summaryrefslogtreecommitdiff
path: root/src/vehicle_gui.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/vehicle_gui.c')
-rw-r--r--src/vehicle_gui.c1945
1 files changed, 0 insertions, 1945 deletions
diff --git a/src/vehicle_gui.c b/src/vehicle_gui.c
deleted file mode 100644
index 1c3d45b82..000000000
--- a/src/vehicle_gui.c
+++ /dev/null
@@ -1,1945 +0,0 @@
-/* $Id$ */
-
-#include "stdafx.h"
-#include "openttd.h"
-#include "debug.h"
-#include "functions.h"
-#include "player.h"
-#include "station.h"
-#include "strings.h"
-#include "table/sprites.h"
-#include "table/strings.h"
-#include "vehicle.h"
-#include "window.h"
-#include "engine.h"
-#include "gui.h"
-#include "command.h"
-#include "gfx.h"
-#include "variables.h"
-#include "vehicle_gui.h"
-#include "viewport.h"
-#include "train.h"
-#include "newgrf_callbacks.h"
-#include "newgrf_engine.h"
-#include "newgrf_text.h"
-#include "date.h"
-#include "ship.h"
-#include "aircraft.h"
-#include "roadveh.h"
-#include "depot.h"
-
-typedef struct Sorting {
- Listing aircraft;
- Listing roadveh;
- Listing ship;
- Listing train;
-} Sorting;
-
-static Sorting _sorting;
-
-typedef struct vehiclelist_d {
- const Vehicle** sort_list; // List of vehicles (sorted)
- Listing *_sorting; // pointer to the appropiate subcategory of _sorting
- uint16 length_of_sort_list; // Keeps track of how many vehicle pointers sort list got space for
- byte vehicle_type; // The vehicle type that is sorted
- list_d l; // General list struct
-} vehiclelist_d;
-assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vehiclelist_d));
-
-static bool _internal_sort_order; // descending/ascending
-
-static RailType _railtype_selected_in_replace_gui;
-
-
-typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*);
-
-static VehicleSortListingTypeFunction VehicleNumberSorter;
-static VehicleSortListingTypeFunction VehicleNameSorter;
-static VehicleSortListingTypeFunction VehicleAgeSorter;
-static VehicleSortListingTypeFunction VehicleProfitThisYearSorter;
-static VehicleSortListingTypeFunction VehicleProfitLastYearSorter;
-static VehicleSortListingTypeFunction VehicleCargoSorter;
-static VehicleSortListingTypeFunction VehicleReliabilitySorter;
-static VehicleSortListingTypeFunction VehicleMaxSpeedSorter;
-static VehicleSortListingTypeFunction VehicleModelSorter;
-static VehicleSortListingTypeFunction VehicleValueSorter;
-
-static VehicleSortListingTypeFunction* const _vehicle_sorter[] = {
- &VehicleNumberSorter,
- &VehicleNameSorter,
- &VehicleAgeSorter,
- &VehicleProfitThisYearSorter,
- &VehicleProfitLastYearSorter,
- &VehicleCargoSorter,
- &VehicleReliabilitySorter,
- &VehicleMaxSpeedSorter,
- &VehicleModelSorter,
- &VehicleValueSorter,
-};
-
-static const StringID _vehicle_sort_listing[] = {
- STR_SORT_BY_NUMBER,
- STR_SORT_BY_DROPDOWN_NAME,
- STR_SORT_BY_AGE,
- STR_SORT_BY_PROFIT_THIS_YEAR,
- STR_SORT_BY_PROFIT_LAST_YEAR,
- STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
- STR_SORT_BY_RELIABILITY,
- STR_SORT_BY_MAX_SPEED,
- STR_SORT_BY_MODEL,
- STR_SORT_BY_VALUE,
- INVALID_STRING_ID
-};
-
-static const StringID _rail_types_list[] = {
- STR_RAIL_VEHICLES,
- STR_ELRAIL_VEHICLES,
- STR_MONORAIL_VEHICLES,
- STR_MAGLEV_VEHICLES,
- INVALID_STRING_ID
-};
-
-void RebuildVehicleLists(void)
-{
- Window* const *wz;
-
- FOR_ALL_WINDOWS(wz) {
- Window *w = *wz;
-
- switch (w->window_class) {
- case WC_TRAINS_LIST:
- case WC_ROADVEH_LIST:
- case WC_SHIPS_LIST:
- case WC_AIRCRAFT_LIST:
- WP(w, vehiclelist_d).l.flags |= VL_REBUILD;
- SetWindowDirty(w);
- break;
- }
- }
-}
-
-void ResortVehicleLists(void)
-{
- Window* const *wz;
-
- FOR_ALL_WINDOWS(wz) {
- Window *w = *wz;
-
- switch (w->window_class) {
- case WC_TRAINS_LIST:
- case WC_ROADVEH_LIST:
- case WC_SHIPS_LIST:
- case WC_AIRCRAFT_LIST:
- WP(w, vehiclelist_d).l.flags |= VL_RESORT;
- SetWindowDirty(w);
- break;
- }
- }
-}
-
-static void BuildVehicleList(vehiclelist_d* vl, PlayerID owner, StationID station, OrderID order, uint16 depot_airport_index, uint16 window_type)
-{
- if (!(vl->l.flags & VL_REBUILD)) return;
-
- DEBUG(misc, 3, "Building vehicle list for player %d at station %d", owner, station);
-
- vl->l.list_length = GenerateVehicleSortList(&vl->sort_list, &vl->length_of_sort_list, vl->vehicle_type, owner, station, order, depot_airport_index, window_type);
-
- vl->l.flags &= ~VL_REBUILD;
- vl->l.flags |= VL_RESORT;
-}
-
-static void SortVehicleList(vehiclelist_d *vl)
-{
- if (!(vl->l.flags & VL_RESORT)) return;
-
- _internal_sort_order = vl->l.flags & VL_DESC;
- qsort((void*)vl->sort_list, vl->l.list_length, sizeof(vl->sort_list[0]),
- _vehicle_sorter[vl->l.sort_type]);
-
- vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
- vl->l.flags &= ~VL_RESORT;
-}
-
-void DepotSortList(Vehicle **v, uint16 length)
-{
- _internal_sort_order = 0;
- qsort((void*)v, length, sizeof(v[0]), _vehicle_sorter[0]);
-}
-
-/* General Vehicle GUI based procedures that are independent of vehicle types */
-void InitializeVehiclesGuiList(void)
-{
- _railtype_selected_in_replace_gui = RAILTYPE_RAIL;
-}
-
-// draw the vehicle profit button in the vehicle list window.
-void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
-{
- uint32 ormod;
-
- // draw profit-based colored icons
- if (v->age <= 365 * 2) {
- ormod = PALETTE_TO_GREY;
- } else if (v->profit_last_year < 0) {
- ormod = PALETTE_TO_RED;
- } else if (v->profit_last_year < 10000) {
- ormod = PALETTE_TO_YELLOW;
- } else {
- ormod = PALETTE_TO_GREEN;
- }
- DrawSprite(SPR_BLOT | ormod, x, y);
-}
-
-typedef struct RefitOption {
- CargoID cargo;
- byte subtype;
- uint16 value;
- EngineID engine;
-} RefitOption;
-
-typedef struct RefitList {
- uint num_lines;
- RefitOption *items;
-} RefitList;
-
-static RefitList *BuildRefitList(const Vehicle *v)
-{
- uint max_lines = 256;
- RefitOption *refit = calloc(max_lines, sizeof(*refit));
- RefitList *list = calloc(1, sizeof(*list));
- Vehicle *u = (Vehicle*)v;
- uint num_lines = 0;
- uint i;
-
- do {
- CargoID cid;
- uint32 cmask = EngInfo(u->engine_type)->refit_mask;
- byte callbackmask = EngInfo(u->engine_type)->callbackmask;
-
- /* Skip this engine if it has no capacity */
- if (u->cargo_cap == 0) continue;
-
- /* Loop through all cargos in the refit mask */
- for (cid = 0; cmask != 0 && num_lines < max_lines; cmask >>= 1, cid++) {
- CargoID lcid;
-
- /* Skip cargo type if it's not listed */
- if (!HASBIT(cmask, 0)) continue;
-
- lcid = _local_cargo_id_ctype[cid];
- if (lcid == CT_INVALID) continue;
-
- /* Check the vehicle's callback mask for cargo suffixes */
- if (HASBIT(callbackmask, CBM_CARGO_SUFFIX)) {
- /* Make a note of the original cargo type. It has to be
- * changed to test the cargo & subtype... */
- CargoID temp_cargo = u->cargo_type;
- byte temp_subtype = u->cargo_subtype;
- byte refit_cyc;
-
- u->cargo_type = lcid;
-
- for (refit_cyc = 0; refit_cyc < 16 && num_lines < max_lines; refit_cyc++) {
- bool duplicate = false;
- uint16 callback;
-
- u->cargo_subtype = refit_cyc;
- callback = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, u->engine_type, u);
-
- if (callback == 0xFF) callback = CALLBACK_FAILED;
- if (refit_cyc != 0 && callback == CALLBACK_FAILED) break;
-
- /* Check if this cargo and subtype combination are listed */
- for (i = 0; i < num_lines && !duplicate; i++) {
- if (refit[i].cargo == lcid && refit[i].value == callback) duplicate = true;
- }
-
- if (duplicate) continue;
-
- refit[num_lines].cargo = lcid;
- refit[num_lines].subtype = refit_cyc;
- refit[num_lines].value = callback;
- refit[num_lines].engine = u->engine_type;
- num_lines++;
- }
-
- /* Reset the vehicle's cargo type */
- u->cargo_type = temp_cargo;
- u->cargo_subtype = temp_subtype;
- } else {
- /* No cargo suffix callback -- use no subtype */
- bool duplicate = false;
-
- for (i = 0; i < num_lines && !duplicate; i++) {
- if (refit[i].cargo == lcid && refit[i].value == CALLBACK_FAILED) duplicate = true;
- }
-
- if (!duplicate) {
- refit[num_lines].cargo = lcid;
- refit[num_lines].subtype = 0;
- refit[num_lines].value = CALLBACK_FAILED;
- refit[num_lines].engine = INVALID_ENGINE;
- num_lines++;
- }
- }
- }
- } while (v->type == VEH_Train && (u = u->next) != NULL && num_lines < max_lines);
-
- list->num_lines = num_lines;
- list->items = refit;
-
- return list;
-}
-
-/** Draw the list of available refit options for a consist.
