } -} - -static void ReplaceVehicleWndProc(Window *w, WindowEvent *e) -{ - static const StringID _vehicle_type_names[] = { - STR_019F_TRAIN, - STR_019C_ROAD_VEHICLE, - STR_019E_SHIP, - STR_019D_AIRCRAFT - }; - - switch (e->event) { - case WE_PAINT: { - Player *p = GetPlayer(_local_player); - int pos = w->vscroll.pos; - EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE }; - int x = 1; - int y = 15; - int pos2 = w->vscroll2.pos; - int x2 = 1 + 228; - int y2 = 15; - int sel[2]; - byte i; - sel[0] = WP(w,replaceveh_d).sel_index[0]; - sel[1] = WP(w,replaceveh_d).sel_index[1]; - - SetupScrollStuffForReplaceWindow(w); - - selected_id[0] = WP(w,replaceveh_d).sel_engine[0]; - selected_id[1] = WP(w,replaceveh_d).sel_engine[1]; - - // Disable the "Start Replacing" button if: - // Either list is empty - // or Both lists have the same vehicle selected - // or The selected replacement engine has a replacement (to prevent loops) - // or The right list (new replacement) has the existing replacement vehicle selected - SetWindowWidgetDisabledState(w, 4, - selected_id[0] == INVALID_ENGINE || - selected_id[1] == INVALID_ENGINE || - selected_id[0] == selected_id[1] || - EngineReplacementForPlayer(p, selected_id[1]) != INVALID_ENGINE || - EngineReplacementForPlayer(p, selected_id[0]) == selected_id[1]); - - // Disable the "Stop Replacing" button if: - // The left list (existing vehicle) is empty - // or The selected vehicle has no replacement set up - SetWindowWidgetDisabledState(w, 6, - selected_id[0] == INVALID_ENGINE || - !EngineHasReplacementForPlayer(p, selected_id[0])); - - // now the actual drawing of the window itself takes place - SetDParam(0, _vehicle_type_names[WP(w, replaceveh_d).vehicletype - VEH_Train]); - - if (WP(w, replaceveh_d).vehicletype == VEH_Train) { - // set on/off for renew_keep_length - SetDParam(1, p->renew_keep_length ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF); - - // set wagon/engine button - SetDParam(2, WP(w, replaceveh_d).wagon_btnstate ? STR_ENGINES : STR_WAGONS); - } - - DrawWindowWidgets(w); - - // sets up the string for the vehicle that is being replaced to - if (selected_id[0] != INVALID_ENGINE) { - if (!EngineHasReplacementForPlayer(p, selected_id[0])) { - SetDParam(0, STR_NOT_REPLACING); - } else { - SetDParam(0, GetCustomEngineName(EngineReplacementForPlayer(p, selected_id[0]))); - } - } else { - SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED); - } - - DrawString(145, w->widget[5].top + 1, STR_02BD, 0x10); - - /* now we draw the two arrays according to what we just counted */ - DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]); - - WP(w,replaceveh_d).sel_engine[0] = selected_id[0]; - WP(w,replaceveh_d).sel_engine[1] = selected_id[1]; - /* now we draw the info about the vehicles we selected */ - for (i = 0 ; i < 2 ; i++) { - if (selected_id[i] != INVALID_ENGINE) { - const Widget *wi = &w->widget[i == 0 ? 3 : 11]; - DrawVehiclePurchaseInfo(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]); - } - } - } break; // end of paint - - case WE_CLICK: { - // these 3 variables is used if any of the lists is clicked - uint16 click_scroll_pos = w->vscroll2.pos; - uint16 click_scroll_cap = w->vscroll2.cap; - byte click_side = 1; - - switch (e->we.click.widget) { - case 12: - WP(w, replaceveh_d).wagon_btnstate = !(WP(w, replaceveh_d).wagon_btnstate); - SetWindowDirty(w); - break; - - case 14: - case 15: /* Railtype selection dropdown menu */ - ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes); - break; - - case 17: /* toggle renew_keep_length */ - DoCommandP(0, 5, GetPlayer(_local_player)->renew_keep_length ? 