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-rw-r--r--src/vehicle_base.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index 545b3404c..98d741948 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -136,8 +136,6 @@ public:
friend void AfterLoadVehicles(bool part_of_load); ///< So we can set the #previous and #first pointers while loading
friend bool LoadOldVehicle(LoadgameState *ls, int num); ///< So we can set the proper next pointer while loading
- char *name; ///< Name of vehicle
-
TileIndex tile; ///< Current tile index
/**