- * Draw the list and highlight the selected refit option (if any)
- * @param *v first vehicle in consist to get the refit-options of
- * @param sel selected refit cargo-type in the window
- * @return the refit option that is hightlighted, NULL if none
- */
-static RefitOption *DrawVehicleRefitWindow(const RefitList *list, int sel, uint pos, uint rows, uint delta)
-{
- RefitOption *refit = list->items;
- RefitOption *selected = NULL;
- uint num_lines = list->num_lines;
- uint y = 31;
- uint i;
-
- /* Draw the list, and find the selected cargo (by its position in list) */
- for (i = 0; i < num_lines; i++) {
- byte colour = 16;
- if (sel == 0) {
- selected = &refit[i];
- colour = 12;
- }
-
- if (i >= pos && i < pos + rows) {
- /* Draw the cargo name */
- int last_x = DrawString(2, y, _cargoc.names_s[refit[i].cargo], colour);
-
- /* If the callback succeeded, draw the cargo suffix */
- if (refit[i].value != CALLBACK_FAILED) {
- DrawString(last_x + 1, y, GetGRFStringID(GetEngineGRFID(refit[i].engine), 0xD000 + refit[i].value), colour);
- }
- y += delta;
- }
-
- sel--;
- }
-
- return selected;
-}
-
-static void VehicleRefitWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- Vehicle *v = GetVehicle(w->window_number);
-
- if (v->type == VEH_Train) {
- uint length = CountVehiclesInChain(v);
-
- if (length != WP(w, refit_d).length) {
- /* Consist length has changed, so rebuild the refit list */
- free(WP(w, refit_d).list->items);
- free(WP(w, refit_d).list);
- WP(w, refit_d).list = BuildRefitList(v);
- WP(w, refit_d).length = length;
- }
- }
-
- SetVScrollCount(w, WP(w, refit_d).list->num_lines);
-
- SetDParam(0, v->string_id);
- SetDParam(1, v->unitnumber);
- DrawWindowWidgets(w);
-
- WP(w,refit_d).cargo = DrawVehicleRefitWindow(WP(w, refit_d).list, WP(w, refit_d).sel, w->vscroll.pos, w->vscroll.cap, w->resize.step_height);
-
- if (WP(w,refit_d).cargo != NULL) {
- int32 cost = 0;
- switch (GetVehicle(w->window_number)->type) {
- case VEH_Train: cost = CMD_REFIT_RAIL_VEHICLE; break;
- case VEH_Road: cost = CMD_REFIT_ROAD_VEH; break;
- case VEH_Ship: cost = CMD_REFIT_SHIP; break;
- case VEH_Aircraft: cost = CMD_REFIT_AIRCRAFT; break;
- }
-
- cost = DoCommand(v->tile, v->index, WP(w,refit_d).cargo->cargo | WP(w,refit_d).cargo->subtype << 8, DC_QUERY_COST, cost);
- if (!CmdFailed(cost)) {
- SetDParam(0, WP(w,refit_d).cargo->cargo);
- SetDParam(1, _returned_refit_capacity);
- SetDParam(2, cost);
- DrawString(2, w->widget[5].top + 1, STR_9840_NEW_CAPACITY_COST_OF_REFIT, 0);
- }
- }
- } break;
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 3: { // listbox
- int y = e->we.click.pt.y - w->widget[3].top;
- if (y >= 0) {
- WP(w,refit_d).sel = (y / (int)w->resize.step_height) + w->vscroll.pos;
- SetWindowDirty(w);
- }
- } break;
- case 6: // refit button
- if (WP(w,refit_d).cargo != NULL) {
- const Vehicle *v = GetVehicle(w->window_number);
-
- if (WP(w, refit_d).order == INVALID_VEH_ORDER_ID) {
- int command = 0;
-
- switch (v->type) {
- case VEH_Train: command = CMD_REFIT_RAIL_VEHICLE | CMD_MSG(STR_RAIL_CAN_T_REFIT_VEHICLE); break;
- case VEH_Road: command = CMD_REFIT_ROAD_VEH | CMD_MSG(STR_REFIT_ROAD_VEHICLE_CAN_T); break;
- case VEH_Ship: command = CMD_REFIT_SHIP | CMD_MSG(STR_9841_CAN_T_REFIT_SHIP); break;
- case VEH_Aircraft: command = CMD_REFIT_AIRCRAFT | CMD_MSG(STR_A042_CAN_T_REFIT_AIRCRAFT); break;
- }
- if (DoCommandP(v->tile, v->index, WP(w,refit_d).cargo->cargo | WP(w,refit_d).cargo->subtype << 8, NULL, command)) DeleteWindow(w);
- } else {
- if (DoCommandP(v->tile, v->index, WP(w,refit_d).cargo->cargo | WP(w,refit_d).cargo->subtype << 8 | WP(w, refit_d).order << 16, NULL, CMD_ORDER_REFIT)) DeleteWindow(w);
- }
- }
- break;
- }
- break;
-
- case WE_RESIZE:
- w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
- w->widget[3].data = (w->vscroll.cap << 8) + 1;
- break;
-
- case WE_DESTROY:
- free(WP(w, refit_d).list->items);
- free(WP(w, refit_d).list);
- break;
- }
-}
-
-
-static const Widget _vehicle_refit_widgets[] = {
- { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
- { WWT_CAPTION, RESIZE_NONE, 14, 11, 239, 0, 13, STR_983B_REFIT, STR_018C_WINDOW_TITLE_DRAG_THIS},
- { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 239, 14, 27, STR_983F_SELECT_CARGO_TYPE_TO_CARRY, STR_983D_SELECT_TYPE_OF_CARGO_FOR},
- { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 227, 28, 139, 0x801, STR_EMPTY},
- { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 228, 239, 28, 139, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
- { WWT_PANEL, RESIZE_TB, 14, 0, 239, 140, 161, 0x0, STR_NULL},
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 227, 162, 173, 0x0, STR_NULL},
- { WWT_RESIZEBOX, RESIZE_TB, 14, 228, 239, 162, 173, 0x0, STR_RESIZE_BUTTON},
- { WIDGETS_END},
-};
-
-static const WindowDesc _vehicle_refit_desc = {
- WDP_AUTO, WDP_AUTO, 240, 174,
- WC_VEHICLE_REFIT,WC_VEHICLE_VIEW,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
- _vehicle_refit_widgets,
- VehicleRefitWndProc,
-};
-
-/** Show the refit window for a vehicle
-* @param *v The vehicle to show the refit window for
-*/
-void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order)
-{
- Window *w;
-
- DeleteWindowById(WC_VEHICLE_REFIT, v->index);
-
- w = AllocateWindowDescFront(&_vehicle_refit_desc, v->index);
- WP(w, refit_d).order = order;
-
- if (w != NULL) {
- w->caption_color = v->owner;
- w->vscroll.cap = 8;
- w->resize.step_height = 14;
- WP(w, refit_d).sel = -1;
- WP(w, refit_d).list = BuildRefitList(v);
- if (v->type == VEH_Train) WP(w, refit_d).length = CountVehiclesInChain(v);
- SetVScrollCount(w, WP(w, refit_d).list->num_lines);
-
- switch (v->type) {
- case VEH_Train:
- w->widget[3].tooltips = STR_RAIL_SELECT_TYPE_OF_CARGO_FOR;
- w->widget[6].data = STR_RAIL_REFIT_VEHICLE;
- w->widget[6].tooltips = STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED;
- break;
- case VEH_Road:
- w->widget[3].tooltips = STR_ROAD_SELECT_TYPE_OF_CARGO_FOR;
- w->widget[6].data = STR_REFIT_ROAD_VEHICLE;
- w->widget[6].tooltips = STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED;
- break;
- case VEH_Ship:
- w->widget[3].tooltips = STR_983D_SELECT_TYPE_OF_CARGO_FOR;
- w->widget[6].data = STR_983C_REFIT_SHIP;
- w->widget[6].tooltips = STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED;
- break;
- case VEH_Aircraft:
- w->widget[3].tooltips = STR_A03E_SELECT_TYPE_OF_CARGO_FOR;
- w->widget[6].data = STR_A03D_REFIT_AIRCRAFT;
- w->widget[6].tooltips = STR_A03F_REFIT_AIRCRAFT_TO_CARRY;
- break;
- default: NOT_REACHED();
- }
- }
-}
-
-/* Display additional text from NewGRF in the purchase information window */
-uint ShowAdditionalText(int x, int y, uint w, EngineID engine)
-{
- uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, NULL);
- if (callback == CALLBACK_FAILED) return 0;
-
- // STR_02BD is used to start the string with {BLACK}
- SetDParam(0, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback));
- return DrawStringMultiLine(x, y, STR_02BD, w);
-}
-
-/* Count the number of bits that are set in a mask */
-static uint CountBits(uint32 mask)
-{
- uint c = 0;
- for (; mask != 0; mask >>= 1) if (HASBIT(mask, 0)) c++;
- return c;
-}
-
-/* Display list of cargo types of the engine, for the purchase information window */
-uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine)
-{
- /* List of cargo types of this engine */
- uint32 cmask = EngInfo(engine)->refit_mask;
