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-rw-r--r--src/vehicle.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/vehicle.h b/src/vehicle.h
index 8719ba91d..a23133188 100644
--- a/src/vehicle.h
+++ b/src/vehicle.h
@@ -31,7 +31,7 @@ enum VehStatus {
enum LoadStatus {
LS_LOADING_FINISHED,
LS_CARGO_UNLOADING,
- LS_CARGO_PAID_FOR,
+ /* LS_CARGO_PAID_FOR was here until savegame version 45. */
};
/* Effect vehicle types */
@@ -238,6 +238,7 @@ struct Vehicle {
bool leave_depot_instantly; // NOSAVE: stores if the vehicle needs to leave the depot it just entered. Used by autoreplace
uint16 load_unload_time_rem;
+ uint16 cargo_paid_for; // How much of the cargo currently on board has been paid for.
byte load_status;
int32 profit_this_year;