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-rw-r--r--src/vehicle_base.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index 47e87d0a4..423da71af 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -642,21 +642,6 @@ struct InvalidVehicle : public Vehicle {
void Tick() {}
};
-static inline VehicleID GetMaxVehicleIndex()
-{
- /* TODO - This isn't the real content of the function, but
- * with the new pool-system this will be replaced with one that
- * _really_ returns the highest index. Now it just returns
- * the next safe value we are sure about everything is below.
- */
- return Vehicle::GetPoolSize() - 1;
-}
-
-static inline uint GetNumVehicles()
-{
- return Vehicle::GetPoolSize();
-}
-
#define FOR_ALL_VEHICLES_FROM(v, start) for (v = Vehicle::Get(start); v != NULL; v = (v->index + 1U < Vehicle::GetPoolSize()) ? Vehicle::Get(v->index + 1) : NULL) if (v->IsValid())
#define FOR_ALL_VEHICLES(v) FOR_ALL_VEHICLES_FROM(v, 0)