- /* List of cargo types available in this climate */
- uint32 lmask = _landscape_global_cargo_mask[_opt.landscape];
- char *b = _userstring;
-
- /* Draw nothing if the engine is not refittable */
- if (CountBits(cmask) <= 1) return 0;
-
- b = InlineString(b, STR_PURCHASE_INFO_REFITTABLE_TO);
-
- if (cmask == lmask) {
- /* Engine can be refitted to all types in this climate */
- b = InlineString(b, STR_PURCHASE_INFO_ALL_TYPES);
- } else {
- CargoID cid;
-
- /* Check if we are able to refit to more cargo types and unable to. If
- * so, invert the cargo types to list those that we can't refit to. */
- if (CountBits(cmask ^ lmask) < CountBits(cmask)) {
- cmask ^= lmask;
- b = InlineString(b, STR_PURCHASE_INFO_ALL_BUT);
- }
-
- /* Add each cargo type to the list */
- for (cid = 0; cmask != 0; cmask >>= 1, cid++) {
- if (!HASBIT(cmask, 0)) continue;
-
- b = InlineString(b, _cargoc.names_s[_local_cargo_id_ctype[cid]]);
- if (cmask > 1) b = strecpy(b, ", ", lastof(_userstring));
- }
- }
-
- /* Terminate and display the completed string */
- *b = '\0';
- return DrawStringMultiLine(x, y, STR_SPEC_USERSTRING, w);
-}
-
-
-// if the sorting criteria had the same value, sort vehicle by unitnumber
-#define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}}
-
-static int CDECL VehicleNumberSorter(const void *a, const void *b)
-{
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- int r = va->unitnumber - vb->unitnumber;
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-static int CDECL VehicleNameSorter(const void *a, const void *b)
-{
- static const Vehicle *last_vehicle[2] = { NULL, NULL };
- static char last_name[2][64] = { "", "" };
-
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- int r;
-
- if (va != last_vehicle[0]) {
- last_vehicle[0] = va;
- if (IsCustomName(va->string_id)) {
- GetString(last_name[0], va->string_id, lastof(last_name[0]));
- } else {
- last_name[0][0] = '\0';
- }
- }
-
- if (vb != last_vehicle[1]) {
- last_vehicle[1] = vb;
- if (IsCustomName(vb->string_id)) {
- GetString(last_name[1], vb->string_id, lastof(last_name[1]));
- } else {
- last_name[1][0] = '\0';
- }
- }
-
- r = strcmp(last_name[0], last_name[1]); // sort by name
-
- VEHICLEUNITNUMBERSORTER(r, va, vb);
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-static int CDECL VehicleAgeSorter(const void *a, const void *b)
-{
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- int r = va->age - vb->age;
-
- VEHICLEUNITNUMBERSORTER(r, va, vb);
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-static int CDECL VehicleProfitThisYearSorter(const void *a, const void *b)
-{
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- int r = va->profit_this_year - vb->profit_this_year;
-
- VEHICLEUNITNUMBERSORTER(r, va, vb);
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-static int CDECL VehicleProfitLastYearSorter(const void *a, const void *b)
-{
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- int r = va->profit_last_year - vb->profit_last_year;
-
- VEHICLEUNITNUMBERSORTER(r, va, vb);
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-static int CDECL VehicleCargoSorter(const void *a, const void *b)
-{
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- const Vehicle* v;
- AcceptedCargo cargoa;
- AcceptedCargo cargob;
- int r = 0;
- int i;
-
- memset(cargoa, 0, sizeof(cargoa));
- memset(cargob, 0, sizeof(cargob));
- for (v = va; v != NULL; v = v->next) cargoa[v->cargo_type] += v->cargo_cap;
- for (v = vb; v != NULL; v = v->next) cargob[v->cargo_type] += v->cargo_cap;
-
- for (i = 0; i < NUM_CARGO; i++) {
- r = cargoa[i] - cargob[i];
- if (r != 0) break;
- }
-
- VEHICLEUNITNUMBERSORTER(r, va, vb);
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-static int CDECL VehicleReliabilitySorter(const void *a, const void *b)
-{
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- int r = va->reliability - vb->reliability;
-
- VEHICLEUNITNUMBERSORTER(r, va, vb);
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-static int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
-{
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- int max_speed_a = 0xFFFF, max_speed_b = 0xFFFF;
- int r;
- const Vehicle *ua = va, *ub = vb;
-
- if (va->type == VEH_Train && vb->type == VEH_Train) {
- do {
- if (RailVehInfo(ua->engine_type)->max_speed != 0)
- max_speed_a = min(max_speed_a, RailVehInfo(ua->engine_type)->max_speed);
- } while ((ua = ua->next) != NULL);
-
- do {
- if (RailVehInfo(ub->engine_type)->max_speed != 0)
- max_speed_b = min(max_speed_b, RailVehInfo(ub->engine_type)->max_speed);
- } while ((ub = ub->next) != NULL);
-
- r = max_speed_a - max_speed_b;
- } else {
- r = va->max_speed - vb->max_speed;
- }
-
- VEHICLEUNITNUMBERSORTER(r, va, vb);
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-static int CDECL VehicleModelSorter(const void *a, const void *b)
-{
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- int r = va->engine_type - vb->engine_type;
-
- VEHICLEUNITNUMBERSORTER(r, va, vb);
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-static int CDECL VehicleValueSorter(const void *a, const void *b)
-{
- const Vehicle* va = *(const Vehicle**)a;
- const Vehicle* vb = *(const Vehicle**)b;
- const Vehicle *u;
- int valuea = 0, valueb = 0;
- int r;
-
- for (u = va; u != NULL; u = u->next) valuea += u->value;
- for (u = vb; u != NULL; u = u->next) valueb += u->value;
-
- r = valuea - valueb;
-
- VEHICLEUNITNUMBERSORTER(r, va, vb);
-
- return (_internal_sort_order & 1) ? -r : r;
-}
-
-// this define is to match engine.c, but engine.c keeps it to itself
-// ENGINE_AVAILABLE is used in ReplaceVehicleWndProc
-#define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
-
-/* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
- * if used compined with show_cars set to false, it will work as intended. Replace window do it like that
- * this was a big hack even before show_outdated was added. Stupid newgrf :p
- */
-static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype,
- uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible)
-{
- EngineID j;
- byte colour;
- const Player *p = GetPlayer(_local_player);
-
- for (j = 0; j < NUM_TRAIN_ENGINES; j++) {
- EngineID i = GetRailVehAtPosition(j);
- const Engine *e = GetEngine(i);
- const RailVehicleInfo *rvi = RailVehInfo(i);
- const EngineInfo *info = EngInfo(i);
-
- if (!EngineHasReplacementForPlayer(p, i) && p->num_engines[i] == 0 && show_outdated) continue;
-
- if ((rvi->power == 0 && !show_cars) || (rvi->power != 0 && show_cars)) // show wagons or engines (works since wagons do not have power)
- continue;
-
- if (*sel == 0) *selected_id = j;
-
-
- colour = *sel == 0 ? 0xC : 0x10;
- if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && IsCompatibleRail(e->railtype, railtype))) {
- if ((!IsCompatibleRail(e->railtype, railtype) && show_compatible)
- || (e->railtype != railtype && !show_compatible)
- || !(rvi->flags & RVI_WAGON) != is_engine ||
- !HASBIT(e->player_avail, _local_player))
- continue;
-#if 0
- } else {
- // TODO find a nice red colour for vehicles being replaced
- if ( _autoreplace_array[i] != i )
- colour = *sel == 0 ? 0x44 : 0x45;
-#endif
- }
-
- if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
- DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
- colour);
- // show_outdated is true only for left side, which is where we show old replacements
- DrawTrainEngine(*x + 29, *y + 6, i, (p->num_engines[i] == 0 && show_outdated) ?