0 : 1, NULL, CMD_SET_AUTOREPLACE); - break; - - case 4: { /* Start replacing */ - EngineID veh_from = WP(w, replaceveh_d).sel_engine[0]; - EngineID veh_to = WP(w, replaceveh_d).sel_engine[1]; - DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_SET_AUTOREPLACE); - break; - } - - case 6: { /* Stop replacing */ - EngineID veh_from = WP(w, replaceveh_d).sel_engine[0]; - DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_SET_AUTOREPLACE); - break; - } - - case 7: - // sets up that the left one was clicked. The default values are for the right one (9) - // this way, the code for 9 handles both sides - click_scroll_pos = w->vscroll.pos; - click_scroll_cap = w->vscroll.cap; - click_side = 0; - /* FALL THROUGH */ - - case 9: { - uint i = (e->we.click.pt.y - 14) / w->resize.step_height; - if (i < click_scroll_cap) { - WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos; - SetWindowDirty(w); - } - break; - } - } - break; - } - - case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ - _railtype_selected_in_replace_gui = e->we.dropdown.index; - /* Reset scrollbar positions */ - w->vscroll.pos = 0; - w->vscroll2.pos = 0; - SetWindowDirty(w); - break; - - case WE_RESIZE: - w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height; - w->vscroll2.cap += e->we.sizing.diff.y / (int)w->resize.step_height; - - w->widget[7].data = (w->vscroll.cap << 8) + 1; - w->widget[9].data = (w->vscroll2.cap << 8) + 1; - break; - } -} - -static const Widget _replace_rail_vehicle_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, -{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 227, 0x0, STR_NULL}, -{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 240, 251, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, -{ WWT_PANEL, RESIZE_TB, 14, 139, 316, 228, 239, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB}, -{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 240, 251, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, -{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY}, -{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY}, -{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 227, 0x0, STR_NULL}, -// train specific stuff -{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 228, 239, STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP}, // widget 12 -{ WWT_PANEL, RESIZE_TB, 14, 139, 153, 240, 251, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_TB, 14, 154, 277, 240, 251, 0x0, STR_REPLACE_HELP_RAILTYPE}, -{ WWT_TEXTBTN, RESIZE_TB, 14, 278, 289, 240, 251, STR_0225, STR_REPLACE_HELP_RAILTYPE}, -{ WWT_PANEL, RESIZE_TB, 14, 290, 305, 240, 251, 0x0, STR_NULL}, -{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 317, 455, 228, 239, STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP}, -// end of train specific stuff -{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 240, 251, STR_NULL, STR_RESIZE_BUTTON}, -{ WIDGETS_END}, -}; - -static const Widget _replace_road_vehicle_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, -{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 217, 0x0, STR_NULL}, -{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 218, 229, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, -{ WWT_PANEL, RESIZE_TB, 14, 139, 305, 218, 229, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB}, -{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 218, 229, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, -{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY}, -{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY}, -{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 217, 0x0, STR_NULL}, -{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 218, 229, STR_NULL, STR_RESIZE_BUTTON}, -{ WIDGETS_END}, -}; - -static const Widget _replace_ship_aircraft_vehicle_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, -{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 110, 201, 0x0, STR_NULL}, -{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 202, 213, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, -{ WWT_PANEL, RESIZE_TB, 14, 139, 305, 202, 213, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB}, -{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 202, 213, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, -{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 109, 0x401, STR_REPLACE_HELP_LEFT_ARRAY}, -{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 109, 0x401, STR_REPLACE_HELP_RIGHT_ARRAY}, -{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 110, 201, 0x0, STR_NULL}, -{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 202, 213, STR_NULL, STR_RESIZE_BUTTON}, -{ WIDGETS_END}, -}; - -static const WindowDesc _replace_rail_vehicle_desc = { - WDP_AUTO, WDP_AUTO, 456, 252, - WC_REPLACE_VEHICLE,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _replace_rail_vehicle_widgets, - ReplaceVehicleWndProc -}; - -static const WindowDesc _replace_road_vehicle_desc = { - WDP_AUTO, WDP_AUTO, 456, 230, - WC_REPLACE_VEHICLE,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _replace_road_vehicle_widgets, - ReplaceVehicleWndProc -}; - -static const WindowDesc _replace_ship_aircraft_vehicle_desc = { - WDP_AUTO, WDP_AUTO, 456, 214, - WC_REPLACE_VEHICLE,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _replace_ship_aircraft_vehicle_widgets, - ReplaceVehicleWndProc -}; - - -static void ShowReplaceVehicleWindow(byte vehicletype) -{ - Window *w; - - DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype); - - switch (vehicletype) { - case VEH_Train: - w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype); - w->vscroll.cap = 8; - w->resize.step_height = 14; - WP(w, replaceveh_d).wagon_btnstate = true; - break; - case VEH_Road: - w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype); - w->vscroll.cap = 8; - w->resize.step_height = 14; - break; - case VEH_Ship: - case VEH_Aircraft: - w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype); - w->vscroll.cap = 4; - w->resize.step_height = 24; - break; - default: return; - } - - w->caption_color = _local_player; - WP(w, replaceveh_d).vehicletype = vehicletype; - w->vscroll2.cap = w->vscroll.cap; // these two are always the same -} - -void InitializeGUI(void) -{ - memset(&_sorting, 0, sizeof(_sorting)); -} - -/** Assigns an already open vehicle window to a new vehicle. - * Assigns an already open vehicle window to a new vehicle. If the vehicle got - * any sub window open (orders and so on) it will change owner too. - * @param *from_v the current owner of the window - * @param *to_v the new owner of the window - */ -void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v) -{ - Window *w; - - w = FindWindowById(WC_VEHICLE_VIEW, from_v->index); - if (w != NULL) { - w->window_number = to_v->index; - WP(w, vp_d).follow_vehicle = to_v->index; - SetWindowDirty(w); - - w = FindWindowById(WC_VEHICLE_ORDERS, from_v->index); - if (w != NULL) { - w->window_number = to_v->index; - SetWindowDirty(w); - } - - w = FindWindowById(WC_VEHICLE_REFIT, from_v->index); - if (w != NULL) { - w->window_number = to_v->index; - SetWindowDirty(w); - } - - w = FindWindowById(WC_VEHICLE_DETAILS, from_v->index); - if (w != NULL) { - w->window_number = to_v->index; - SetWindowDirty(w); - } - } -} - -/* - * Start of functions regarding vehicle list windows - */ - -enum { - PLY_WND_PRC__OFFSET_TOP_WIDGET = 26, - PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26, - PLY_WND_PRC__SIZE_OF_ROW_BIG = 36, -}; - -enum VehicleListWindowWidgets { - VLW_WIDGET_CLOSEBOX = 0, - VLW_WIDGET_CAPTION, - VLW_WIDGET_STICKY, - VLW_WIDGET_SORT_ORDER, - VLW_WIDGET_SORT_BY_TEXT, - VLW_WIDGET_SORT_BY_PULLDOWN, - VLW_WIDGET_EMPTY_TOP_RIGHT, - VLW_WIDGET_LIST, - VLW_WIDGET_SCROLLBAR, - VLW_WIDGET_OTHER_PLAYER_FILLER, - VLW_WIDGET_NEW_VEHICLES, - VLW_WIDGET_MANAGE_VEHICLES, - VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, - VLW_WIDGET_STOP_ALL, - VLW_WIDGET_START_ALL, - VLW_WIDGET_EMPTY_BOTTOM_RIGHT, - VLW_WIDGET_RESIZE, -}; - -static const Widget _vehicle_list_widgets[] = { - { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, - { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, 0x0, STR_018C_WINDOW_TITLE_DRAG_THIS}, - { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, - { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP}, - { WWT_PANEL, RESIZE_NONE, 14, 81, 235, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, - { WWT_TEXTBTN, RESIZE_NONE, 14, 236, 247, 14, 25, STR_0225, STR_SORT_CRITERIA_TIP}, - { WWT_PANEL, RESIZE_RIGHT, 14, 248, 259, 14, 25, 0x0, STR_NULL}, - { WWT_MATRIX, RESIZE_RB, 14, 0, 247, 26, 169, 0x0, STR_NULL}, - { WWT_SCROLLBAR, RESIZE_LRB, 14, 248, 259, 26, 169, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, - /* Widget to be shown for other players hiding the following 6 widgets */ - { WWT_PANEL, RESIZE_RTB, 14, 0, 247, 170, 181, 0x0, STR_NULL}, - - { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 105, 170, 181, 0x0, STR_AVAILABLE_ENGINES_TIP}, - { WWT_TEXTBTN, RESIZE_TB, 14, 106, 211, 170, 181, STR_MANAGE_LIST, STR_MANAGE_LIST_TIP}, - { WWT_TEXTBTN, RESIZE_TB, 14, 212, 223, 170, 181, STR_0225, STR_MANAGE_LIST_TIP}, - - { WWT_PUSHIMGBTN, RESIZE_TB, 14, 224, 235, 170, 181, SPR_FLAG_VEH_STOPPED, STR_MASS_STOP_LIST_TIP}, - { WWT_PUSHIMGBTN, RESIZE_TB, 14, 236, 247, 170, 181, SPR_FLAG_VEH_RUNNING, STR_MASS_START_LIST_TIP}, - { WWT_PANEL, RESIZE_RTB, 14, 248, 247, 170, 181, 0x0, STR_NULL}, - { WWT_RESIZEBOX, RESIZE_LRTB, 14, 248, 259, 170, 181, 0x0, STR_RESIZE_BUTTON}, - { WIDGETS_END}, -}; - -static void CreateVehicleListWindow(Window *w) -{ - vehiclelist_d *vl = &WP(w, vehiclelist_d); - uint16 window_type = w->window_number & VLW_MASK; - PlayerID player = GB(w->window_number, 0, 8); - - vl->vehicle_type = GB(w->window_number, 11, 5); - vl->length_of_sort_list = 0; - vl->sort_list = NULL; - w->caption_color = player; - - /* Hide the widgets that we will not use in this window - * Some windows contains actions only fit for the owner */ - if (player == _local_player) { - HideWindowWidget(w, VLW_WIDGET_OTHER_PLAYER_FILLER); - SetWindowWidgetDisabledState(w, VLW_WIDGET_NEW_VEHICLES, window_type != VLW_STANDARD); - } else { - SetWindowWidgetsHiddenState(w, true, - VLW_WIDGET_NEW_VEHICLES, - VLW_WIDGET_MANAGE_VEHICLES, - VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, - VLW_WIDGET_STOP_ALL, - VLW_WIDGET_START_ALL, - VLW_WIDGET_EMPTY_BOTTOM_RIGHT, - WIDGET_LIST_END); - } - - /* Set up the window widgets */ - switch (vl->vehicle_type) { - case VEH_Train: - w->widget[VLW_WIDGET_LIST].tooltips = STR_883D_TRAINS_CLICK_ON_TRAIN_FOR; - w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_8815_NEW_VEHICLES; - break; - - case VEH_Road: - w->widget[VLW_WIDGET_LIST].tooltips = STR_901A_ROAD_VEHICLES_CLICK_ON; - w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_9004_NEW_VEHICLES; - break; - - case VEH_Ship: - w->widget[VLW_WIDGET_LIST].tooltips = STR_9823_SHIPS_CLICK_ON_SHIP_FOR; - w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_9804_NEW_SHIPS; - break; - - case VEH_Aircraft: - w->widget[VLW_WIDGET_LIST].tooltips = STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT; - w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_A003_NEW_AIRCRAFT; - break; - - default: NOT_REACHED(); - } - - switch (window_type) { - case VLW_SHARED_ORDERS: - w->widget[VLW_WIDGET_CAPTION].data = STR_VEH_WITH_SHARED_ORDERS_LIST; - break; - case VLW_STANDARD: /* Company Name - standard widget setup */ - switch (vl->vehicle_type) { - case VEH_Train: w->widget[VLW_WIDGET_CAPTION].data = STR_881B_TRAINS; break; - case VEH_Road: w->widget[VLW_WIDGET_CAPTION].data = STR_9001_ROAD_VEHICLES; break; - case VEH_Ship: w->widget[VLW_WIDGET_CAPTION].data = STR_9805_SHIPS; break; - case VEH_Aircraft: w->widget[VLW_WIDGET_CAPTION].data = STR_A009_AIRCRAFT; break; - default: NOT_REACHED(); break; - } - break; - case VLW_STATION_LIST: /* Station Name */ - switch (vl->vehicle_type) { - case VEH_Train: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_TRAINS; break; - case VEH_Road: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_ROAD_VEHICLES; break; - case VEH_Ship: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_SHIPS; break; - case VEH_Aircraft: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_AIRCRAFT; break; - default: NOT_REACHED(); break; - } - break; - - case VLW_DEPOT_LIST: - switch (vl->vehicle_type) { - case VEH_Train: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_TRAIN_DEPOT; break; - case VEH_Road: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_ROADVEH_DEPOT; break; - case VEH_Ship: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_SHIP_DEPOT; break; - case VEH_Aircraft: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_AIRCRAFT_DEPOT; break; - default: NOT_REACHED(); break; - } - break; - default: NOT_REACHED(); break; - } - - switch (vl->vehicle_type) { - case VEH_Train: - w->resize.step_width = 1; - /* Fallthrough */ - case VEH_Road: - w->vscroll.cap = 7; - w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL; - w->resize.height = 220 - (PLY_WND_PRC__SIZE_OF_ROW_SMALL * 3); // Minimum of 4 vehicles - break; - case VEH_Ship: - case VEH_Aircraft: - w->vscroll.cap = 4; - w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_BIG; - break; - default: NOT_REACHED(); - } - - w->widget[VLW_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1; - - /* Set up sorting. Make the window-specific _sorting variable - * point to the correct global _sorting struct so we are freed - * from having conditionals during window operation */ - switch (vl->vehicle_type) { - case VEH_Train: vl->_sorting = &_sorting.train; break; - case VEH_Road: vl->_sorting = &_sorting.roadveh; break; - case VEH_Ship: vl->_sorting = &_sorting.ship; break; - case VEH_Aircraft: vl->_sorting = &_sorting.aircraft; break; - default: NOT_REACHED(); break; - } - - vl->l.flags = VL_REBUILD | (vl->_sorting->order << (VL_DESC - 1)); - vl->l.sort_type = vl->_sorting->criteria; - vl->sort_list = NULL; - vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer -} - -static void DrawSmallOrderList(const Vehicle *v, int x, int y) -{ - const Order *order; - int sel, i = 0; - - sel = v->cur_order_index; - - FOR_VEHICLE_ORDERS(v, order) { - if (sel == 0) DrawString(x - 6, y, STR_SMALL_RIGHT_ARROW, 16); - sel--; - - if (order->type == OT_GOTO_STATION) { - if (v->type == VEH_Ship && IsBuoy(GetStation(order->dest))) continue; - - SetDParam(0, order->dest); - DrawString(x, y, STR_A036, 0); - - y += 6; - if (++i == 4) break; - } - } -} - -static void DrawVehicleListWindow(Window *w) -{ - vehiclelist_d *vl = &WP(w, vehiclelist_d); - int x = 2; - int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; - int max; - int i; - const PlayerID owner = (PlayerID)w->caption_color; - const Player *p = GetPlayer(owner); - const uint16 window_type = w->window_number & VLW_MASK; - const StationID station = (window_type == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION; - const OrderID order = (window_type == VLW_SHARED_ORDERS) ? GB(w->window_number, 16, 16) : INVALID_ORDER; - const uint16 depot_airport_index = (window_type == VLW_DEPOT_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION; - - BuildVehicleList(vl, owner, station, order, depot_airport_index, window_type); - SortVehicleList(vl); - SetVScrollCount(w, vl->l.list_length); - - /* draw the widgets */ - switch (window_type) { - case VLW_SHARED_ORDERS: /* Shared Orders */ - if (vl->l.list_length == 0) { - /* We can't open this window without vehicles using this order - * and we should close the window when deleting the order */ - NOT_REACHED(); - } - SetDParam(0, w->vscroll.count); - break; - - case VLW_STANDARD: /* Company Name */ - SetDParam(0, p->name_1); - SetDParam(1, p->name_2); - SetDParam(2, w->vscroll.count); - break; - - case VLW_STATION_LIST: /* Station Name */ - SetDParam(0, station); - SetDParam(1, w->vscroll.count); - break; - - case VLW_DEPOT_LIST: - switch (vl->vehicle_type) { - case VEH_Train: SetDParam(0, STR_8800_TRAIN_DEPOT); break; - case VEH_Road: SetDParam(0, STR_9003_ROAD_VEHICLE_DEPOT); break; - case VEH_Ship: SetDParam(0, STR_9803_SHIP_DEPOT); break; - case VEH_Aircraft: SetDParam(0, STR_A002_AIRCRAFT_HANGAR); break; - default: NOT_REACHED(); break; - } - if (vl->vehicle_type == VEH_Aircraft) { - SetDParam(1, depot_airport_index); // Airport name - } else { - SetDParam(1, GetDepot(depot_airport_index)->town_index); - } - SetDParam(2, w->vscroll.count); - break; - default: NOT_REACHED(); break; - } - - SetWindowWidgetsDisabledState(w, vl->l.list_length == 0, - VLW_WIDGET_MANAGE_VEHICLES, - VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, - VLW_WIDGET_STOP_ALL, - VLW_WIDGET_START_ALL, - WIDGET_LIST_END); - - DrawWindowWidgets(w); - - /* draw sorting criteria string */ - DrawString(85, 15, _vehicle_sort_listing[vl->l.sort_type], 0x10); - /* draw arrow pointing up/down for ascending/descending sorting */ - DoDrawString(vl->l.flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10); - - max = min(w->vscroll.pos + w->vscroll.cap, vl->l.list_length); - for (i = w->vscroll.pos; i < max; ++i) { - const Vehicle *v = vl->sort_list[i]; - StringID str; - - SetDParam(0, v->profit_this_year); - SetDParam(1, v->profit_last_year); - - DrawVehicleImage(v, x + 19, y + 6, w->widget[VLW_WIDGET_LIST].right - w->widget[VLW_WIDGET_LIST].left - 20, 0, INVALID_VEHICLE); - DrawString(x + 19, y + w->resize.step_height - 8, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); - - if ((v->type == VEH_Train && v->string_id != STR_SV_TRAIN_NAME) || - (v->type == VEH_Road && v->string_id != STR_SV_ROADVEH_NAME) || - (v->type == VEH_Ship && v->string_id != STR_SV_SHIP_NAME) || - (v->type == VEH_Aircraft && v->string_id != STR_SV_AIRCRAFT_NAME)) { - - /* The vehicle got a name so we will print it */ - SetDParam(0, v->string_id); - DrawString(x + 19, y, STR_01AB, 0); - } - - if (w->resize.step_height == PLY_WND_PRC__SIZE_OF_ROW_BIG) DrawSmallOrderList(v, x + 138, y); - - if (IsVehicleInDepot(v)) { - str = STR_021F; - } else { - str = (v->age > v->max_age - 366) ? STR_00E3 : STR_00E2; - } - - SetDParam(0, v->unitnumber); - DrawString(x, y + 2, str, 0); - - DrawVehicleProfitButton(v, x, y + 13); - - y += w->resize.step_height; - } -} - -/* - * bitmask for w->window_number - * 0-7 PlayerID (owner) - * 8-10 window type (use flags in vehicle_gui.h) - * 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed) - * 16-31 StationID or OrderID depending on window type (bit 8-10) - **/ -void PlayerVehWndProc(Window *w, WindowEvent *e) -{ - vehiclelist_d *vl = &WP(w, vehiclelist_d); - - switch (e->event) { - case WE_CREATE: - CreateVehicleListWindow(w); - break; - - case WE_PAINT: - DrawVehicleListWindow(w); - break; - - case WE_CLICK: { - switch (e->we.click.widget) { - case VLW_WIDGET_SORT_ORDER: /* Flip sorting method ascending/descending */ - vl->l.flags ^= VL_DESC; - vl->l.flags |= VL_RESORT; - - vl->_sorting->order = !!