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-rw-r--r--src/vehicle_base.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index 73f499c48..b2a2a5d7a 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -324,7 +324,7 @@ public:
uint16 load_unload_ticks; ///< Ticks to wait before starting next cycle.
GroupID group_id; ///< Index of group Pool array
- byte subtype; ///< subtype (Filled with values from #EffectVehicles/#TrainSubTypes/#AircraftSubTypes)
+ byte subtype; ///< subtype (Filled with values from #AircraftSubType/#DisasterSubType/#EffectVehicleType/#GroundVehicleSubtypeFlags)
NewGRFCache grf_cache; ///< Cache of often used calculated NewGRF values
VehicleCache vcache; ///< Cache of often used vehicle values.
@@ -437,7 +437,7 @@ public:
/**
* Gets the sprite to show for the given direction
* @param direction the direction the vehicle is facing
- * @param [out] result Vehicle sprite sequence.
+ * @param[out] result Vehicle sprite sequence.
*/
virtual void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const { result->Clear(); }