- PALETTE_CRASH : GetEnginePalette(i, _local_player));
- if ( show_outdated ) {
- SetDParam(0, p->num_engines[i]);
- DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0);
- }
- *y += 14;
- }
- --*sel;
- }
-}
-
-
-static void SetupScrollStuffForReplaceWindow(Window *w)
-{
- EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
- const Player* p = GetPlayer(_local_player);
- uint sel[2];
- uint count = 0;
- uint count2 = 0;
- EngineID i;
-
- sel[0] = WP(w,replaceveh_d).sel_index[0];
- sel[1] = WP(w,replaceveh_d).sel_index[1];
-
- switch (WP(w,replaceveh_d).vehicletype) {
- case VEH_Train: {
- RailType railtype = _railtype_selected_in_replace_gui;
-
- w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing
- w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing
-
- for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
- EngineID eid = GetRailVehAtPosition(i);
- const Engine* e = GetEngine(eid);
- const EngineInfo* info = EngInfo(eid);
-
- // left window contains compatible engines while right window only contains engines of the selected type
- if (ENGINE_AVAILABLE &&
- (RailVehInfo(eid)->power != 0) == (WP(w, replaceveh_d).wagon_btnstate != 0)) {
- if (IsCompatibleRail(e->railtype, railtype) && (p->num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) {
- if (sel[0] == count) selected_id[0] = eid;
- count++;
- }
- if (e->railtype == railtype && HASBIT(e->player_avail, _local_player)) {
- if (sel[1] == count2) selected_id[1] = eid;
- count2++;
- }
- }
- }
- break;
- }
-
- case VEH_Road: {
- for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
- if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
- if (sel[0] == count) selected_id[0] = i;
- count++;
- }
- }
-
- if (selected_id[0] != INVALID_ENGINE) { // only draw right array if we have anything in the left one
- CargoID cargo = RoadVehInfo(selected_id[0])->cargo_type;
-
- for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
- if (cargo == RoadVehInfo(i)->cargo_type &&
- HASBIT(GetEngine(i)->player_avail, _local_player)) {
- if (sel[1] == count2) selected_id[1] = i;
- count2++;
- }
- }
- }
- break;
- }
-
- case VEH_Ship: {
- for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
- if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
- if (sel[0] == count) selected_id[0] = i;
- count++;
- }
- }
-
- if (selected_id[0] != INVALID_ENGINE) {
- const ShipVehicleInfo* svi = ShipVehInfo(selected_id[0]);
- CargoID cargo = svi->cargo_type;
- byte refittable = svi->refittable;
-
- for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
- if (HASBIT(GetEngine(i)->player_avail, _local_player) && (
- ShipVehInfo(i)->cargo_type == cargo ||
- ShipVehInfo(i)->refittable & refittable
- )) {
- if (sel[1] == count2) selected_id[1] = i;
- count2++;
- }
- }
- }
- break;
- }
-
- case VEH_Aircraft: {
- for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
- if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
- if (sel[0] == count) selected_id[0] = i;
- count++;
- }
- }
-
- if (selected_id[0] != INVALID_ENGINE) {
- byte subtype = AircraftVehInfo(selected_id[0])->subtype;
-
- for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
- if (HASBIT(GetEngine(i)->player_avail, _local_player) &&
- (subtype & AIR_CTOL) == (AircraftVehInfo(i)->subtype & AIR_CTOL)) {
- if (sel[1] == count2) selected_id[1] = i;
- count2++;
- }
- }
- }
- break;
- }
- }
- // sets up the number of items in each list
- SetVScrollCount(w, count);
- SetVScroll2Count(w, count2);
- WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
- WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
-
- WP(w,replaceveh_d).count[0] = count;
- WP(w,replaceveh_d).count[1] = count2;
- return;
-}
-
-
-static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2,
- int sel1, int sel2, EngineID selected_id1, EngineID selected_id2)
-{
- int sel[2];
- EngineID selected_id[2];
- const Player *p = GetPlayer(_local_player);
-
- sel[0] = sel1;
- sel[1] = sel2;
-
- selected_id[0] = selected_id1;
- selected_id[1] = selected_id2;
-
- switch (WP(w,replaceveh_d).vehicletype) {
- case VEH_Train: {
- RailType railtype = _railtype_selected_in_replace_gui;
- DrawString(157, w->widget[14].top + 1, _rail_types_list[railtype], 0x10);
- /* draw sorting criteria string */
-
- /* Ensure that custom engines which substituted wagons
- * are sorted correctly.
- * XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as
- * engines to get more types.. Stays here until we have our own format
- * then it is exit!!! */
- if (WP(w,replaceveh_d).wagon_btnstate) {
- train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true, true); // True engines
- train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false, false); // True engines
- train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false, false); // Feeble wagons
- } else {
- train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, false, true, true, true);
- train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, true, false, true);
- }
- break;
- }
-
- case VEH_Road: {
- int num = NUM_ROAD_ENGINES;
- const Engine* e = GetEngine(ROAD_ENGINES_INDEX);
- EngineID engine_id = ROAD_ENGINES_INDEX;
-
- do {
- if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
- if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
- DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
- DrawRoadVehEngine(x+29, y+6, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
- SetDParam(0, p->num_engines[engine_id]);
- DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0);
- y += 14;
- }
- sel[0]--;
- }
-
- if (selected_id[0] != INVALID_ENGINE) {
- byte cargo = RoadVehInfo(selected_id[0])->cargo_type;
-
- if (RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player)) {
- if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
- DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
- DrawRoadVehEngine(x2+29, y2+6, engine_id, GetEnginePalette(engine_id, _local_player));
- y2 += 14;
- }
- sel[1]--;
- }
- }
- } while (++engine_id, ++e,--num);
- break;
- }
-
- case VEH_Ship: {
- int num = NUM_SHIP_ENGINES;
- const Engine* e = GetEngine(SHIP_ENGINES_INDEX);
- EngineID engine_id = SHIP_ENGINES_INDEX;
-
- do {
- if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
- if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
- DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
- DrawShipEngine(x+35, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
- SetDParam(0, p->num_engines[engine_id]);
- DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
- y += 24;
- }
- sel[0]--;
- }
-
- if (selected_id[0] != INVALID_ENGINE) {
- CargoID cargo = ShipVehInfo(selected_id[0])->cargo_type;
- bool refittable = ShipVehInfo(selected_id[0])->refittable;
-
- if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
- if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
- DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
- DrawShipEngine(x2+35, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
- y2 += 24;
- }
- sel[1]--;
- }
- }
- } while (++engine_id, ++e, --num);
- break;
- } //end of ship
-
- case VEH_Aircraft: {
- int num = NUM_AIRCRAFT_ENGINES;
- const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX);
- EngineID engine_id = AIRCRAFT_ENGINES_INDEX;
-
- do {
- if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
- if (sel[0] == 0) selected_id[0] = engine_id;
- if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
- DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
- DrawAircraftEngine(x+29, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
- SetDParam(0, p->num_engines[engine_id]);
- DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
- y += 24;
- }
- sel[0]--;
- }
-
- if (selected_id[0] != INVALID_ENGINE) {
- byte subtype = AircraftVehInfo(selected_id[0])->subtype;
-
- if ((subtype & AIR_CTOL) == (AircraftVehInfo(engine_id)->subtype & AIR_CTOL) &&
- HASBIT(e->player_avail, _local_player)) {
- if (sel[1] == 0) selected_id[1] = engine_id;
- if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
- DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
- DrawAircraftEngine(x2+29, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
- y2 += 24;
- }
- sel[1]--;
- }
- }
- } while (++engine_id, ++e,--num);
- break;
- } // end of aircraft
- }
-}
-
-static void DrawVehiclePurchaseInfo(const int x, const int y, uint w, const EngineID engine_number)
-{
- switch (GetEngine(engine_number)->type) {
- case VEH_Train:
- if ((RailVehInfo(engine_number)->flags & RVI_WAGON) == 0) {
- DrawTrainEnginePurchaseInfo(x, y, w, engine_number);
- } else {
- DrawTrainWagonPurchaseInfo(x, y, w, engine_number);
- }
- break;
-
- case VEH_Road: DrawRoadVehPurchaseInfo(x, y, w, engine_number); break;
- case VEH_Ship: DrawShipPurchaseInfo(x, y, w, engine_number); break;
- case VEH_Aircraft: DrawAircraftPurchaseInfo(x, y, w, engine_number); break;
- default: NOT_REACHED();
- }
-}
-
-static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
-{
- static const StringID _vehicle_type_names[] = {
- STR_019F_TRAIN,
- STR_019C_ROAD_VEHICLE,
- STR_019E_SHIP,
- STR_019D_AIRCRAFT
- };
-
- switch (e->event) {
- case WE_PAINT: {
- Player *p = GetPlayer(_local_player);
- int pos = w->vscroll.pos;
- EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
- int x = 1;
- int y = 15;
- int pos2 = w->vscroll2.pos;
- int x2 = 1 + 228;
- int y2 = 15;
- int sel[2];
- byte i;
- sel[0] = WP(w,replaceveh_d).sel_index[0];
- sel[1] = WP(w,replaceveh_d).sel_index[1];
-
- SetupScrollStuffForReplaceWindow(w);
-
- selected_id[0] = WP(w,replaceveh_d).sel_engine[0];
- selected_id[1] = WP(w,replaceveh_d).sel_engine[1];
-
- // Disable the "Start Replacing" button if:
- // Either list is empty
- // or Both lists have the same vehicle selected
- // or The selected replacement engine has a replacement (to prevent loops)
- // or The right list (new replacement) has the existing replacement vehicle selected
- SetWindowWidgetDisabledState(w, 4,
- selected_id[0] == INVALID_ENGINE ||
- selected_id[1] == INVALID_ENGINE ||
- selected_id[0] == selected_id[1] ||
- EngineReplacementForPlayer(p, selected_id[1]) != INVALID_ENGINE ||
- EngineReplacementForPlayer(p, selected_id[0]) == selected_id[1]);
-
- // Disable the "Stop Replacing" button if:
- // The left list (existing vehicle) is empty
- // or The selected vehicle has no replacement set up
- SetWindowWidgetDisabledState(w, 6,
- selected_id[0] == INVALID_ENGINE ||
- !EngineHasReplacementForPlayer(p, selected_id[0]));
-
- // now the actual drawing of the window itself takes place
- SetDParam(0, _vehicle_type_names[WP(w, replaceveh_d).vehicletype - VEH_Train]);
-
- if (WP(w, replaceveh_d).vehicletype == VEH_Train) {
- // set on/off for renew_keep_length
- SetDParam(1, p->renew_keep_length ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
-
- // set wagon/engine button
- SetDParam(2, WP(w, replaceveh_d).wagon_btnstate ? STR_ENGINES : STR_WAGONS);
- }
-
- DrawWindowWidgets(w);
-
- // sets up the string for the vehicle that is being replaced to
- if (selected_id[0] != INVALID_ENGINE) {
- if (!EngineHasReplacementForPlayer(p, selected_id[0])) {
- SetDParam(0, STR_NOT_REPLACING);
- } else {
- SetDParam(0, GetCustomEngineName(EngineReplacementForPlayer(p, selected_id[0])));
- }
- } else {
- SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
- }
-
- DrawString(145, w->widget[5].top + 1, STR_02BD, 0x10);
-
- /* now we draw the two arrays according to what we just counted */
- DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]);
-
- WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
- WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
- /* now we draw the info about the vehicles we selected */
- for (i = 0 ; i < 2 ; i++) {
- if (selected_id[i] != INVALID_ENGINE) {
- const Widget *wi = &w->widget[i == 0 ? 3 : 11];
- DrawVehiclePurchaseInfo(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
- }
- }
- } break; // end of paint
-
- case WE_CLICK: {
- // these 3 variables is used if any of the lists is clicked
- uint16 click_scroll_pos = w->vscroll2.pos;
- uint16 click_scroll_cap = w->vscroll2.cap;
- byte click_side = 1;
-
- switch (e->we.click.widget) {
- case 12:
- WP(w, replaceveh_d).wagon_btnstate = !(WP(w, replaceveh_d).wagon_btnstate);
- SetWindowDirty(w);
- break;
-
- case 14:
- case 15: /* Railtype selection dropdown menu */
- ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes);
- break;
-
- case 17: /* toggle renew_keep_length */
- DoCommandP(0, 5, GetPlayer(_local_player)->renew_keep_length ? 0 : 1, NULL, CMD_SET_AUTOREPLACE);
- break;
-
- case 4: { /* Start replacing */
- EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
- EngineID veh_to = WP(w, replaceveh_d).sel_engine[1];
- DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_SET_AUTOREPLACE);
- break;
- }
-
- case 6: { /* Stop replacing */
- EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
- DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_SET_AUTOREPLACE);
- break;
- }
-
- case 7:
- // sets up that the left one was clicked. The default values are for the right one (9)
- // this way, the code for 9 handles both sides
- click_scroll_pos = w->vscroll.pos;
- click_scroll_cap = w->vscroll.cap;
- click_side = 0;
- /* FALL THROUGH */
-
- case 9: {
- uint i = (e->we.click.pt.y - 14) / w->resize.step_height;
- if (i < click_scroll_cap) {
- WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos;
- SetWindowDirty(w);
- }
- break;
- }
- }
- break;
- }
-
- case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
- _railtype_selected_in_replace_gui = e->we.dropdown.index;
- /* Reset scrollbar positions */
- w->vscroll.pos = 0;
- w->vscroll2.pos = 0;
- SetWindowDirty(w);
- break;
-
- case WE_RESIZE:
- w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
- w->vscroll2.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
-
- w->widget[7].data = (w->vscroll.cap << 8) + 1;
- w->widget[9].data = (w->vscroll2.cap << 8) + 1;
- break;
- }
-}
-
-static const Widget _replace_rail_vehicle_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 227, 0x0, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 240, 251, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
-{ WWT_PANEL, RESIZE_TB, 14, 139, 316, 228, 239, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 240, 251, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
-{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY},
-{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY},
-{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 227, 0x0, STR_NULL},
-// train specific stuff
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 228, 239, STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP}, // widget 12
-{ WWT_PANEL, RESIZE_TB, 14, 139, 153, 240, 251, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_TB, 14, 154, 277, 240, 251, 0x0, STR_REPLACE_HELP_RAILTYPE},
-{ WWT_TEXTBTN, RESIZE_TB, 14, 278, 289, 240, 251, STR_0225, STR_REPLACE_HELP_RAILTYPE},
-{ WWT_PANEL, RESIZE_TB, 14, 290, 305, 240, 251, 0x0, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 317, 455, 228, 239, STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP},
-// end of train specific stuff
-{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 240, 251, STR_NULL, STR_RESIZE_BUTTON},
-{ WIDGETS_END},
-};
-
-static const Widget _replace_road_vehicle_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 217, 0x0, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 218, 229, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
-{ WWT_PANEL, RESIZE_TB, 14, 139, 305, 218, 229, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 218, 229, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
-{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY},
-{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY},
-{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 217, 0x0, STR_NULL},
-{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 218, 229, STR_NULL, STR_RESIZE_BUTTON},
-{ WIDGETS_END},
-};
-
-static const Widget _replace_ship_aircraft_vehicle_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 110, 201, 0x0, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 202, 213, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
-{ WWT_PANEL, RESIZE_TB, 14, 139, 305, 202, 213, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 202, 213, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
-{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 109, 0x401, STR_REPLACE_HELP_LEFT_ARRAY},
-{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 109, 0x401, STR_REPLACE_HELP_RIGHT_ARRAY},
-{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 110, 201, 0x0, STR_NULL},
-{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 202, 213, STR_NULL, STR_RESIZE_BUTTON},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _replace_rail_vehicle_desc = {
- WDP_AUTO, WDP_AUTO, 456, 252,
- WC_REPLACE_VEHICLE,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _replace_rail_vehicle_widgets,
- ReplaceVehicleWndProc
-};
-
-static const WindowDesc _replace_road_vehicle_desc = {
- WDP_AUTO, WDP_AUTO, 456, 230,
- WC_REPLACE_VEHICLE,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _replace_road_vehicle_widgets,
- ReplaceVehicleWndProc
-};
-
-static const WindowDesc _replace_ship_aircraft_vehicle_desc = {
- WDP_AUTO, WDP_AUTO, 456, 214,
- WC_REPLACE_VEHICLE,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _replace_ship_aircraft_vehicle_widgets,
- ReplaceVehicleWndProc
-};
-
-
-static void ShowReplaceVehicleWindow(byte vehicletype)
-{
- Window *w;
-
- DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
-
- switch (vehicletype) {
- case VEH_Train:
- w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
- w->vscroll.cap = 8;
- w->resize.step_height = 14;
- WP(w, replaceveh_d).wagon_btnstate = true;
- break;
- case VEH_Road:
- w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);
- w->vscroll.cap = 8;
- w->resize.step_height = 14;
- break;
- case VEH_Ship:
- case VEH_Aircraft:
- w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype);
- w->vscroll.cap = 4;
- w->resize.step_height = 24;
- break;
- default: return;
- }
-
- w->caption_color = _local_player;
- WP(w, replaceveh_d).vehicletype = vehicletype;
- w->vscroll2.cap = w->vscroll.cap; // these two are always the same
-}
-
-void InitializeGUI(void)
-{
- memset(&_sorting, 0, sizeof(_sorting));
-}
-
-/** Assigns an already open vehicle window to a new vehicle.