(vl->l.flags & VL_DESC); - SetWindowDirty(w); - break; - case VLW_WIDGET_SORT_BY_TEXT: case VLW_WIDGET_SORT_BY_PULLDOWN:/* Select sorting criteria dropdown menu */ - ShowDropDownMenu(w, _vehicle_sort_listing, vl->l.sort_type, VLW_WIDGET_SORT_BY_PULLDOWN, 0, 0); - return; - case VLW_WIDGET_LIST: { /* Matrix to show vehicles */ - uint32 id_v = (e->we.click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / w->resize.step_height; - const Vehicle *v; - - if (id_v >= w->vscroll.cap) return; // click out of bounds - - id_v += w->vscroll.pos; - - if (id_v >= vl->l.list_length) return; // click out of list bound - - v = vl->sort_list[id_v]; - - switch (vl->vehicle_type) { - case VEH_Train: ShowTrainViewWindow(v); break; - case VEH_Road: ShowRoadVehViewWindow(v); break; - case VEH_Ship: ShowShipViewWindow(v); break; - case VEH_Aircraft: ShowAircraftViewWindow(v); break; - default: NOT_REACHED(); break; - } - } break; - - case VLW_WIDGET_NEW_VEHICLES: - switch (vl->vehicle_type) { - case VEH_Train: ShowBuildTrainWindow(0); break; - case VEH_Road: ShowBuildRoadVehWindow(0); break; - case VEH_Ship: ShowBuildShipWindow(0); break; - case VEH_Aircraft: ShowBuildVehicleWindow(0, vl->vehicle_type); break; - } - break; - - case VLW_WIDGET_MANAGE_VEHICLES: - case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: { - static StringID action_str[] = { - STR_REPLACE_VEHICLES, - STR_SEND_FOR_SERVICING, - STR_NULL, - INVALID_STRING_ID - }; - - static const StringID depot_name[] = { - STR_SEND_TRAIN_TO_DEPOT, - STR_SEND_ROAD_VEHICLE_TO_DEPOT, - STR_SEND_SHIP_TO_DEPOT, - STR_SEND_AIRCRAFT_TO_HANGAR - }; - - /* XXX - Substite string since the dropdown cannot handle dynamic strings */ - action_str[2] = depot_name[vl->vehicle_type - VEH_Train]; - ShowDropDownMenu(w, action_str, 0, VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, 0, 0); - break; - } - - case VLW_WIDGET_STOP_ALL: - case VLW_WIDGET_START_ALL: - DoCommandP(0, GB(w->window_number, 16, 16), (w->window_number & VLW_MASK) | (1 << 6) | (e->we.click.widget == VLW_WIDGET_START_ALL ? (1 << 5) : 0) | vl->vehicle_type, NULL, CMD_MASS_START_STOP); - break; - } - } break; - - case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ - switch (e->we.dropdown.button) { - case VLW_WIDGET_SORT_BY_PULLDOWN: - if (vl->l.sort_type != e->we.dropdown.index) { - // value has changed -> resort - vl->l.flags |= VL_RESORT; - vl->l.sort_type = e->we.dropdown.index; - vl->_sorting->criteria = vl->l.sort_type; - } - break; - case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: - assert(vl->l.list_length != 0); - - switch (e->we.dropdown.index) { - case 0: /* Replace window */ - ShowReplaceVehicleWindow(vl->vehicle_type); - break; - case 1: /* Send for servicing */ - DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */, - (w->window_number & VLW_MASK) | DEPOT_MASS_SEND | DEPOT_SERVICE, - NULL, - CMD_SEND_TO_DEPOT(vl->vehicle_type)); - break; - case 2: /* Send to Depots */ - DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */, - (w->window_number & VLW_MASK) | DEPOT_MASS_SEND, - NULL, - CMD_SEND_TO_DEPOT(vl->vehicle_type)); - break; - - default: NOT_REACHED(); - } - break; - default: NOT_REACHED(); - } - SetWindowDirty(w); - break; - - case WE_DESTROY: - free((void*)vl->sort_list); - break; - - case WE_TICK: /* resort the list every 20 seconds orso (10 days) */ - if (--vl->l.resort_timer == 0) { - StationID