diff options
Diffstat (limited to 'src/vehicle_base.h')
-rw-r--r-- | src/vehicle_base.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicle_base.h b/src/vehicle_base.h index 751c320f1..2f28bc4fe 100644 --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -181,7 +181,7 @@ DECLARE_OLD_POOL(Vehicle, Vehicle, 9, 125) /* Some declarations of functions, so we can make them friendly */ struct SaveLoad; extern const SaveLoad *GetVehicleDescription(VehicleType vt); -extern void AfterLoadVehicles(); +extern void AfterLoadVehicles(bool clear_te_id); struct LoadgameState; extern bool LoadOldVehicle(LoadgameState *ls, int num); @@ -194,7 +194,7 @@ private: Vehicle *first; // NOSAVE: pointer to the first vehicle in the chain public: friend const SaveLoad *GetVehicleDescription(VehicleType vt); // So we can use private/protected variables in the saveload code - friend void AfterLoadVehicles(); // So we can set the previous and first pointers while loading + friend void AfterLoadVehicles(bool clear_te_id); // So we can set the previous and first pointers while loading friend bool LoadOldVehicle(LoadgameState *ls, int num); // So we can set the proper next pointer while loading Vehicle *depot_list; // NOSAVE: linked list to tell what vehicles entered a depot during the last tick. Used by autoreplace |