- * Assigns an already open vehicle window to a new vehicle. If the vehicle got
- * any sub window open (orders and so on) it will change owner too.
- * @param *from_v the current owner of the window
- * @param *to_v the new owner of the window
- */
-void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v)
-{
- Window *w;
-
- w = FindWindowById(WC_VEHICLE_VIEW, from_v->index);
- if (w != NULL) {
- w->window_number = to_v->index;
- WP(w, vp_d).follow_vehicle = to_v->index;
- SetWindowDirty(w);
-
- w = FindWindowById(WC_VEHICLE_ORDERS, from_v->index);
- if (w != NULL) {
- w->window_number = to_v->index;
- SetWindowDirty(w);
- }
-
- w = FindWindowById(WC_VEHICLE_REFIT, from_v->index);
- if (w != NULL) {
- w->window_number = to_v->index;
- SetWindowDirty(w);
- }
-
- w = FindWindowById(WC_VEHICLE_DETAILS, from_v->index);
- if (w != NULL) {
- w->window_number = to_v->index;
- SetWindowDirty(w);
- }
- }
-}
-
-/*
- * Start of functions regarding vehicle list windows
- */
-
-enum {
- PLY_WND_PRC__OFFSET_TOP_WIDGET = 26,
- PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26,
- PLY_WND_PRC__SIZE_OF_ROW_BIG = 36,
-};
-
-enum VehicleListWindowWidgets {
- VLW_WIDGET_CLOSEBOX = 0,
- VLW_WIDGET_CAPTION,
- VLW_WIDGET_STICKY,
- VLW_WIDGET_SORT_ORDER,
- VLW_WIDGET_SORT_BY_TEXT,
- VLW_WIDGET_SORT_BY_PULLDOWN,
- VLW_WIDGET_EMPTY_TOP_RIGHT,
- VLW_WIDGET_LIST,
- VLW_WIDGET_SCROLLBAR,
- VLW_WIDGET_OTHER_PLAYER_FILLER,
- VLW_WIDGET_NEW_VEHICLES,
- VLW_WIDGET_MANAGE_VEHICLES,
- VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
- VLW_WIDGET_STOP_ALL,
- VLW_WIDGET_START_ALL,
- VLW_WIDGET_EMPTY_BOTTOM_RIGHT,
- VLW_WIDGET_RESIZE,
-};
-
-static const Widget _vehicle_list_widgets[] = {
- { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
- { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, 0x0, STR_018C_WINDOW_TITLE_DRAG_THIS},
- { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON},
- { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP},
- { WWT_PANEL, RESIZE_NONE, 14, 81, 235, 14, 25, 0x0, STR_SORT_CRITERIA_TIP},
- { WWT_TEXTBTN, RESIZE_NONE, 14, 236, 247, 14, 25, STR_0225, STR_SORT_CRITERIA_TIP},
- { WWT_PANEL, RESIZE_RIGHT, 14, 248, 259, 14, 25, 0x0, STR_NULL},
- { WWT_MATRIX, RESIZE_RB, 14, 0, 247, 26, 169, 0x0, STR_NULL},
- { WWT_SCROLLBAR, RESIZE_LRB, 14, 248, 259, 26, 169, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
- /* Widget to be shown for other players hiding the following 6 widgets */
- { WWT_PANEL, RESIZE_RTB, 14, 0, 247, 170, 181, 0x0, STR_NULL},
-
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 105, 170, 181, 0x0, STR_AVAILABLE_ENGINES_TIP},
- { WWT_TEXTBTN, RESIZE_TB, 14, 106, 211, 170, 181, STR_MANAGE_LIST, STR_MANAGE_LIST_TIP},
- { WWT_TEXTBTN, RESIZE_TB, 14, 212, 223, 170, 181, STR_0225, STR_MANAGE_LIST_TIP},
-
- { WWT_PUSHIMGBTN, RESIZE_TB, 14, 224, 235, 170, 181, SPR_FLAG_VEH_STOPPED, STR_MASS_STOP_LIST_TIP},
- { WWT_PUSHIMGBTN, RESIZE_TB, 14, 236, 247, 170, 181, SPR_FLAG_VEH_RUNNING, STR_MASS_START_LIST_TIP},
- { WWT_PANEL, RESIZE_RTB, 14, 248, 247, 170, 181, 0x0, STR_NULL},
- { WWT_RESIZEBOX, RESIZE_LRTB, 14, 248, 259, 170, 181, 0x0, STR_RESIZE_BUTTON},
- { WIDGETS_END},
-};
-
-static void CreateVehicleListWindow(Window *w)
-{
- vehiclelist_d *vl = &WP(w, vehiclelist_d);
- uint16 window_type = w->window_number & VLW_MASK;
- PlayerID player = GB(w->window_number, 0, 8);
-
- vl->vehicle_type = GB(w->window_number, 11, 5);
- vl->length_of_sort_list = 0;
- vl->sort_list = NULL;
- w->caption_color = player;
-
- /* Hide the widgets that we will not use in this window
- * Some windows contains actions only fit for the owner */
- if (player == _local_player) {
- HideWindowWidget(w, VLW_WIDGET_OTHER_PLAYER_FILLER);
- SetWindowWidgetDisabledState(w, VLW_WIDGET_NEW_VEHICLES, window_type != VLW_STANDARD);
- } else {
- SetWindowWidgetsHiddenState(w, true,
- VLW_WIDGET_NEW_VEHICLES,
- VLW_WIDGET_MANAGE_VEHICLES,
- VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
- VLW_WIDGET_STOP_ALL,
- VLW_WIDGET_START_ALL,
- VLW_WIDGET_EMPTY_BOTTOM_RIGHT,
- WIDGET_LIST_END);
- }
-
- /* Set up the window widgets */
- switch (vl->vehicle_type) {
- case VEH_Train:
- w->widget[VLW_WIDGET_LIST].tooltips = STR_883D_TRAINS_CLICK_ON_TRAIN_FOR;
- w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_8815_NEW_VEHICLES;
- break;
-
- case VEH_Road:
- w->widget[VLW_WIDGET_LIST].tooltips = STR_901A_ROAD_VEHICLES_CLICK_ON;
- w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_9004_NEW_VEHICLES;
- break;
-
- case VEH_Ship:
- w->widget[VLW_WIDGET_LIST].tooltips = STR_9823_SHIPS_CLICK_ON_SHIP_FOR;
- w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_9804_NEW_SHIPS;
- break;
-
- case VEH_Aircraft:
- w->widget[VLW_WIDGET_LIST].tooltips = STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT;
- w->widget[VLW_WIDGET_NEW_VEHICLES].data = STR_A003_NEW_AIRCRAFT;
- break;
-
- default: NOT_REACHED();
- }
-
- switch (window_type) {
- case VLW_SHARED_ORDERS:
- w->widget[VLW_WIDGET_CAPTION].data = STR_VEH_WITH_SHARED_ORDERS_LIST;
- break;
- case VLW_STANDARD: /* Company Name - standard widget setup */
- switch (vl->vehicle_type) {
- case VEH_Train: w->widget[VLW_WIDGET_CAPTION].data = STR_881B_TRAINS; break;
- case VEH_Road: w->widget[VLW_WIDGET_CAPTION].data = STR_9001_ROAD_VEHICLES; break;
- case VEH_Ship: w->widget[VLW_WIDGET_CAPTION].data = STR_9805_SHIPS; break;
- case VEH_Aircraft: w->widget[VLW_WIDGET_CAPTION].data = STR_A009_AIRCRAFT; break;
- default: NOT_REACHED(); break;
- }
- break;
- case VLW_STATION_LIST: /* Station Name */
- switch (vl->vehicle_type) {
- case VEH_Train: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_TRAINS; break;
- case VEH_Road: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_ROAD_VEHICLES; break;
- case VEH_Ship: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_SHIPS; break;
- case VEH_Aircraft: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_AIRCRAFT; break;
- default: NOT_REACHED(); break;
- }
- break;
-
- case VLW_DEPOT_LIST:
- switch (vl->vehicle_type) {
- case VEH_Train: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_TRAIN_DEPOT; break;
- case VEH_Road: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_ROADVEH_DEPOT; break;
- case VEH_Ship: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_SHIP_DEPOT; break;
- case VEH_Aircraft: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_AIRCRAFT_DEPOT; break;
- default: NOT_REACHED(); break;
- }
- break;
- default: NOT_REACHED(); break;
- }
-
- switch (vl->vehicle_type) {
- case VEH_Train:
- w->resize.step_width = 1;