station = ((w->window_number & VLW_MASK) == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION; - PlayerID owner = (PlayerID)w->caption_color; - - DEBUG(misc, 3, "Periodic resort %d list player %d at station %d", vl->vehicle_type, owner, station); - vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - vl->l.flags |= VL_RESORT; - SetWindowDirty(w); - } - break; - - case WE_RESIZE: /* Update the scroll + matrix */ - w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height; - w->widget[VLW_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1; - break; - } -} - -static const WindowDesc _player_vehicle_list_train_desc = { - WDP_AUTO, WDP_AUTO, 260, 182, - WC_TRAINS_LIST, 0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _vehicle_list_widgets, - PlayerVehWndProc -}; - -static const WindowDesc _player_vehicle_list_road_veh_desc = { - WDP_AUTO, WDP_AUTO, 260, 182, - WC_ROADVEH_LIST,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _vehicle_list_widgets, - PlayerVehWndProc -}; - -static const WindowDesc _player_vehicle_list_ship_desc = { - WDP_AUTO, WDP_AUTO, 260, 182, - WC_SHIPS_LIST,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _vehicle_list_widgets, - PlayerVehWndProc -}; - -static const WindowDesc _player_vehicle_list_aircraft_desc = { - WDP_AUTO, WDP_AUTO, 260, 182, - WC_AIRCRAFT_LIST,0, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _vehicle_list_widgets, - PlayerVehWndProc -}; - -static void ShowVehicleListWindowLocal(PlayerID player, byte vehicle_type, StationID station, OrderID order, uint16 depot_airport_index) -{ - Window *w; - WindowNumber num; - - if (!IsValidPlayer(player)) return; - - num = (vehicle_type << 11) | player; - if (order != INVALID_ORDER) { - num |= (order << 16) | VLW_SHARED_ORDERS; - } else if (depot_airport_index != INVALID_STATION) { - num |= (depot_airport_index << 16) | VLW_DEPOT_LIST; - } else if (station == INVALID_STATION) { - num |= VLW_STANDARD; - } else { - num |= (station << 16) | VLW_STATION_LIST; - } - - /* The vehicle list windows have been unified. Just some strings need - * to be changed which happens in the WE_CREATE event and resizing - * some of the windows to the correct size */ - switch (vehicle_type) { - default: NOT_REACHED(); - case VEH_Train: - w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num); - if (w != NULL) ResizeWindow(w, 65, 38); - break; - case VEH_Road: - w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num); - if (w != NULL) ResizeWindow(w, 0, 38); - break; - case VEH_Ship: - w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num); - break; - case VEH_Aircraft: - w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num); - break; - } - - if (w != NULL) { - /* Set the minimum window size to the current window size */ - w->resize.width = w->width; - w->resize.height = w->height; - } -} - -void ShowVehicleListWindow(PlayerID player, StationID station, byte vehicle_type) -{ - ShowVehicleListWindowLocal(player, vehicle_type, station, INVALID_ORDER, INVALID_STATION); -} - -void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type) -{ - if (v->orders == NULL) return; // no shared list to show - ShowVehicleListWindowLocal(v->owner, vehicle_type, INVALID_STATION, v->orders->index, INVALID_STATION); -} - -void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile) -{ - uint16 depot_airport_index; - - if (vehicle_type == VEH_Aircraft) { - depot_airport_index = GetStationIndex(depot_tile); - } else { - Depot *depot = GetDepotByTile(depot_tile); - if (depot == NULL) return; // no depot to show - depot_airport_index = depot->index; - } - ShowVehicleListWindowLocal(player, vehicle_type, INVALID_STATION, INVALID_ORDER, depot_airport_index); -} |