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-rw-r--r--src/vehicle.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/vehicle.h b/src/vehicle.h
index 790343a8b..cd3c73dff 100644
--- a/src/vehicle.h
+++ b/src/vehicle.h
@@ -63,13 +63,13 @@ enum RoadVehicleStates {
};
enum {
- VEH_Train,
- VEH_Road,
- VEH_Ship,
- VEH_Aircraft,
- VEH_Special,
- VEH_Disaster,
- VEH_Invalid = 0xFF,
+ VEH_TRAIN,
+ VEH_ROAD,
+ VEH_SHIP,
+ VEH_AIRCRAFT,
+ VEH_SPECIAL,
+ VEH_DISASTER,
+ VEH_INVALID = 0xFF,
} ;
enum VehStatus {
@@ -457,7 +457,7 @@ static inline uint GetNumVehicles()
*/
static inline bool IsValidVehicle(const Vehicle *v)
{
- return v->type != VEH_Invalid;
+ return v->type != VEH_INVALID;
}
void DestroyVehicle(Vehicle *v);
@@ -465,16 +465,16 @@ void DestroyVehicle(Vehicle *v);
static inline void DeleteVehicle(Vehicle *v)
{
DestroyVehicle(v);
- v->type = VEH_Invalid;
+ v->type = VEH_INVALID;
}
static inline bool IsPlayerBuildableVehicleType(byte type)
{
switch (type) {
- case VEH_Train:
- case VEH_Road:
- case VEH_Ship:
- case VEH_Aircraft:
+ case VEH_TRAIN:
+ case VEH_ROAD:
+ case VEH_SHIP:
+ case VEH_AIRCRAFT:
return true;
}
return false;