- /* Fallthrough */
- case VEH_Road:
- w->vscroll.cap = 7;
- w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL;
- w->resize.height = 220 - (PLY_WND_PRC__SIZE_OF_ROW_SMALL * 3); // Minimum of 4 vehicles
- break;
- case VEH_Ship:
- case VEH_Aircraft:
- w->vscroll.cap = 4;
- w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_BIG;
- break;
- default: NOT_REACHED();
- }
-
- w->widget[VLW_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
-
- /* Set up sorting. Make the window-specific _sorting variable
- * point to the correct global _sorting struct so we are freed
- * from having conditionals during window operation */
- switch (vl->vehicle_type) {
- case VEH_Train: vl->_sorting = &_sorting.train; break;
- case VEH_Road: vl->_sorting = &_sorting.roadveh; break;
- case VEH_Ship: vl->_sorting = &_sorting.ship; break;
- case VEH_Aircraft: vl->_sorting = &_sorting.aircraft; break;
- default: NOT_REACHED(); break;
- }
-
- vl->l.flags = VL_REBUILD | (vl->_sorting->order << (VL_DESC - 1));
- vl->l.sort_type = vl->_sorting->criteria;
- vl->sort_list = NULL;
- vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
-}
-
-static void DrawSmallOrderList(const Vehicle *v, int x, int y)
-{
- const Order *order;
- int sel, i = 0;
-
- sel = v->cur_order_index;
-
- FOR_VEHICLE_ORDERS(v, order) {
- if (sel == 0) DrawString(x - 6, y, STR_SMALL_RIGHT_ARROW, 16);
- sel--;
-
- if (order->type == OT_GOTO_STATION) {
- if (v->type == VEH_Ship && IsBuoy(GetStation(order->dest))) continue;
-
- SetDParam(0, order->dest);
- DrawString(x, y, STR_A036, 0);
-
- y += 6;
- if (++i == 4) break;
- }
- }
-}
-
-static void DrawVehicleListWindow(Window *w)
-{
- vehiclelist_d *vl = &WP(w, vehiclelist_d);
- int x = 2;
- int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
- int max;
- int i;
- const PlayerID owner = (PlayerID)w->caption_color;
- const Player *p = GetPlayer(owner);
- const uint16 window_type = w->window_number & VLW_MASK;
- const StationID station = (window_type == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
- const OrderID order = (window_type == VLW_SHARED_ORDERS) ? GB(w->window_number, 16, 16) : INVALID_ORDER;
- const uint16 depot_airport_index = (window_type == VLW_DEPOT_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
-
- BuildVehicleList(vl, owner, station, order, depot_airport_index, window_type);
- SortVehicleList(vl);
- SetVScrollCount(w, vl->l.list_length);
-
- /* draw the widgets */
- switch (window_type) {
- case VLW_SHARED_ORDERS: /* Shared Orders */
- if (vl->l.list_length == 0) {
- /* We can't open this window without vehicles using this order
- * and we should close the window when deleting the order */
- NOT_REACHED();
- }
- SetDParam(0, w->vscroll.count);
- break;
-
- case VLW_STANDARD: /* Company Name */
- SetDParam(0, p->name_1);
- SetDParam(1, p->name_2);
- SetDParam(2, w->vscroll.count);
- break;
-
- case VLW_STATION_LIST: /* Station Name */
- SetDParam(0, station);
- SetDParam(1, w->vscroll.count);
- break;
-
- case VLW_DEPOT_LIST:
- switch (vl->vehicle_type) {
- case VEH_Train: SetDParam(0, STR_8800_TRAIN_DEPOT); break;
- case VEH_Road: SetDParam(0, STR_9003_ROAD_VEHICLE_DEPOT); break;
- case VEH_Ship: SetDParam(0, STR_9803_SHIP_DEPOT); break;
- case VEH_Aircraft: SetDParam(0, STR_A002_AIRCRAFT_HANGAR); break;
- default: NOT_REACHED(); break;
- }
- if (vl->vehicle_type == VEH_Aircraft) {
- SetDParam(1, depot_airport_index); // Airport name
- } else {
- SetDParam(1, GetDepot(depot_airport_index)->town_index);
- }
- SetDParam(2, w->vscroll.count);
- break;
- default: NOT_REACHED(); break;
- }
-
- SetWindowWidgetsDisabledState(w, vl->l.list_length == 0,
- VLW_WIDGET_MANAGE_VEHICLES,
- VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
- VLW_WIDGET_STOP_ALL,
- VLW_WIDGET_START_ALL,
- WIDGET_LIST_END);
-
- DrawWindowWidgets(w);
-
- /* draw sorting criteria string */
- DrawString(85, 15, _vehicle_sort_listing[vl->l.sort_type], 0x10);
- /* draw arrow pointing up/down for ascending/descending sorting */
- DoDrawString(vl->l.flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10);
-
- max = min(w->vscroll.pos + w->vscroll.cap, vl->l.list_length);
- for (i = w->vscroll.pos; i < max; ++i) {
- const Vehicle *v = vl->sort_list[i];
- StringID str;
-
- SetDParam(0, v->profit_this_year);
- SetDParam(1, v->profit_last_year);
-
- DrawVehicleImage(v, x + 19, y + 6, w->widget[VLW_WIDGET_LIST].right - w->widget[VLW_WIDGET_LIST].left - 20, 0, INVALID_VEHICLE);
- DrawString(x + 19, y + w->resize.step_height - 8, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
-
- if ((v->type == VEH_Train && v->string_id != STR_SV_TRAIN_NAME) ||
- (v->type == VEH_Road && v->string_id != STR_SV_ROADVEH_NAME) ||
- (v->type == VEH_Ship && v->string_id != STR_SV_SHIP_NAME) ||
- (v->type == VEH_Aircraft && v->string_id != STR_SV_AIRCRAFT_NAME)) {
-
- /* The vehicle got a name so we will print it */
- SetDParam(0, v->string_id);
- DrawString(x + 19, y, STR_01AB, 0);
- }
-
- if (w->resize.step_height == PLY_WND_PRC__SIZE_OF_ROW_BIG) DrawSmallOrderList(v, x + 138, y);
-
- if (IsVehicleInDepot(v)) {
- str = STR_021F;
- } else {
- str = (v->age > v->max_age - 366) ? STR_00E3 : STR_00E2;
- }
-
- SetDParam(0, v->unitnumber);
- DrawString(x, y + 2, str, 0);
-
- DrawVehicleProfitButton(v, x, y + 13);
-
- y += w->resize.step_height;
- }
-}
-
-/*
- * bitmask for w->window_number
- * 0-7 PlayerID (owner)
- * 8-10 window type (use flags in vehicle_gui.h)
- * 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed)
- * 16-31 StationID or OrderID depending on window type (bit 8-10)
- **/
-void PlayerVehWndProc(Window *w, WindowEvent *e)
-{
- vehiclelist_d *vl = &WP(w, vehiclelist_d);
-
- switch (e->event) {
- case WE_CREATE:
- CreateVehicleListWindow(w);
- break;
-
- case WE_PAINT:
- DrawVehicleListWindow(w);
- break;
-
- case WE_CLICK: {
- switch (e->we.click.widget) {
- case VLW_WIDGET_SORT_ORDER: /* Flip sorting method ascending/descending */
- vl->l.flags ^= VL_DESC;
- vl->l.flags |= VL_RESORT;
-
- vl->_sorting->order = !!(vl->l.flags & VL_DESC);
- SetWindowDirty(w);
- break;
- case VLW_WIDGET_SORT_BY_TEXT: case VLW_WIDGET_SORT_BY_PULLDOWN:/* Select sorting criteria dropdown menu */
- ShowDropDownMenu(w, _vehicle_sort_listing, vl->l.sort_type, VLW_WIDGET_SORT_BY_PULLDOWN, 0, 0);
- return;
- case VLW_WIDGET_LIST: { /* Matrix to show vehicles */
- uint32 id_v = (e->we.click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / w->resize.step_height;
- const Vehicle *v;
-
- if (id_v >= w->vscroll.cap) return; // click out of bounds
-
