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-rw-r--r--src/vehicle_func.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/vehicle_func.h b/src/vehicle_func.h
index 930da9b47..586481513 100644
--- a/src/vehicle_func.h
+++ b/src/vehicle_func.h
@@ -105,19 +105,7 @@ static inline bool IsCompanyBuildableVehicleType(const BaseVehicle *v)
LiveryScheme GetEngineLiveryScheme(EngineID engine_type, EngineID parent_engine_type, const Vehicle *v);
const struct Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v, byte livery_setting);
-/**
- * Get the colour map for an engine. This used for unbuilt engines in the user interface.
- * @param engine_type ID of engine
- * @param company ID of company
- * @return A ready-to-use palette modifier
- */
SpriteID GetEnginePalette(EngineID engine_type, CompanyID company);
-
-/**
- * Get the colour map for a vehicle.
- * @param v Vehicle to get colour map for
- * @return A ready-to-use palette modifier
- */
SpriteID GetVehiclePalette(const Vehicle *v);
uint GetVehicleCapacity(const Vehicle *v, uint16 *mail_capacity = NULL);