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Diffstat (limited to 'src/vehicle_cmd.cpp')
-rw-r--r--src/vehicle_cmd.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/vehicle_cmd.cpp b/src/vehicle_cmd.cpp
index d1e5b4df3..a7ff57e53 100644
--- a/src/vehicle_cmd.cpp
+++ b/src/vehicle_cmd.cpp
@@ -67,7 +67,7 @@ CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
switch (v->type) {
case VEH_TRAIN:
- if ((v->vehstatus & VS_STOPPED) && ((Train *)v)->tcache.cached_power == 0) return_cmd_error(STR_TRAIN_START_NO_CATENARY);
+ if ((v->vehstatus & VS_STOPPED) && Train::From(v)->tcache.cached_power == 0) return_cmd_error(STR_TRAIN_START_NO_CATENARY);
break;
case VEH_SHIP:
@@ -75,7 +75,7 @@ CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
break;
case VEH_AIRCRAFT: {
- Aircraft *a = (Aircraft *)v;
+ Aircraft *a = Aircraft::From(v);
/* cannot stop airplane when in flight, or when taking off / landing */
if (a->state >= STARTTAKEOFF && a->state < TERM7) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT);
} break;
@@ -152,7 +152,7 @@ CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32
if (!vehicle_list_window) {
if (vehicle_type == VEH_TRAIN) {
- if (CheckTrainInDepot((const Train *)v, false) == -1) continue;
+ if (CheckTrainInDepot(Train::From(v), false) == -1) continue;
} else {
if (!(v->vehstatus & VS_HIDDEN)) continue;
}
@@ -349,7 +349,7 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (!CheckOwnership(v->owner)) return CMD_ERROR;
- if (v->type == VEH_TRAIN && (!IsFrontEngine(v) || ((Train *)v)->crash_anim_pos >= 4400)) return CMD_ERROR;
+ if (v->type == VEH_TRAIN && (!IsFrontEngine(v) || Train::From(v)->crash_anim_pos >= 4400)) return CMD_ERROR;
/* check that we can allocate enough vehicles */
if (!(flags & DC_EXEC)) {
@@ -381,8 +381,8 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (flags & DC_EXEC) {
w = Vehicle::Get(_new_vehicle_id);
- if (v->type == VEH_TRAIN && HasBit(((Train *)v)->flags, VRF_REVERSE_DIRECTION)) {
- SetBit(((Train *)w)->flags, VRF_REVERSE_DIRECTION);
+ if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION)) {
+ SetBit(Train::From(w)->flags, VRF_REVERSE_DIRECTION);
}
if (v->type == VEH_TRAIN && !IsFrontEngine(v)) {
@@ -403,7 +403,7 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
}
w_rear = w; // trains needs to know the last car in the train, so they can add more in next loop
}
- } while (v->type == VEH_TRAIN && (v = GetNextVehicle((Train *)v)) != NULL);
+ } while (v->type == VEH_TRAIN && (v = GetNextVehicle(Train::From(v))) != NULL);
if ((flags & DC_EXEC) && v_front->type == VEH_TRAIN) {
/* for trains this needs to be the front engine due to the callback function */
@@ -437,7 +437,7 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
}
if (w->type == VEH_TRAIN && EngineHasArticPart(w)) {
- w = GetNextArticPart((Train *)w);
+ w = GetNextArticPart(Train::From(w));
} else if (w->type == VEH_ROAD && RoadVehHasArticPart(w)) {
w = w->Next();
} else {
@@ -453,7 +453,7 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
}
if (v->type == VEH_TRAIN && EngineHasArticPart(v)) {
- v = GetNextArticPart((Train *)v);
+ v = GetNextArticPart(Train::From(v));
} else if (v->type == VEH_ROAD && RoadVehHasArticPart(v)) {
v = v->Next();
} else {
@@ -461,8 +461,8 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
}
} while (v != NULL);
- if ((flags & DC_EXEC) && v->type == VEH_TRAIN) w = GetNextVehicle((Train *)w);
- } while (v->type == VEH_TRAIN && (v = GetNextVehicle((Train *)v)) != NULL);
+ if ((flags & DC_EXEC) && v->type == VEH_TRAIN) w = GetNextVehicle(Train::From(w));
+ } while (v->type == VEH_TRAIN && (v = GetNextVehicle(Train::From(v))) != NULL);
if (flags & DC_EXEC) {
/*