- id_v += w->vscroll.pos;
-
- if (id_v >= vl->l.list_length) return; // click out of list bound
-
- v = vl->sort_list[id_v];
-
- switch (vl->vehicle_type) {
- case VEH_Train: ShowTrainViewWindow(v); break;
- case VEH_Road: ShowRoadVehViewWindow(v); break;
- case VEH_Ship: ShowShipViewWindow(v); break;
- case VEH_Aircraft: ShowAircraftViewWindow(v); break;
- default: NOT_REACHED(); break;
- }
- } break;
-
- case VLW_WIDGET_NEW_VEHICLES:
- switch (vl->vehicle_type) {
- case VEH_Train: ShowBuildTrainWindow(0); break;
- case VEH_Road: ShowBuildRoadVehWindow(0); break;
- case VEH_Ship: ShowBuildShipWindow(0); break;
- case VEH_Aircraft: ShowBuildVehicleWindow(0, vl->vehicle_type); break;
- }
- break;
-
- case VLW_WIDGET_MANAGE_VEHICLES:
- case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
- static StringID action_str[] = {
- STR_REPLACE_VEHICLES,
- STR_SEND_FOR_SERVICING,
- STR_NULL,
- INVALID_STRING_ID
- };
-
- static const StringID depot_name[] = {
- STR_SEND_TRAIN_TO_DEPOT,
- STR_SEND_ROAD_VEHICLE_TO_DEPOT,
- STR_SEND_SHIP_TO_DEPOT,
- STR_SEND_AIRCRAFT_TO_HANGAR
- };
-
- /* XXX - Substite string since the dropdown cannot handle dynamic strings */
- action_str[2] = depot_name[vl->vehicle_type - VEH_Train];
- ShowDropDownMenu(w, action_str, 0, VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, 0, 0);
- break;
- }
-
- case VLW_WIDGET_STOP_ALL:
- case VLW_WIDGET_START_ALL:
- DoCommandP(0, GB(w->window_number, 16, 16), (w->window_number & VLW_MASK) | (1 << 6) | (e->we.click.widget == VLW_WIDGET_START_ALL ? (1 << 5) : 0) | vl->vehicle_type, NULL, CMD_MASS_START_STOP);
- break;
- }
- } break;
-
- case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
- switch (e->we.dropdown.button) {
- case VLW_WIDGET_SORT_BY_PULLDOWN:
- if (vl->l.sort_type != e->we.dropdown.index) {
- // value has changed -> resort
- vl->l.flags |= VL_RESORT;
- vl->l.sort_type = e->we.dropdown.index;
- vl->_sorting->criteria = vl->l.sort_type;
- }
- break;
- case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN:
- assert(vl->l.list_length != 0);
-
- switch (e->we.dropdown.index) {
- case 0: /* Replace window */
- ShowReplaceVehicleWindow(vl->vehicle_type);
- break;
- case 1: /* Send for servicing */
- DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */,
- (w->window_number & VLW_MASK) | DEPOT_MASS_SEND | DEPOT_SERVICE,
- NULL,
- CMD_SEND_TO_DEPOT(vl->vehicle_type));
- break;
- case 2: /* Send to Depots */
- DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */,
- (w->window_number & VLW_MASK) | DEPOT_MASS_SEND,
- NULL,
- CMD_SEND_TO_DEPOT(vl->vehicle_type));
- break;
-
- default: NOT_REACHED();
- }
- break;
- default: NOT_REACHED();
- }
- SetWindowDirty(w);
- break;
-
- case WE_DESTROY:
- free((void*)vl->sort_list);
- break;
-
- case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
- if (--vl->l.resort_timer == 0) {
- StationID station = ((w->window_number & VLW_MASK) == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
- PlayerID owner = (PlayerID)w->caption_color;
-
- DEBUG(misc, 3, "Periodic resort %d list player %d at station %d", vl->vehicle_type, owner, station);
- vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
- vl->l.flags |= VL_RESORT;
- SetWindowDirty(w);
- }
- break;
-
- case WE_RESIZE: /* Update the scroll + matrix */
- w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
- w->widget[VLW_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
- break;
- }
-}
-
-static const WindowDesc _player_vehicle_list_train_desc = {
- WDP_AUTO, WDP_AUTO, 260, 182,
- WC_TRAINS_LIST, 0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _vehicle_list_widgets,
- PlayerVehWndProc
-};
-
-static const WindowDesc _player_vehicle_list_road_veh_desc = {
- WDP_AUTO, WDP_AUTO, 260, 182,
- WC_ROADVEH_LIST,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _vehicle_list_widgets,
- PlayerVehWndProc
-};
-
-static const WindowDesc _player_vehicle_list_ship_desc = {
- WDP_AUTO, WDP_AUTO, 260, 182,
- WC_SHIPS_LIST,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _vehicle_list_widgets,
- PlayerVehWndProc
-};
-
-static const WindowDesc _player_vehicle_list_aircraft_desc = {
- WDP_AUTO, WDP_AUTO, 260, 182,
- WC_AIRCRAFT_LIST,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _vehicle_list_widgets,
- PlayerVehWndProc
-};
-
-static void ShowVehicleListWindowLocal(PlayerID player, byte vehicle_type, StationID station, OrderID order, uint16 depot_airport_index)
-{
- Window *w;
- WindowNumber num;
-
- if (!IsValidPlayer(player)) return;
-
- num = (vehicle_type << 11) | player;
- if (order != INVALID_ORDER) {
- num |= (order << 16) | VLW_SHARED_ORDERS;
- } else if (depot_airport_index != INVALID_STATION) {
- num |= (depot_airport_index << 16) | VLW_DEPOT_LIST;
- } else if (station == INVALID_STATION) {
- num |= VLW_STANDARD;
- } else {
- num |= (station << 16) | VLW_STATION_LIST;
- }
-
- /* The vehicle list windows have been unified. Just some strings need
- * to be changed which happens in the WE_CREATE event and resizing
- * some of the windows to the correct size */
- switch (vehicle_type) {
- default: NOT_REACHED();
- case VEH_Train:
- w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num);
- if (w != NULL) ResizeWindow(w, 65, 38);
- break;
- case VEH_Road:
- w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num);
- if (w != NULL) ResizeWindow(w, 0, 38);
- break;
- case VEH_Ship:
- w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num);
- break;
- case VEH_Aircraft:
- w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num);
- break;
- }
-
- if (w != NULL) {
- /* Set the minimum window size to the current window size */
- w->resize.width = w->width;
- w->resize.height = w->height;
- }
-}
-
-void ShowVehicleListWindow(PlayerID player, StationID station, byte vehicle_type)
-{
- ShowVehicleListWindowLocal(player, vehicle_type, station, INVALID_ORDER, INVALID_STATION);
-}
-
-void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type)
-{
- if (v->orders == NULL) return; // no shared list to show
- ShowVehicleListWindowLocal(v->owner, vehicle_type, INVALID_STATION, v->orders->index, INVALID_STATION);
-}
-
-void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile)
-{
- uint16 depot_airport_index;
-
- if (vehicle_type == VEH_Aircraft) {
- depot_airport_index = GetStationIndex(depot_tile);
- } else {
- Depot *depot = GetDepotByTile(depot_tile);
- if (depot == NULL) return; // no depot to show
- depot_airport_index = depot->index;
- }
- ShowVehicleListWindowLocal(player, vehicle_type, INVALID_STATION, INVALID_ORDER, depot_airport_index);
-}